Player Matchup

Baron Samedi
Baron Samedi
SoggyGebBoulders
Baron Samedi
Level 67
God Stats
1W - 0L
1,734 SR
Queue Stats
23W - 16L
1,474 Elo+
Party 1
Geb
Geb
SoggyKuzenboBJ
Geb
Level 148
God Stats
8W - 5L
1,550 SR
Queue Stats
100W - 84L
1,548 Elo+
Party 1
Tyr
Tyr
TheSoggySandal
Tyr
Level 127
God Stats
13W - 4L
1,598 SR
Queue Stats
41W - 28L
1,590 Elo+
Party 1
Chiron
Chiron
eEdo44
Chiron
Level 124
God Stats
1W - 1L
1,579 SR
Queue Stats
21W - 13L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
namechanged9972
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,622 Elo+
Party 1
Team Averages
Level 105
1,592 SR
1,547 Elo+

VS

Team Averages
Level 129
1,591 SR
1,500 Elo+
Amaterasu
Amaterasu
BirdyGagarin
Amaterasu
Level 147
God Stats
1W - 2L
1,562 SR
Queue Stats
84W - 79L
1,503 Elo+
Party 2
Izanami
Izanami
Matermarshall
Izanami
Level 74
God Stats
1W - 4L
1,325 SR
Queue Stats
153W - 147L
1,482 Elo+
Solo
Fenrir
Fenrir
Ryukhan
Fenrir
Level 160
God Stats
8W - 8L
1,607 SR
Queue Stats
172W - 168L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hiroandobey
Tsukuyomi
Level 106
God Stats
8W - 4L
1,922 SR
Queue Stats
88W - 64L
1,491 Elo+
Solo
Tiamat
Tiamat
xxxxVitalxxxx
Tiamat
Level 160
God Stats
29W - 26L
1,540 SR
Queue Stats
156W - 179L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoggyGebBoulders
Baron Samedi
11
1 / 2 / 4
6,288
484
4,153
8,358
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 5
6,568
505
3,431
11,542
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 2
7,945
611
11,435
11,765
9,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
eEdo44
Chiron
13
1 / 0 / 2
7,356
566
5,998
7,290
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 1 / 3
7,273
559
8,489
11,372
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BirdyGagarin
Amaterasu
11
1 / 2 / 2
6,794
523
4,899
11,190
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
11
1 / 3 / 3
6,505
500
5,589
9,267
3,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Ryukhan
Fenrir
10
2 / 1 / 3
6,902
531
5,629
9,370
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
hiroandobey
Tsukuyomi
10
0 / 4 / 4
5,864
451
5,881
11,571
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 2
6,375
490
5,654
5,898
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
5
5
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BirdyGagarin
Amaterasu
1
2
2
1
L
Izanami
1
3
3
0.83
L
Fenrir
Ryukhan
Fenrir
2
1
3
3.5
W
Baron Samedi
SoggyGebBoulders
Baron Samedi
1
2
4
1.5
W
1
1
5
3.5
W
3
1
2
4
W
Chiron
eEdo44
Chiron
1
0
2
2
L
Tsukuyomi
hiroandobey
Tsukuyomi
0
4
4
0.5
W
6
1
3
7.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
27,652
50,327
Taken
47,296
29,280
Mitigated
26,358
23,689
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BirdyGagarin
Amaterasu
4,899
2,582
0
5,631
11,190
7,152
0
1,616
9,574
0
37,618
L
Izanami
5,589
3,634
0
2,580
9,267
3,188
0
2,205
7,062
0
56,626
L
Fenrir
Ryukhan
Fenrir
5,629
969
0
2,455
9,370
6,922
0
3,146
6,224
0
21,302
W
Baron Samedi
SoggyGebBoulders
Baron Samedi
4,153
840
1,275
1,746
8,358
3,828
0
2,167
5,930
35,224
0
W
3,431
857
675
3,525
11,542
7,920
0
1,620
9,854
15,833
0
W
11,435
2,417
0
5,922
11,765
9,607
453
133
11,628
2,333
61,861
W
Chiron
eEdo44
Chiron
5,998
2,357
370
3,791
7,290
2,155
76
0
7,290
0
64,829
L
Tsukuyomi
hiroandobey
Tsukuyomi
5,881
2,958
0
3,322
11,571
4,642
541
5,557
6,014
0
35,002
W
8,489
1,085
1,201
5,184
11,372
5,770
0
2,097
9,152
54,763
0
L
5,654
949
0
1,199
5,898
4,454
143
4,046
1,852
37,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
32,440
389
Minions Killed
336
0
Camps Cleared
0
1,222,086
Distance Traveled
1,238,591
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,794
523
73
6
0
279,579
3
L
Izanami
6,505
500
99
8
0
214,554
3
L
Fenrir
6,902
531
29
2
0
254,374
1
W
Baron Samedi
6,288
484
52
4
0
204,640
0
W
Geb
6,568
505
22
2
0
244,455
2
W
Tyr
7,945
611
101
8
0
268,298
1
W
Chiron
7,356
566
108
8
0
227,011
2
L
Tsukuyomi
5,864
451
61
5
0
253,421
0
W
Cthulhu
7,273
559
106
8
0
277,682
3
L
Tiamat
6,375
490
74
6
0
236,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role