Player Matchup

Arachne
Arachne
BDK x Alpha
Arachne
Level 22
God Stats
2W - 1L
1,532 SR
Queue Stats
11W - 12L
1,321 Elo+
Party 1
Chernobog
Chernobog
I_K1lL_U-90
Chernobog
Level 101
God Stats
3W - 4L
1,380 SR
Queue Stats
234W - 224L
1,425 Elo+
Party 1
Bacchus
Bacchus
Mando-World
Bacchus
Level 109
God Stats
15W - 9L
1,516 SR
Queue Stats
248W - 258L
1,347 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,364 Elo+

VS

Team Averages
Level 32
1,520 SR
1,560 Elo+
Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 73
God Stats
11W - 4L
1,628 SR
Queue Stats
11W - 7L
1,624 Elo+
Party 2
Achilles
Achilles
BigFella-ND
Achilles
Level 16
God Stats
7W - 7L
1,432 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 2
Thanatos
Thanatos
IM_HIM_34
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BDK x Alpha
Arachne
13
2 / 2 / 5
7,766
647
7,410
8,435
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
I_K1lL_U-90
Chernobog
14
3 / 1 / 8
8,616
718
11,783
7,412
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Mando-World
Bacchus
14
6 / 1 / 5
8,821
735
11,957
9,170
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFella-KT
Sylvanus
12
2 / 4 / 1
7,605
634
11,405
14,400
9,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
BigFella-ND
Achilles
11
2 / 4 / 1
7,437
620
5,472
13,807
11,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
IM_HIM_34
Thanatos
11
0 / 3 / 2
6,960
580
2,887
9,265
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
BDK x Alpha
Arachne
2
2
5
2.25
L
Sylvanus
BigFella-KT
Sylvanus
2
4
1
0.63
L
Achilles
BigFella-ND
Achilles
2
4
1
0.63
L
Thanatos
IM_HIM_34
Thanatos
0
3
2
0.33
W
Chernobog
I_K1lL_U-90
Chernobog
3
1
8
7
W
Bacchus
Mando-World
Bacchus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
19,764
25,017
Taken
37,472
14,649
Mitigated
25,569
5,990
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BDK x Alpha
Arachne
7,410
6,504
153
1,083
8,435
4,533
0
3,350
5,085
0
17,369
L
Sylvanus
BigFella-KT
Sylvanus
11,405
3,988
3,257
4,814
14,400
9,502
0
4,375
9,827
31,678
6,949
L
Achilles
BigFella-ND
Achilles
5,472
2,205
508
2,394
13,807
11,753
0
4,190
9,323
0
17,908
L
Thanatos
IM_HIM_34
Thanatos
2,887
442
274
2,775
9,265
4,314
0
2,978
6,134
0
13,000
W
Chernobog
I_K1lL_U-90
Chernobog
11,783
6,769
0
1,796
7,412
3,031
0
3,612
3,800
0
48,158
W
Bacchus
Mando-World
Bacchus
11,957
1,460
0
2,958
9,170
7,085
0
2,920
6,250
21,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
22,002
136
Minions Killed
121
8
Camps Cleared
3
660,422
Distance Traveled
649,775
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,766
647
26
2
4
237,128
4
L
Sylvanus
7,605
634
72
6
1
195,919
4
L
Achilles
7,437
620
21
2
0
229,428
4
L
Thanatos
6,960
580
28
2
2
224,428
1
W
Chernobog
8,616
718
89
7
3
197,539
1
W
Bacchus
8,821
735
21
2
1
225,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role