Player Matchup

Freya
Freya
Beverley Road
Freya
Level 156
God Stats
7W - 7L
1,543 SR
Queue Stats
28W - 27L
1,498 Elo+
Party 1
Bacchus
Bacchus
MarkxDior
Bacchus
Level 146
God Stats
3W - 0L
1,736 SR
Queue Stats
43W - 41L
1,488 Elo+
Party 1
Neith
Neith
MikeyyxWest
Neith
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,614 Elo+
Party 1
Arachne
Arachne
YS Tails
Arachne
Level 158
God Stats
2W - 3L
1,549 SR
Queue Stats
85W - 83L
1,504 Elo+
Party 1
Nike
Nike
YSIjenBlue
Nike
Level 140
God Stats
1W - 0L
1,859 SR
Queue Stats
53W - 49L
1,553 Elo+
Party 1
Team Averages
Level 135
1,638 SR
1,531 Elo+

VS

Team Averages
Level 128
1,514 SR
1,533 Elo+
Ymir
Ymir
McMillionair42
Ymir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
pattacan
Baron Samedi
Level 114
God Stats
11W - 7L
1,534 SR
Queue Stats
61W - 53L
1,576 Elo+
Solo
Bastet
Bastet
x Dekar x
Bastet
Level 158
God Stats
14W - 14L
1,660 SR
Queue Stats
363W - 315L
1,549 Elo+
Solo
Skadi
Skadi
x2m1Ke6x
Skadi
Level 102
God Stats
17W - 13L
1,748 SR
Queue Stats
69W - 66L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
xavier9612
Gilgamesh
Level 127
God Stats
7W - 9L
1,126 SR
Queue Stats
236W - 244L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
11,107
555
13,960
16,564
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
MarkxDior
Bacchus
15
4 / 3 / 9
10,204
510
7,683
18,766
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 3 / 3
9,900
495
7,149
16,092
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
YS Tails
Arachne
19
9 / 1 / 1
12,287
614
15,408
20,877
10,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 3 / 3
11,095
555
11,871
17,892
15,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,250
463
7,623
13,658
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
pattacan
Baron Samedi
14
2 / 6 / 2
9,140
457
10,877
15,780
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
x Dekar x
Bastet
14
1 / 4 / 2
8,903
445
6,106
15,885
6,623
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
x2m1Ke6x
Skadi
18
6 / 4 / 0
11,211
561
17,728
16,420
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xavier9612
Gilgamesh
16
3 / 3 / 0
10,321
516
14,290
20,422
17,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
14
14
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
W
Bacchus
MarkxDior
Bacchus
4
3
9
2.83
L
2
4
2
0.75
W
1
3
3
0.83
W
Arachne
YS Tails
Arachne
9
1
1
9.5
W
2
3
3
1.17
L
Baron Samedi
pattacan
Baron Samedi
2
6
2
0.5
L
Bastet
x Dekar x
Bastet
1
4
2
0.5
L
Skadi
x2m1Ke6x
Skadi
6
4
0
1.5
L
Gilgamesh
xavier9612
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,071
Damage
56,624
90,191
Taken
82,165
64,240
Mitigated
52,698
19,922
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,960
4,129
0
4,226
16,564
7,780
761
8,300
8,031
76,451
0
W
Bacchus
MarkxDior
Bacchus
7,683
1,179
0
1,352
18,766
23,347
72
4,946
12,942
33,418
0
L
7,623
1,810
0
1,935
13,658
12,228
192
5,972
7,464
40,885
0
W
7,149
2,843
0
6,888
16,092
6,569
1,182
1,748
14,344
0
75,222
W
Arachne
YS Tails
Arachne
15,408
10,893
0
6,966
20,877
10,771
508
1,987
18,575
0
119,741
W
11,871
1,208
0
490
17,892
15,773
228
93
17,799
0
100,623
L
Baron Samedi
pattacan
Baron Samedi
10,877
1,142
274
3,186
15,780
8,261
354
9,261
6,105
74,871
0
L
Bastet
x Dekar x
Bastet
6,106
1,290
0
3,318
15,885
6,623
596
3,677
12,036
0
72,512
L
Skadi
x2m1Ke6x
Skadi
17,728
9,179
0
5,617
16,420
7,694
45
1,010
15,410
0
119,138
L
Gilgamesh
xavier9612
Gilgamesh
14,290
4,602
0
6,063
20,422
17,892
250
865
19,507
0
93,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
48,825
628
Minions Killed
633
0
Camps Cleared
0
1,922,315
Distance Traveled
1,812,586
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,107
555
152
8
0
361,757
1
W
Bacchus
10,204
510
43
2
0
362,143
8
L
Ymir
9,250
463
73
4
0
386,734
3
W
Neith
9,900
495
110
6
0
316,310
5
W
Arachne
12,287
614
165
8
0
488,373
7
W
Nike
11,095
555
158
8
0
393,732
4
L
Baron Samedi
9,140
457
108
5
0
311,919
7
L
Bastet
8,903
445
116
6
0
400,345
5
L
Skadi
11,211
561
174
9
0
310,044
4
L
Gilgamesh
10,321
516
162
8
0
403,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role