Player Matchup

Chaac
Chaac
AtlantaSAINT
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,538 Elo+
Party 3
Baron Samedi
Baron Samedi
HarambeKin
Baron Samedi
Level 122
God Stats
24W - 16L
1,581 SR
Queue Stats
296W - 296L
1,570 Elo+
Party 2
Zeus
Zeus
PuntoExe0
Zeus
Level 29
God Stats
15W - 9L
1,716 SR
Queue Stats
25W - 12L
1,689 Elo+
Solo
Geb
Geb
ReportDeport
Geb
Level 26
God Stats
2W - 2L
1,786 SR
Queue Stats
80W - 44L
1,618 Elo+
Party 2
Neith
Neith
S1lentbunny
Neith
Level 28
God Stats
1W - 1L
1,140 SR
Queue Stats
1W - 1L
1,324 Elo+
Party 3
Team Averages
Level 49
1,545 SR
1,548 Elo+

VS

Team Averages
Level 36
1,563 SR
1,655 Elo+
Merlin
Merlin
KahleFC6051
Merlin
Level 12
God Stats
2W - 3L
1,863 SR
Queue Stats
3W - 9L
1,765 Elo+
Party 1
Ra
Ra
Launebar91
Ra
Level 25
God Stats
0W - 4L
1,358 SR
Queue Stats
169W - 196L
1,401 Elo+
Solo
Chiron
Chiron
RSASX
Chiron
Level 57
God Stats
0W - 1L
1,420 SR
Queue Stats
2W - 7L
1,765 Elo+
Party 1
Lancelot
Lancelot
jonahclevenger7
Lancelot
Level 43
God Stats
2W - 3L
1,403 SR
Queue Stats
3W - 10L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
temp-954619
Tsukuyomi
Level 44
God Stats
0W - 2L
1,769 SR
Queue Stats
2W - 6L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 13
12,609
841
17,691
15,232
19,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
HarambeKin
Baron Samedi
20
7 / 1 / 10
12,033
802
15,316
12,457
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
12 / 0 / 14
13,163
878
34,676
12,791
6,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 17
12,236
816
7,382
15,742
22,367
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 1 / 7
11,078
739
6,449
7,370
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 7 / 0
9,511
634
5,251
17,023
7,845
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 7 / 2
10,096
673
6,409
13,879
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
RSASX
Chiron
17
1 / 9 / 0
9,838
656
7,945
24,652
11,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
15
0 / 3 / 2
9,310
621
5,996
20,966
9,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
temp-954619
Tsukuyomi
16
2 / 6 / 0
9,932
662
10,401
18,963
14,430
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
32
Kills
3
3
Deaths
32
61
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
13
16.5
W
Baron Samedi
HarambeKin
Baron Samedi
7
1
10
12
L
Merlin
0
7
0
0
L
0
7
2
0.14
W
Zeus
12
0
14
19
L
Chiron
RSASX
Chiron
1
9
0
0.11
W
2
1
17
10.5
W
1
1
7
4.5
L
Lancelot
0
3
2
0.33
L
Tsukuyomi
temp-954619
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,514
Damage
36,002
63,592
Taken
95,483
60,126
Mitigated
50,156
22,996
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,691
1,224
0
5,750
15,232
19,131
299
3,422
11,810
0
47,044
W
Baron Samedi
HarambeKin
Baron Samedi
15,316
589
4,476
6,100
12,457
7,926
2,851
1,619
10,838
40,222
0
L
Merlin
5,251
816
210
1,192
17,023
7,845
271
8,330
8,693
38,100
0
L
6,409
410
1,431
3,254
13,879
7,144
0
9,190
4,689
35,648
0
W
Zeus
34,676
1,979
0
1,812
12,791
6,577
1,238
1,118
11,673
86,256
0
L
Chiron
RSASX
Chiron
7,945
1,957
322
3,191
24,652
11,186
0
17,755
6,897
0
33,709
W
7,382
1,175
0
3,743
15,742
22,367
1,513
3,565
12,177
22,939
0
W
6,449
2,272
0
1,115
7,370
4,125
5,357
1,936
5,434
0
42,989
L
Lancelot
5,996
995
272
1,854
20,966
9,551
0
11,039
9,927
0
24,104
L
Tsukuyomi
temp-954619
Tsukuyomi
10,401
1,400
0
1,741
18,963
14,430
0
11,060
7,903
0
35,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
48,687
299
Minions Killed
277
0
Camps Cleared
0
1,631,161
Distance Traveled
1,389,561
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,609
841
53
4
0
348,680
3
W
Baron Samedi
12,033
802
69
5
0
313,750
0
L
Merlin
9,511
634
54
4
0
234,493
0
L
Ra
10,096
673
95
6
0
221,904
4
W
Zeus
13,163
878
74
5
0
348,625
4
L
Chiron
9,838
656
65
4
0
247,983
0
W
Geb
12,236
816
22
1
0
347,439
1
W
Neith
11,078
739
81
5
0
272,667
0
L
Lancelot
9,310
621
24
2
0
376,672
1
L
Tsukuyomi
9,932
662
39
3
0
308,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role