Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Labuta
Janus
Level 117
God Stats
37W - 25L
1,623 SR
Queue Stats
192W - 141L
1,546 Elo+
Party 2
Team Averages
Level 124
1,541 SR
1,515 Elo+

VS

Team Averages
Level 93
1,496 SR
1,517 Elo+
Cthulhu
Cthulhu
NOTflammingKID
Cthulhu
Level 60
God Stats
7W - 6L
1,508 SR
Queue Stats
8W - 9L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sergioskull
Morgan Le Fay
Level 74
God Stats
0W - 1L
1,481 SR
Queue Stats
8W - 7L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
nefelin
Ne Zha
Level 146
God Stats
1W - 6L
1,500 SR
Queue Stats
160W - 164L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 1 / 4
8,803
800
11,724
8,717
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
 
Shiva
13
1 / 1 / 9
8,654
787
7,582
12,080
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Labuta
Janus
12
3 / 2 / 5
8,097
736
8,059
6,849
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,708
701
6,955
14,276
8,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Sergioskull
Morgan Le Fay
11
1 / 5 / 3
7,147
650
6,273
8,578
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
nefelin
Ne Zha
12
2 / 3 / 2
7,595
690
10,537
9,811
4,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
4
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
4
8
W
Shiva
 
Shiva
1
1
9
5.5
W
Janus
Labuta
Janus
3
2
5
2.75
L
1
2
3
1.25
L
Morgan Le Fay
Sergioskull
Morgan Le Fay
1
5
3
0.5
L
Ne Zha
nefelin
Ne Zha
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
23,765
27,646
Taken
32,665
18,660
Mitigated
15,778
8,750
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,724
3,433
0
3,108
8,717
4,980
579
3,956
4,761
0
36,076
W
Shiva
 
Shiva
7,582
1,068
874
4,268
12,080
11,194
249
6,320
5,760
0
24,639
W
Janus
Labuta
Janus
8,059
418
0
500
6,849
2,486
360
3,419
3,430
25,832
0
L
6,955
649
170
3,767
14,276
8,229
136
4,087
9,890
20,486
0
L
Morgan Le Fay
Sergioskull
Morgan Le Fay
6,273
589
0
484
8,578
3,302
279
1,544
6,761
21,480
0
L
Ne Zha
nefelin
Ne Zha
10,537
1,457
0
1,293
9,811
4,247
0
2,478
7,101
0
24,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
22,450
144
Minions Killed
112
7
Camps Cleared
3
678,972
Distance Traveled
616,450
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,803
800
45
4
4
234,293
3
W
Shiva
8,654
787
45
4
1
225,614
2
W
Janus
8,097
736
54
5
2
219,065
5
L
Cthulhu
7,708
701
36
3
3
225,049
3
L
Morgan Le Fay
7,147
650
31
3
0
177,684
5
L
Ne Zha
7,595
690
45
4
0
213,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role