Player Matchup

The Morrigan
The Morrigan
Kato-Baggels
The Morrigan
Level 26
God Stats
1W - 2L
1,540 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 3
Heimdallr
Heimdallr
PurpleHazeFB
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
Retrovital
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,656 Elo+
Party 2
Freya
Freya
UrMumsOnMyLap
Freya
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,602 Elo+
Party 3
Cliodhna
Cliodhna
fatty_patty_raty
Cliodhna
Level 40
God Stats
20W - 13L
1,658 SR
Queue Stats
41W - 45L
1,453 Elo+
Solo
Team Averages
Level 35
1,540 SR
1,594 Elo+

VS

Team Averages
Level 75
1,456 SR
1,491 Elo+
Awilix
Awilix
I luv osa
Awilix
Level 118
God Stats
5W - 3L
1,489 SR
Queue Stats
191W - 168L
1,488 Elo+
Party 1
Hel
Hel
ItzKingBTW
Hel
Level 69
God Stats
2W - 1L
1,362 SR
Queue Stats
200W - 142L
1,539 Elo+
Party 1
Loki
Loki
KazutoTG0
Loki
Level 104
God Stats
9W - 5L
1,416 SR
Queue Stats
192W - 151L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
MatsuuraJi
Baron Samedi
Level 49
God Stats
145W - 145L
1,515 SR
Queue Stats
184W - 200L
1,381 Elo+
Solo
Aphrodite
Aphrodite
dynamitekhi
Aphrodite
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 48L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kato-Baggels
The Morrigan
6
0 / 8 / 0
5,167
344
1,410
7,280
1,903
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PurpleHazeFB
Heimdallr
9
0 / 10 / 0
5,479
365
3,589
14,091
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Retrovital
Cthulhu
8
1 / 6 / 0
5,747
383
2,521
9,723
6,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 0
7,396
493
9,691
13,160
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 0
6,465
431
7,674
14,009
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
I luv osa
Awilix
14
12 / 0 / 4
9,258
617
9,946
7,059
2,880
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
11 / 0 / 6
9,597
640
15,010
9,059
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
14
6 / 1 / 8
8,750
583
8,174
11,491
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MatsuuraJi
Baron Samedi
13
1 / 0 / 4
7,496
500
7,867
8,988
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
dynamitekhi
Aphrodite
12
1 / 1 / 5
7,555
504
1,028
9,614
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
58
2
Kills
31
33
Deaths
2
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Awilix
I luv osa
Awilix
12
0
4
14
W
11
0
6
14
L
The Morrigan
Kato-Baggels
The Morrigan
0
8
0
0
W
Loki
6
1
8
10
W
Baron Samedi
MatsuuraJi
Baron Samedi
1
0
4
3
L
Heimdallr
PurpleHazeFB
Heimdallr
0
10
0
0
L
Cthulhu
Retrovital
Cthulhu
1
6
0
0.17
L
1
3
0
0.33
W
Aphrodite
dynamitekhi
Aphrodite
1
1
5
3.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
42,025
58,263
Taken
46,211
23,780
Mitigated
24,647
12,130
Healing
22,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
I luv osa
Awilix
9,946
3,536
0
644
7,059
2,880
0
1,433
5,626
0
46,620
W
15,010
1,633
1,685
5,208
9,059
6,722
0
1,461
7,598
75,083
0
L
The Morrigan
Kato-Baggels
The Morrigan
1,410
1,126
0
0
7,280
1,903
63
789
6,407
15,204
0
W
Loki
8,174
2,115
0
4,984
11,491
4,575
393
1,128
10,363
0
69,302
W
Baron Samedi
MatsuuraJi
Baron Samedi
7,867
461
1,267
2,620
8,988
3,849
595
4,955
4,033
41,907
0
L
Heimdallr
PurpleHazeFB
Heimdallr
3,589
2,395
0
1,019
14,091
5,583
0
8,468
5,623
0
23,850
L
Cthulhu
Retrovital
Cthulhu
2,521
116
114
390
9,723
6,532
0
3,689
6,034
16,561
0
L
9,691
2,769
0
7,339
13,160
4,894
0
6,711
5,722
61,174
0
W
Aphrodite
dynamitekhi
Aphrodite
1,028
429
2,283
3,634
9,614
6,621
1,126
4,645
4,969
36,628
0
L
7,674
1,292
0
3,268
14,009
4,868
0
3,413
10,572
0
47,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
42,656
275
Minions Killed
468
0
Camps Cleared
0
1,092,631
Distance Traveled
1,501,621
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,258
617
76
5
0
316,570
2
W
Hel
9,597
640
132
9
0
291,202
1
L
The Morrigan
5,167
344
30
2
0
155,632
0
W
Loki
8,750
583
122
8
0
349,674
1
W
Baron Samedi
7,496
500
88
6
0
269,930
1
L
Heimdallr
5,479
365
36
2
0
226,991
2
L
Cthulhu
5,747
383
24
2
0
173,543
0
L
Freya
7,396
493
100
7
0
243,863
4
W
Aphrodite
7,555
504
50
3
0
274,245
2
L
Cliodhna
6,465
431
85
6
0
292,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role