Player Matchup

Cernunnos
Cernunnos
Hawkrage
Cernunnos
Level 48
God Stats
97W - 80L
1,538 SR
Queue Stats
452W - 541L
1,443 Elo+
Party 2
Hercules
Hercules
Nalakos
Hercules
Level 66
God Stats
2W - 3L
1,692 SR
Queue Stats
317W - 373L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
Ne55
Sylvanus
Level 148
God Stats
1W - 4L
1,297 SR
Queue Stats
364W - 420L
1,434 Elo+
Solo
Xbalanque
Xbalanque
Rook The Titan
Xbalanque
Level 26
God Stats
0W - 1L
1,282 SR
Queue Stats
8W - 10L
1,387 Elo+
Solo
Merlin
Merlin
chawk231
Merlin
Level 49
God Stats
43W - 55L
1,468 SR
Queue Stats
210W - 303L
1,370 Elo+
Party 2
Team Averages
Level 67
1,456 SR
1,406 Elo+

VS

Team Averages
Level 87
1,503 SR
1,507 Elo+
Kukulkan
Kukulkan
BootyEat3r
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
J3ssica
Baron Samedi
Level 159
God Stats
2W - 0L
1,447 SR
Queue Stats
15W - 14L
1,557 Elo+
Party 1
Neith
Neith
LoadedGrunt88
Neith
Level 101
God Stats
2W - 0L
1,674 SR
Queue Stats
83W - 92L
1,456 Elo+
Solo
Chaac
Chaac
OgSlimeSlatt_
Chaac
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bastet
Bastet
rickycelis
Bastet
Level 156
God Stats
4W - 1L
1,391 SR
Queue Stats
24W - 27L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hawkrage
Cernunnos
17
2 / 7 / 6
10,581
661
13,151
25,300
12,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Nalakos
Hercules
18
4 / 5 / 6
11,403
713
13,872
29,257
33,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Ne55
Sylvanus
17
0 / 9 / 4
10,094
631
10,142
30,996
22,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Rook The Titan
Xbalanque
16
1 / 10 / 7
10,481
655
10,742
23,976
11,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
chawk231
Merlin
19
4 / 7 / 2
11,700
731
18,377
18,977
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BootyEat3r
Kukulkan
20
6 / 0 / 20
12,772
798
25,195
11,698
6,138
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
J3ssica
Baron Samedi
20
11 / 2 / 17
13,472
842
34,762
23,677
18,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 5 / 18
12,757
797
23,233
17,618
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 1 / 19
11,748
734
8,739
17,819
14,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
rickycelis
Bastet
20
11 / 3 / 17
13,227
827
20,479
17,098
8,080
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
11
Kills
38
38
Deaths
11
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BootyEat3r
Kukulkan
6
0
20
16
L
Cernunnos
Hawkrage
Cernunnos
2
7
6
0.71
W
Baron Samedi
J3ssica
Baron Samedi
11
2
17
9.75
W
9
5
18
3.6
L
Hercules
Nalakos
Hercules
4
5
6
1.4
L
Sylvanus
Ne55
Sylvanus
0
9
4
0.22
W
1
1
19
10.5
L
Xbalanque
Rook The Titan
Xbalanque
1
10
7
0.45
L
Merlin
chawk231
Merlin
4
7
2
0.71
W
Bastet
rickycelis
Bastet
11
3
17
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,284
Damage
112,408
128,506
Taken
87,910
89,287
Mitigated
57,687
21,040
Healing
38,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BootyEat3r
Kukulkan
25,195
4,313
0
5,223
11,698
6,138
2,199
3,641
7,957
78,064
0
L
Cernunnos
Hawkrage
Cernunnos
13,151
5,338
0
3,439
25,300
12,601
132
11,097
14,203
0
45,227
W
Baron Samedi
J3ssica
Baron Samedi
34,762
4,495
4,660
11,854
23,677
18,659
290
6,995
16,425
71,155
0
W
23,233
12,359
618
3,589
17,618
10,102
2,794
4,409
12,843
0
55,645
L
Hercules
Nalakos
Hercules
13,872
3,173
191
9,282
29,257
33,543
0
14,549
14,708
0
34,873
L
Sylvanus
Ne55
Sylvanus
10,142
3,003
1,728
3,994
30,996
22,825
476
14,632
16,364
23,718
4,737
W
8,739
771
940
9,116
17,819
14,708
1,159
7,655
10,081
0
35,431
L
Xbalanque
Rook The Titan
Xbalanque
10,742
6,138
0
1,558
23,976
11,668
1,589
12,069
11,907
0
27,869
L
Merlin
chawk231
Merlin
18,377
1,351
0
848
18,977
8,650
84
7,610
11,367
56,705
0
W
Bastet
rickycelis
Bastet
20,479
3,778
0
2,060
17,098
8,080
2,461
4,815
12,143
0
38,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
63,976
252
Minions Killed
354
0
Camps Cleared
0
1,349,766
Distance Traveled
1,659,703
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,772
798
98
6
0
304,655
1
L
Cernunnos
10,581
661
50
3
0
285,522
5
W
Baron Samedi
13,472
842
95
6
0
330,489
6
W
Neith
12,757
797
58
4
0
285,420
0
L
Hercules
11,403
713
39
2
0
313,913
0
L
Sylvanus
10,094
631
41
3
0
230,960
0
W
Chaac
11,748
734
58
4
0
345,722
0
L
Xbalanque
10,481
655
39
2
0
246,867
0
L
Merlin
11,700
731
83
5
0
272,504
1
W
Bastet
13,227
827
45
3
0
393,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role