Player Matchup

Hachiman
Hachiman
Gold V
Dsmirk
Hachiman
Gold V
Level 160
God Stats
3W - 9L
1,502 SR
Queue Stats
363W - 413L
1,386 MMR
Solo
Nu Wa
Nu Wa
Bronze III
crunchWrapTheDog
Nu Wa
Bronze III
Level 34
God Stats
14W - 21L
1,265 SR
Queue Stats
116W - 137L
1,365 MMR
Solo
Achilles
Achilles
Gold IV
mangujoe
Achilles
Gold IV
Level 105
God Stats
31W - 36L
1,468 SR
Queue Stats
657W - 618L
1,436 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,412 SR
1,396 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,565 SR
1,397 MMR
Ymir
Ymir
Bronze V
Kaos969
Ymir
Bronze V
Level 66
God Stats
2W - 1L
1,468 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Olorun
Olorun
Gold V
NightWolf005
Olorun
Gold V
Level 80
God Stats
2W - 2L
1,510 SR
Queue Stats
15W - 20L
1,341 MMR
Solo
Artemis
Artemis
Bronze V
unknownjuan
Artemis
Bronze V
Level 105
God Stats
1W - 0L
1,716 SR
Queue Stats
9W - 9L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dsmirk
Hachiman
16
1 / 2 / 0
10,647
592
15,317
12,354
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 0 / 1
10,883
605
15,988
4,243
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
mangujoe
Achilles
14
0 / 3 / 0
10,884
605
9,416
20,971
26,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
BastetGilgameshBaron SamediPersephoneMedusa

VS

Bans
FenrirPoseidonYu HuangZeusAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kaos969
Ymir
17
0 / 0 / 5
12,287
683
4,362
17,990
26,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
1 / 1 / 3
10,830
602
9,501
14,744
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Artemis
unknownjuan
Artemis
18
4 / 0 / 1
11,754
653
19,101
14,534
6,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dsmirk
Hachiman
1
2
0
0.5
W
Ymir
Kaos969
Ymir
0
0
5
2.5
W
Olorun
1
1
3
2.5
L
0
0
1
0.5
L
Achilles
mangujoe
Achilles
0
3
0
0
W
Artemis
unknownjuan
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
32,964
37,568
Taken
47,268
34,817
Mitigated
39,107
9,980
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dsmirk
Hachiman
15,317
7,006
118
1,820
12,354
6,132
98
4,085
8,269
0
53,411
W
Ymir
Kaos969
Ymir
4,362
960
387
5,807
17,990
26,146
0
6,048
11,942
21,866
0
W
Olorun
9,501
4,597
1,040
8,290
14,744
6,758
532
5,812
8,932
54,988
5,783
L
15,988
7,101
0
1,043
4,243
1,788
0
1,439
2,804
61,787
0
L
Achilles
mangujoe
Achilles
9,416
930
250
6,749
20,971
26,897
0
7,365
13,606
0
18,925
W
Artemis
unknownjuan
Artemis
19,101
9,167
0
5,524
14,534
6,203
1,384
4,305
10,229
0
91,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
34,871
214
Minions Killed
292
8
Camps Cleared
10
949,966
Distance Traveled
962,115
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,647
592
91
5
3
300,574
0
W
Ymir
12,287
683
23
1
3
342,736
2
W
Olorun
10,830
602
109
6
1
299,189
0
L
Nu Wa
10,883
605
99
6
4
327,119
3
L
Achilles
10,884
605
24
1
1
322,273
6
W
Artemis
11,754
653
160
9
6
320,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role