Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DazedReptar
Gilgamesh
Level 128
God Stats
2W - 1L
1,454 SR
Queue Stats
45W - 57L
1,462 Elo+
Party 1
Izanami
Izanami
MF2Trees69
Izanami
Level 105
God Stats
2W - 4L
1,819 SR
Queue Stats
17W - 35L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
ZombieJJSC
Zhong Kui
Level 53
God Stats
3W - 0L
1,672 SR
Queue Stats
25W - 9L
1,592 Elo+
Solo
Discordia
Discordia
xTriistanx
Discordia
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,623 Elo+
Solo
Team Averages
Level 92
1,589 SR
1,513 Elo+

VS

Team Averages
Level 94
1,722 SR
1,447 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NVRBMerciful
Shiva
Level 112
God Stats
4W - 2L
1,992 SR
Queue Stats
59W - 56L
1,493 Elo+
Solo
Cabrakan
Cabrakan
NeakJ
Cabrakan
Level 103
God Stats
1W - 1L
1,723 SR
Queue Stats
73W - 88L
1,432 Elo+
Solo
Janus
Janus
Squibity
Janus
Level 59
God Stats
2W - 1L
1,828 SR
Queue Stats
91W - 111L
1,441 Elo+
Solo
Arachne
Arachne
Styxiss
Arachne
Level 69
God Stats
1W - 1L
1,569 SR
Queue Stats
1W - 5L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 2 / 12
12,382
774
19,047
25,543
26,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
DazedReptar
Gilgamesh
20
4 / 4 / 15
13,079
817
11,135
26,104
22,707
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
MF2Trees69
Izanami
17
6 / 7 / 8
11,006
688
14,327
16,923
8,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ZombieJJSC
Zhong Kui
20
6 / 2 / 10
13,374
836
25,492
19,090
14,891
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
xTriistanx
Discordia
19
3 / 2 / 13
11,739
734
16,367
11,500
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
5 / 3 / 8
11,848
741
13,858
20,359
14,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 8
11,397
712
20,347
25,620
21,315
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
NeakJ
Cabrakan
14
0 / 5 / 6
9,309
582
5,119
11,055
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Squibity
Janus
17
2 / 7 / 5
10,858
679
10,355
16,324
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Styxiss
Arachne
19
7 / 7 / 5
12,056
754
11,403
27,879
16,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
26
Kills
16
17
Deaths
26
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
12
6.5
L
Aphrodite
 
Aphrodite
5
3
8
3
W
Gilgamesh
DazedReptar
Gilgamesh
4
4
15
2.88
W
Izanami
MF2Trees69
Izanami
6
7
8
1.43
L
2
4
8
1.5
L
Cabrakan
NeakJ
Cabrakan
0
5
6
0.6
L
Janus
Squibity
Janus
2
7
5
0.64
L
Arachne
Styxiss
Arachne
7
7
5
1.36
W
Zhong Kui
ZombieJJSC
Zhong Kui
6
2
10
5.5
W
Discordia
xTriistanx
Discordia
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,368
Damage
61,082
99,160
Taken
101,237
77,882
Mitigated
70,694
28,595
Healing
32,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,047
3,847
0
9,609
25,543
26,416
147
7,306
18,237
0
41,059
L
Aphrodite
 
Aphrodite
13,858
443
9,828
11,182
20,359
14,730
298
9,409
10,950
53,170
0
W
Gilgamesh
DazedReptar
Gilgamesh
11,135
3,050
2,377
2,640
26,104
22,707
311
6,813
19,291
3,582
42,370
W
Izanami
MF2Trees69
Izanami
14,327
9,098
0
450
16,923
8,327
4,987
4,588
12,335
0
39,680
L
20,347
3,470
239
1,594
25,620
21,315
815
9,292
16,328
0
48,720
L
Cabrakan
NeakJ
Cabrakan
5,119
1,028
274
1,479
11,055
11,594
0
5,286
5,769
11,071
0
L
Janus
Squibity
Janus
10,355
280
0
0
16,324
6,851
480
7,199
9,125
46,476
0
L
Arachne
Styxiss
Arachne
11,403
6,509
0
7,515
27,879
16,204
979
11,254
16,625
0
32,104
W
Zhong Kui
ZombieJJSC
Zhong Kui
25,492
9,608
0
11,058
19,090
14,891
3,364
7,062
11,845
89,076
0
W
Discordia
xTriistanx
Discordia
16,367
1,121
0
2,461
11,500
5,541
312
3,563
7,937
50,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,580
Gold Earned
55,468
364
Minions Killed
276
0
Camps Cleared
0
1,545,287
Distance Traveled
1,270,858
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,382
774
28
2
0
370,683
5
L
Aphrodite
11,848
741
80
5
0
296,605
1
W
Gilgamesh
13,079
817
53
3
0
333,794
0
W
Izanami
11,006
688
51
3
0
238,881
0
L
Shiva
11,397
712
65
4
0
243,595
1
L
Cabrakan
9,309
582
8
1
0
136,366
1
L
Janus
10,858
679
79
5
0
257,656
0
L
Arachne
12,056
754
44
3
0
336,636
2
W
Zhong Kui
13,374
836
152
10
0
291,827
2
W
Discordia
11,739
734
80
5
0
310,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role