Player Matchup

Bacchus
Bacchus
ClavettePoney
Bacchus
Level 52
God Stats
3W - 3L
1,190 SR
Queue Stats
20W - 31L
1,183 Elo+
Solo
Serqet
Serqet
RetkunVeli
Serqet
Level 48
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Chang'e
Chang'e
muumipeikkonen00
Chang'e
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 19L
1,171 Elo+
Party 2
Team Averages
Level 62
1,480 SR
1,285 Elo+

VS

Team Averages
Level 58
1,363 SR
1,256 Elo+
Bacchus
Bacchus
CarolBi
Bacchus
Level 43
God Stats
1W - 5L
1,469 SR
Queue Stats
15W - 39L
1,236 Elo+
Party 1
Janus
Janus
iDexityy-
Janus
Level 71
God Stats
0W - 5L
1,120 SR
Queue Stats
42W - 86L
1,301 Elo+
Party 1
Cupid
Cupid
zNotSnake-
Cupid
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 96L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 1 / 10
9,471
789
9,397
11,847
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
RetkunVeli
Serqet
14
11 / 1 / 1
10,174
848
9,945
8,487
5,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 8
7,764
647
6,976
10,226
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarolBi
Bacchus
12
1 / 5 / 3
8,036
670
5,926
12,243
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
iDexityy-
Janus
12
3 / 5 / 1
7,829
652
9,477
11,509
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
13
1 / 3 / 3
7,687
641
6,142
7,115
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
5
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CarolBi
Bacchus
1
5
3
0.5
W
Bacchus
2
1
10
7
W
Serqet
RetkunVeli
Serqet
11
1
1
11.5
L
Janus
iDexityy-
Janus
3
5
1
0.7
W
0
3
8
1.33
L
Cupid
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,318
Damage
21,545
30,560
Taken
30,867
22,521
Mitigated
20,077
8,926
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CarolBi
Bacchus
5,926
896
0
2,133
12,243
13,302
0
6,513
4,874
15,832
0
W
Bacchus
9,397
1,625
511
2,375
11,847
12,028
133
4,196
7,651
20,706
0
W
Serqet
RetkunVeli
Serqet
9,945
2,954
0
220
8,487
5,875
594
4,865
3,622
0
20,147
L
Janus
iDexityy-
Janus
9,477
163
0
571
11,509
4,095
0
5,652
5,709
29,111
0
W
6,976
630
2,420
3,400
10,226
4,618
273
6,656
3,570
26,597
0
L
Cupid
6,142
2,858
392
2,212
7,115
2,680
0
4,106
2,583
0
24,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
23,552
100
Minions Killed
114
5
Camps Cleared
6
669,309
Distance Traveled
646,485
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,036
670
13
1
1
213,374
2
W
Bacchus
9,471
789
27
2
2
242,071
1
W
Serqet
10,174
848
24
2
2
240,136
0
L
Janus
7,829
652
51
4
4
207,290
3
W
Chang'e
7,764
647
49
4
1
187,102
3
L
Cupid
7,687
641
50
4
1
225,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role