Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GohanXII
Atlas
Level 117
God Stats
36W - 18L
1,673 SR
Queue Stats
310W - 192L
1,619 Elo+
Party 2
Eset
Eset
Zabberwalk
Eset
Level 142
God Stats
3W - 5L
1,371 SR
Queue Stats
209W - 144L
1,568 Elo+
Party 2
Team Averages
Level 137
1,515 SR
1,562 Elo+

VS

Team Averages
Level 135
1,611 SR
1,528 Elo+
Ah Puch
Ah Puch
DisturbingSkill
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NawtSocial
Jormungandr
Level 151
God Stats
2W - 2L
1,691 SR
Queue Stats
299W - 290L
1,564 Elo+
Party 1
Neith
Neith
WolvenDagger
Neith
Level 126
God Stats
24W - 24L
1,642 SR
Queue Stats
292W - 291L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 8
8,342
834
10,821
9,670
7,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
GohanXII
Atlas
11
1 / 0 / 10
7,084
708
7,947
11,490
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
7 / 0 / 7
8,516
852
8,913
5,502
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,177
618
8,063
9,128
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NawtSocial
Jormungandr
9
0 / 3 / 0
6,029
603
5,833
11,471
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,329
633
7,129
9,289
3,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
8
10
L
0
7
0
0
W
Atlas
GohanXII
Atlas
1
0
10
6
L
Jormungandr
NawtSocial
Jormungandr
0
3
0
0
L
0
4
0
0
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
21,025
26,662
Taken
29,888
20,681
Mitigated
14,858
6,059
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,821
3,761
0
2,654
9,670
7,776
537
4,809
4,598
0
29,595
L
8,063
283
0
641
9,128
3,285
0
4,536
4,409
27,317
0
W
Atlas
GohanXII
Atlas
7,947
2,430
0
1,358
11,490
10,392
172
6,014
5,295
16,611
0
L
Jormungandr
NawtSocial
Jormungandr
5,833
1,966
0
1,886
11,471
8,073
0
7,810
3,432
11,390
0
L
7,129
2,482
0
1,168
9,289
3,500
0
3,971
5,046
0
20,095
W
8,913
493
1,002
1,045
5,502
2,513
548
2,976
2,347
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
18,535
129
Minions Killed
102
7
Camps Cleared
3
592,638
Distance Traveled
509,488
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,342
834
36
4
3
201,619
3
L
Ah Puch
6,177
618
52
5
0
153,274
0
W
Atlas
7,084
708
29
3
2
201,274
2
L
Jormungandr
6,029
603
15
2
1
180,313
6
L
Neith
6,329
633
35
4
2
175,901
3
W
Eset
8,516
852
64
6
2
189,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role