Player Matchup

Ares
Ares
ASAP RiFF RAFF5
Ares
Level 62
God Stats
2W - 1L
1,614 SR
Queue Stats
43W - 40L
1,462 Elo+
Party 2
Cerberus
Cerberus
DRGN Savitar
Cerberus
Level 81
God Stats
2W - 0L
1,802 SR
Queue Stats
82W - 60L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
Duesdawg
Ah Puch
Level 107
God Stats
20W - 6L
1,754 SR
Queue Stats
675W - 687L
1,583 Elo+
Solo
Camazotz
Camazotz
LittleWeeTod492
Camazotz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,443 Elo+
Party 2
Lancelot
Lancelot
illuminatedone3
Lancelot
Level 158
God Stats
3W - 5L
1,493 SR
Queue Stats
528W - 578L
1,366 Elo+
Solo
Team Averages
Level 91
1,633 SR
1,482 Elo+

VS

Team Averages
Level 72
1,461 SR
1,421 Elo+
Sol
Sol
KuiXiba
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 156L
1,427 Elo+
Party 1
Kali
Kali
MitraMano
Kali
Level 109
God Stats
0W - 3L
1,287 SR
Queue Stats
234W - 195L
1,398 Elo+
Party 1
Chaac
Chaac
T0ngue Daddy
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
UhaveNOfriends2
Cu Chulainn
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
178W - 194L
1,392 Elo+
Solo
Ymir
Ymir
carpav15
Ymir
Level 61
God Stats
4W - 4L
1,516 SR
Queue Stats
50W - 53L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
12,040
708
14,074
25,681
41,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
DRGN Savitar
Cerberus
17
3 / 6 / 18
12,142
714
10,903
27,545
35,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Duesdawg
Ah Puch
20
13 / 3 / 11
14,090
829
44,413
10,512
7,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
18
3 / 7 / 16
11,266
663
13,520
40,186
37,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
19
5 / 3 / 17
11,799
694
12,619
15,417
9,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
7 / 3 / 10
11,869
698
21,601
12,576
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
20
6 / 5 / 9
13,408
789
16,178
23,675
13,316
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 6 / 10
10,811
636
11,636
22,468
20,451
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
UhaveNOfriends2
Cu Chulainn
19
6 / 6 / 8
12,218
719
18,853
27,387
21,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
16
1 / 8 / 10
10,919
642
10,843
24,006
28,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
69
28
Kills
22
22
Deaths
28
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Cerberus
DRGN Savitar
Cerberus
3
6
18
2
W
Ah Puch
Duesdawg
Ah Puch
13
3
11
6.17
L
Sol
7
3
10
4
W
Camazotz
3
7
16
1.57
L
Kali
6
5
9
2.1
L
2
6
10
1.17
L
Cu Chulainn
UhaveNOfriends2
Cu Chulainn
6
6
8
1.67
L
Ymir
1
8
10
0.75
W
Lancelot
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,529
Damage
79,111
119,341
Taken
110,112
131,132
Mitigated
90,068
40,868
Healing
37,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,074
1,003
1,421
4,538
25,681
41,913
596
7,234
18,447
22,415
0
W
Cerberus
DRGN Savitar
Cerberus
10,903
646
1,752
6,502
27,545
35,091
906
8,435
19,110
24,631
0
W
Ah Puch
Duesdawg
Ah Puch
44,413
1,717
1,146
557
10,512
7,162
3,601
1,786
8,726
77,526
0
L
Sol
21,601
6,812
2,596
3,616
12,576
6,286
789
9,070
3,414
37,051
2,827
W
Camazotz
13,520
3,612
3,498
16,287
40,186
37,576
891
7,068
33,118
0
25,226
L
Kali
16,178
8,635
3,769
10,537
23,675
13,316
570
11,276
12,219
0
33,557
L
11,636
2,882
1,232
6,387
22,468
20,451
1,358
14,925
7,237
0
24,941
L
Cu Chulainn
UhaveNOfriends2
Cu Chulainn
18,853
4,698
638
5,502
27,387
21,422
1,072
16,128
10,763
0
29,048
L
Ymir
10,843
830
1,383
2,242
24,006
28,593
377
17,731
5,846
20,192
0
W
Lancelot
12,619
1,136
393
4,774
15,417
9,390
1,185
6,064
9,353
0
31,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,337
Gold Earned
59,225
195
Minions Killed
141
0
Camps Cleared
0
1,438,058
Distance Traveled
1,467,295
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,040
708
17
1
0
276,445
0
W
Cerberus
12,142
714
51
3
0
260,296
0
W
Ah Puch
14,090
829
73
4
0
273,509
1
L
Sol
11,869
698
53
3
0
286,581
0
W
Camazotz
11,266
663
13
1
0
292,279
0
L
Kali
13,408
789
22
1
0
300,988
3
L
Chaac
10,811
636
30
2
0
328,111
2
L
Cu Chulainn
12,218
719
24
1
0
284,926
0
L
Ymir
10,919
642
12
1
0
266,689
1
W
Lancelot
11,799
694
41
2
0
335,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role