Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Chac_Balam
Chaac
Level 122
God Stats
3W - 2L
1,534 SR
Queue Stats
364W - 396L
1,417 Elo+
Solo
Hel
Hel
DankUSir
Hel
Level 115
God Stats
8W - 2L
1,589 SR
Queue Stats
247W - 251L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Icebear2
Ah Muzen Cab
Level 118
God Stats
7W - 2L
1,178 SR
Queue Stats
174W - 198L
1,365 Elo+
Party 1
Raijin
Raijin
ZenMythos
Raijin
Level 109
God Stats
2W - 3L
1,334 SR
Queue Stats
52W - 54L
1,476 Elo+
Party 2
Team Averages
Level 114
1,427 SR
1,440 Elo+

VS

Team Averages
Level 100
1,516 SR
1,433 Elo+
Izanami
Izanami
MrNdustructo
Izanami
Level 123
God Stats
14W - 13L
1,448 SR
Queue Stats
375W - 393L
1,466 Elo+
Solo
Hel
Hel
Wyndair
Hel
Level 85
God Stats
4W - 3L
1,638 SR
Queue Stats
604W - 660L
1,413 Elo+
Solo
Chaac
Chaac
getxjedi
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,309 Elo+
Solo
Artemis
Artemis
meth0d1us
Artemis
Level 108
God Stats
5W - 3L
1,662 SR
Queue Stats
328W - 345L
1,503 Elo+
Solo
Fenrir
Fenrir
xXloxor_1Xx
Fenrir
Level 146
God Stats
1W - 1L
1,334 SR
Queue Stats
36W - 29L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
7 / 3 / 14
12,385
688
21,151
26,534
16,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
20
7 / 3 / 19
12,954
720
30,953
33,958
44,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 2 / 21
11,809
656
12,962
16,930
15,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Icebear2
Ah Muzen Cab
20
6 / 1 / 17
12,443
691
20,138
21,141
14,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Raijin
ZenMythos
Raijin
19
5 / 4 / 18
12,000
667
32,033
20,020
11,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrNdustructo
Izanami
20
4 / 6 / 6
12,212
678
28,795
27,382
15,757
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
18
2 / 5 / 7
11,096
616
12,998
27,199
15,030
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
getxjedi
Chaac
18
3 / 6 / 4
11,184
621
28,344
30,527
50,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Artemis
meth0d1us
Artemis
15
1 / 6 / 8
9,964
554
19,654
19,847
10,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
2 / 5 / 8
10,995
611
7,963
18,846
14,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
28
Kills
12
13
Deaths
28
89
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
3
14
4.67
W
Chaac
7
3
19
5.5
W
3
2
21
6.75
W
Ah Muzen Cab
Icebear2
Ah Muzen Cab
6
1
17
14.5
L
Izanami
MrNdustructo
Izanami
4
6
6
1.17
L
Hel
2
5
7
1.1
W
Raijin
ZenMythos
Raijin
5
4
18
3.5
L
Chaac
getxjedi
Chaac
3
6
4
0.83
L
Artemis
meth0d1us
Artemis
1
6
8
0.83
L
Fenrir
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,237
Damage
97,754
118,583
Taken
123,801
102,495
Mitigated
105,842
79,712
Healing
42,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
21,151
2,589
1,161
8,275
26,534
16,242
1,264
3,010
23,524
0
37,654
W
Chaac
30,953
9,317
1,605
12,366
33,958
44,223
1,811
3,918
30,040
6,634
47,065
W
12,962
645
30,374
11,973
16,930
15,580
1,009
1,387
15,543
23,764
0
W
Ah Muzen Cab
Icebear2
Ah Muzen Cab
20,138
9,986
2,677
6,981
21,141
14,709
1,991
2,135
19,006
0
49,672
L
Izanami
MrNdustructo
Izanami
28,795
15,219
1,438
3,906
27,382
15,757
1,279
11,587
15,795
0
65,056
L
Hel
12,998
715
12,701
10,598
27,199
15,030
0
10,090
17,109
21,682
0
W
Raijin
ZenMythos
Raijin
32,033
3,021
2,201
2,099
20,020
11,741
1,550
2,548
17,472
54,565
0
L
Chaac
getxjedi
Chaac
28,344
3,882
133
4,162
30,527
50,517
219
11,719
18,808
0
45,186
L
Artemis
meth0d1us
Artemis
19,654
4,460
1,597
2,897
19,847
10,297
0
7,788
12,059
0
35,665
L
Fenrir
7,963
2,018
2,769
2,685
18,846
14,241
343
7,315
11,531
0
11,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
55,451
192
Minions Killed
208
0
Camps Cleared
0
1,609,594
Distance Traveled
1,406,197
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,385
688
35
2
0
375,269
0
W
Chaac
12,954
720
34
2
0
316,561
1
W
Hel
11,809
656
24
1
0
339,719
0
W
Ah Muzen Cab
12,443
691
63
4
0
292,101
1
L
Izanami
12,212
678
100
6
0
236,845
0
L
Hel
11,096
616
19
1
0
346,252
0
W
Raijin
12,000
667
36
2
0
285,944
1
L
Chaac
11,184
621
36
2
0
276,297
1
L
Artemis
9,964
554
39
2
0
260,430
1
L
Fenrir
10,995
611
14
1
0
286,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role