Player Matchup

Hades
Hades
Certain-Man-SMH
Hades
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 143L
1,273 Elo+
Party 2
Lancelot
Lancelot
JC-_-RECON
Lancelot
Level 66
God Stats
2W - 1L
1,419 SR
Queue Stats
264W - 297L
1,341 Elo+
Party 2
Janus
Janus
Kanyu619
Janus
Level 129
God Stats
5W - 6L
1,508 SR
Queue Stats
171W - 164L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
WalrusGaming
Kuzenbo
Level 78
God Stats
5W - 6L
1,532 SR
Queue Stats
189W - 207L
1,348 Elo+
Party 2
Neith
Neith
danidelupi15
Neith
Level 131
God Stats
14W - 11L
1,463 SR
Queue Stats
123W - 119L
1,522 Elo+
Solo
Team Averages
Level 84
1,484 SR
1,389 Elo+

VS

Team Averages
Level 51
1,363 SR
1,307 Elo+
Hachiman
Hachiman
DIZCI_COCUK
Hachiman
Level 28
God Stats
2W - 5L
1,242 SR
Queue Stats
8W - 22L
1,067 Elo+
Party 1
Ymir
Ymir
DrivenCastle46
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,067 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ep1war
Morgan Le Fay
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 255L
1,517 Elo+
Party 3
Fenrir
Fenrir
KaMiKaZe_962
Fenrir
Level 39
God Stats
5W - 7L
1,344 SR
Queue Stats
27W - 35L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Magical_W3e3d
Gilgamesh
Level 7
God Stats
2W - 4L
1,228 SR
Queue Stats
13W - 10L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,151
513
4,337
6,751
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
JC-_-RECON
Lancelot
10
4 / 3 / 0
6,461
538
4,153
7,614
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Kanyu619
Janus
12
0 / 1 / 4
6,581
548
5,306
6,584
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
WalrusGaming
Kuzenbo
10
1 / 0 / 3
6,297
525
3,427
5,738
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 2 / 1
5,899
492
5,026
6,586
2,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DIZCI_COCUK
Hachiman
10
0 / 2 / 3
5,344
445
3,957
7,031
2,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 2 / 0
5,227
436
2,585
7,265
2,985
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Ep1war
Morgan Le Fay
11
3 / 3 / 0
6,448
537
4,910
7,172
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
10
2 / 1 / 1
5,916
493
2,029
9,698
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Magical_W3e3d
Gilgamesh
11
0 / 0 / 2
6,122
510
3,857
9,317
8,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Hachiman
DIZCI_COCUK
Hachiman
0
2
3
0.75
L
2
2
0
1
L
Morgan Le Fay
Ep1war
Morgan Le Fay
3
3
0
1
W
Lancelot
JC-_-RECON
Lancelot
4
3
0
1.33
L
Fenrir
2
1
1
2.5
W
Janus
Kanyu619
Janus
0
1
4
2
L
Gilgamesh
Magical_W3e3d
Gilgamesh
0
0
2
1
W
Kuzenbo
WalrusGaming
Kuzenbo
1
0
3
2.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
17,338
33,273
Taken
40,483
15,750
Mitigated
20,715
9,569
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,337
803
90
3,221
6,751
3,140
0
0
6,751
31,878
0
L
Hachiman
DIZCI_COCUK
Hachiman
3,957
2,084
0
2,271
7,031
2,076
0
1,440
5,527
0
29,785
L
2,585
706
0
512
7,265
2,985
0
2,991
4,232
17,987
0
L
Morgan Le Fay
Ep1war
Morgan Le Fay
4,910
402
0
1,088
7,172
3,049
0
2,963
3,937
37,870
0
W
Lancelot
JC-_-RECON
Lancelot
4,153
115
0
222
7,614
3,020
28
1,305
6,253
0
24,076
L
Fenrir
2,029
391
0
4,867
9,698
3,726
0
1,364
8,200
0
36,894
W
Janus
Kanyu619
Janus
5,306
119
0
1,910
6,584
2,032
678
2,523
3,703
47,154
0
L
Gilgamesh
Magical_W3e3d
Gilgamesh
3,857
1,098
0
3,013
9,317
8,879
0
3,800
5,517
0
35,850
W
Kuzenbo
WalrusGaming
Kuzenbo
3,427
2,022
0
1,526
5,738
4,985
536
1,719
4,007
16,283
0
W
5,026
1,403
0
2,600
6,586
2,573
742
1,480
5,064
0
43,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
29,057
287
Minions Killed
292
0
Camps Cleared
0
1,142,248
Distance Traveled
1,032,713
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,151
513
69
6
0
221,874
0
L
Hachiman
5,344
445
45
4
0
207,686
2
L
Ymir
5,227
436
27
2
0
173,896
2
L
Morgan Le Fay
6,448
537
79
7
0
193,567
1
W
Lancelot
6,461
538
42
4
0
253,063
0
L
Fenrir
5,916
493
71
6
0
251,326
2
W
Janus
6,581
548
72
6
0
246,562
1
L
Gilgamesh
6,122
510
70
6
0
206,238
2
W
Kuzenbo
6,297
525
33
3
0
226,243
0
W
Neith
5,899
492
71
6
0
194,506
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role