Player Matchup

Jormungandr
Jormungandr
CannonFodderz
Jormungandr
Level 76
God Stats
28W - 13L
1,710 SR
Queue Stats
121W - 91L
1,496 Elo+
Solo
Athena
Athena
Darkmonster2000
Athena
Level 129
God Stats
7W - 2L
1,987 SR
Queue Stats
26W - 21L
1,515 Elo+
Party 1
Awilix
Awilix
SchnellTodlich
Awilix
Level 123
God Stats
8W - 2L
1,897 SR
Queue Stats
25W - 20L
1,517 Elo+
Party 1
Sol
Sol
ZWEARRG
Sol
Level 119
God Stats
4W - 5L
1,211 SR
Queue Stats
50W - 51L
1,448 Elo+
Solo
Medusa
Medusa
borderlines888
Medusa
Level 119
God Stats
12W - 7L
1,492 SR
Queue Stats
88W - 71L
1,514 Elo+
Party 1
Team Averages
Level 113
1,659 SR
1,498 Elo+

VS

Team Averages
Level 120
1,487 SR
1,472 Elo+
Izanami
Izanami
AppleInc00
Izanami
Level 105
God Stats
16W - 10L
1,500 SR
Queue Stats
436W - 461L
1,494 Elo+
Solo
Amaterasu
Amaterasu
ArtixDuo
Amaterasu
Level 157
God Stats
0W - 6L
1,070 SR
Queue Stats
95W - 110L
1,472 Elo+
Party 2
Yemoja
Yemoja
Cadoc88
Yemoja
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
220W - 219L
1,447 Elo+
Solo
Poseidon
Poseidon
Danex37
Poseidon
Level 146
God Stats
1W - 1L
1,457 SR
Queue Stats
70W - 79L
1,478 Elo+
Party 2
Erlang Shen
Erlang Shen
DonnyLord
Erlang Shen
Level 85
God Stats
1W - 2L
1,691 SR
Queue Stats
175W - 184L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CannonFodderz
Jormungandr
12
4 / 2 / 1
7,730
703
11,265
7,942
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 6
6,408
583
4,779
9,341
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 6
6,088
553
7,143
9,121
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
12
2 / 0 / 0
7,056
641
3,431
6,738
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 0 / 2
6,780
616
8,240
6,244
2,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AppleInc00
Izanami
9
0 / 4 / 0
5,576
507
4,467
7,932
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ArtixDuo
Amaterasu
10
1 / 1 / 0
5,504
500
2,628
13,297
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Cadoc88
Yemoja
8
0 / 3 / 0
4,897
445
3,279
8,522
3,319
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Danex37
Poseidon
10
2 / 4 / 1
6,283
571
5,431
7,119
2,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
DonnyLord
Erlang Shen
10
1 / 4 / 3
6,077
552
5,267
11,319
6,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AppleInc00
Izanami
0
4
0
0
L
Amaterasu
ArtixDuo
Amaterasu
1
1
0
1
L
Yemoja
Cadoc88
Yemoja
0
3
0
0
W
Jormungandr
CannonFodderz
Jormungandr
4
2
1
2.25
L
Poseidon
Danex37
Poseidon
2
4
1
0.63
W
1
0
6
4
L
Erlang Shen
DonnyLord
Erlang Shen
1
4
3
0.63
W
2
2
6
2.5
W
Sol
2
0
0
2
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
21,072
39,386
Taken
48,189
20,592
Mitigated
21,139
11,833
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AppleInc00
Izanami
4,467
2,884
0
1,244
7,932
2,436
1,019
1,788
6,144
0
46,103
L
Amaterasu
ArtixDuo
Amaterasu
2,628
891
0
5,417
13,297
6,468
0
9,382
3,915
0
31,257
L
Yemoja
Cadoc88
Yemoja
3,279
1,117
1,096
1,976
8,522
3,319
66
1,773
6,749
18,662
0
W
Jormungandr
CannonFodderz
Jormungandr
11,265
6,234
0
2,197
7,942
4,846
0
989
6,953
61,036
0
L
Poseidon
Danex37
Poseidon
5,431
969
0
1,142
7,119
2,913
0
3,573
3,546
38,902
0
W
4,779
1,465
0
2,114
9,341
7,074
0
2,794
6,547
23,900
0
L
Erlang Shen
DonnyLord
Erlang Shen
5,267
3,154
0
2,484
11,319
6,003
0
2,959
8,360
0
38,620
W
7,143
3,171
0
3,164
9,121
3,940
0
1,767
7,354
0
34,392
W
Sol
3,431
1,449
0
3,608
6,738
2,339
1,020
1,686
5,052
60,491
0
W
8,240
3,072
0
750
6,244
2,393
312
1,474
4,770
0
39,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
28,337
375
Minions Killed
298
0
Camps Cleared
0
1,158,634
Distance Traveled
1,044,627
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,576
507
83
8
0
190,071
1
L
Amaterasu
5,504
500
59
5
0
239,892
2
L
Yemoja
4,897
445
22
2
0
198,401
4
W
Jormungandr
7,730
703
108
10
0
203,862
2
L
Poseidon
6,283
571
74
7
0
195,198
2
W
Athena
6,408
583
38
3
0
268,301
3
L
Erlang Shen
6,077
552
60
5
0
221,065
2
W
Awilix
6,088
553
58
5
0
259,082
1
W
Sol
7,056
641
107
10
0
196,989
4
W
Medusa
6,780
616
64
6
0
230,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role