Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CleitonX BT
Chronos
Level 139
God Stats
2W - 3L
1,485 SR
Queue Stats
165W - 152L
1,448 Elo+
Party 2
Thanatos
Thanatos
GusVie BT
Thanatos
Level 155
God Stats
1W - 2L
1,262 SR
Queue Stats
147W - 144L
1,514 Elo+
Party 2
Apollo
Apollo
Thee Gekko
Apollo
Level 36
God Stats
3W - 2L
1,564 SR
Queue Stats
33W - 20L
1,637 Elo+
Solo
Nike
Nike
netomacena
Nike
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 69L
1,422 Elo+
Party 2
Team Averages
Level 119
1,462 SR
1,504 Elo+

VS

Team Averages
Level 107
1,469 SR
1,535 Elo+
Neith
Neith
CallMeOogway219
Neith
Level 127
God Stats
2W - 4L
1,225 SR
Queue Stats
57W - 52L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
Merpy_Warrior
Amaterasu
Level 47
God Stats
3W - 7L
1,363 SR
Queue Stats
201W - 234L
1,402 Elo+
Solo
Agni
Agni
StonedTeddy3555
Agni
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,455 Elo+
Party 1
Pele
Pele
UnwashedShark70
Pele
Level 142
God Stats
2W - 3L
1,467 SR
Queue Stats
49W - 49L
1,537 Elo+
Party 1
Terra
Terra
Y0UR SENPAI
Terra
Level 99
God Stats
8W - 9L
1,788 SR
Queue Stats
38W - 36L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 3 / 7
9,890
495
8,107
16,780
21,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
CleitonX BT
Chronos
16
3 / 1 / 5
10,457
523
12,271
13,745
6,707
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
GusVie BT
Thanatos
16
7 / 5 / 6
11,011
551
12,435
17,834
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Thee Gekko
Apollo
20
7 / 1 / 4
12,706
635
19,704
18,755
9,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 0 / 2
11,042
552
7,914
12,322
8,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,136
457
11,140
11,633
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Merpy_Warrior
Amaterasu
14
1 / 5 / 1
8,945
447
10,855
22,666
16,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 4
9,385
469
5,292
10,986
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 4 / 2
9,453
473
13,138
20,856
6,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 4
8,589
429
5,637
20,612
17,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
9
10
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
3
7
1.83
L
2
6
4
0.67
W
Chronos
CleitonX BT
Chronos
3
1
5
5.5
W
Thanatos
GusVie BT
Thanatos
7
5
6
2
L
Amaterasu
Merpy_Warrior
Amaterasu
1
5
1
0.3
L
1
3
4
1
W
Apollo
Thee Gekko
Apollo
7
1
4
9
L
4
4
2
1.25
L
1
4
4
0.75
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,431
Damage
46,062
79,436
Taken
86,753
54,704
Mitigated
50,338
36,698
Healing
29,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,107
1,298
220
4,050
16,780
21,565
155
2,896
13,792
27,813
0
L
11,140
4,258
0
1,146
11,633
5,129
0
3,062
8,571
0
63,954
W
Chronos
CleitonX BT
Chronos
12,271
2,815
0
6,941
13,745
6,707
1,465
2,504
11,011
80,272
0
W
Thanatos
GusVie BT
Thanatos
12,435
3,401
0
13,761
17,834
8,443
183
3,104
14,540
0
68,494
L
Amaterasu
Merpy_Warrior
Amaterasu
10,855
4,079
0
7,814
22,666
16,286
846
4,792
17,874
0
74,059
L
5,292
133
298
3,882
10,986
4,396
0
3,919
7,067
60,835
0
W
Apollo
Thee Gekko
Apollo
19,704
13,008
0
8,626
18,755
9,905
6,159
1,543
17,166
0
142,885
L
13,138
2,251
0
8,701
20,856
6,963
0
3,159
17,697
0
72,299
L
5,637
1,624
3,080
5,074
20,612
17,564
287
5,612
15,000
30,209
0
W
7,914
1,136
0
3,100
12,322
8,084
2,896
297
11,998
0
78,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,106
Gold Earned
45,508
606
Minions Killed
480
0
Camps Cleared
0
1,981,305
Distance Traveled
2,014,648
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,890
495
28
1
0
371,550
3
L
Neith
9,136
457
101
5
0
360,104
2
W
Chronos
10,457
523
132
7
0
376,787
2
W
Thanatos
11,011
551
104
5
0
429,586
2
L
Amaterasu
8,945
447
117
6
0
423,043
1
L
Agni
9,385
469
119
6
0
381,105
2
W
Apollo
12,706
635
209
10
0
401,649
1
L
Pele
9,453
473
103
5
0
445,398
5
L
Terra
8,589
429
40
2
0
404,998
3
W
Nike
11,042
552
133
7
0
401,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role