Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ItcaC0
Camazotz
Level 34
God Stats
4W - 1L
1,842 SR
Queue Stats
57W - 62L
1,446 Elo+
Solo
Mulan
Mulan
sxthispsychxic
Mulan
Level 43
God Stats
2W - 2L
1,658 SR
Queue Stats
165W - 194L
1,254 Elo+
Solo
Team Averages
Level 76
1,600 SR
1,440 Elo+

VS

Team Averages
Level 44
1,457 SR
1,235 Elo+
Skadi
Skadi
 
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Arceus138
Atlas
Level 15
God Stats
1W - 4L
1,437 SR
Queue Stats
1W - 10L
1,094 Elo+
Party 1
Set
Set
Smokestorm11
Set
Level 29
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 13L
1,038 Elo+
Party 1
Kukulkan
Kukulkan
SuperSpy122345
Kukulkan
Level 43
God Stats
2W - 1L
1,542 SR
Queue Stats
8W - 23L
1,100 Elo+
Party 1
Osiris
Osiris
expendible
Osiris
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 1 / 0
5,974
597
3,567
4,317
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
10
2 / 0 / 2
5,640
564
4,268
5,405
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
 
Tiamat
8
2 / 0 / 2
4,912
491
2,985
4,038
2,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
ItcaC0
Camazotz
10
3 / 0 / 1
6,015
602
2,171
8,214
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 1
5,853
585
5,700
8,348
4,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 2 / 0
4,401
440
2,770
4,655
1,197
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Arceus138
Atlas
6
0 / 1 / 0
4,646
465
2,144
5,628
3,018
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 3 / 0
4,577
458
1,739
7,719
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
10
1 / 3 / 0
5,840
584
2,940
5,139
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
expendible
Osiris
9
1 / 2 / 0
5,385
539
6,360
8,563
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
2
2
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
0
2
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Tiamat
 
Tiamat
2
0
2
3
L
Skadi
 
Skadi
0
2
0
0
L
Atlas
Arceus138
Atlas
0
1
0
0
W
Camazotz
ItcaC0
Camazotz
3
0
1
3.5
L
0
3
0
0
L
Kukulkan
1
3
0
0.33
L
Osiris
expendible
Osiris
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,691
Damage
15,953
30,322
Taken
31,704
12,678
Mitigated
13,633
12,922
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,567
101
66
1,528
4,317
1,674
0
2,412
1,905
33,973
0
W
Jing Wei
 
Jing Wei
4,268
3,272
0
736
5,405
1,758
188
1,262
4,143
0
31,261
W
Tiamat
 
Tiamat
2,985
104
0
1,340
4,038
2,003
0
882
3,156
15,537
0
L
Skadi
 
Skadi
2,770
1,674
0
0
4,655
1,197
0
1,829
2,826
0
22,091
L
Atlas
Arceus138
Atlas
2,144
1,144
0
506
5,628
3,018
0
724
4,904
11,855
0
W
Camazotz
ItcaC0
Camazotz
2,171
944
0
7,017
8,214
2,669
1,002
89
8,125
0
30,448
L
1,739
689
0
445
7,719
2,712
0
432
7,287
0
26,595
L
Kukulkan
2,940
215
0
250
5,139
1,996
0
3,551
1,588
41,634
0
L
Osiris
expendible
Osiris
6,360
2,961
0
2,141
8,563
4,710
480
16
8,547
0
30,252
W
5,700
1,954
0
2,235
8,348
4,574
388
439
7,909
0
29,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
24,849
276
Minions Killed
227
0
Camps Cleared
0
926,286
Distance Traveled
949,838
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,974
597
66
7
0
171,937
1
W
Jing Wei
5,640
564
68
7
0
204,649
0
W
Tiamat
4,912
491
21
2
0
202,164
3
L
Skadi
4,401
440
39
4
0
185,739
1
L
Atlas
4,646
465
10
1
0
180,464
0
W
Camazotz
6,015
602
61
6
0
158,344
0
L
Set
4,577
458
52
5
0
219,097
0
L
Kukulkan
5,840
584
73
7
0
201,462
0
L
Osiris
5,385
539
53
5
0
163,076
2
W
Mulan
5,853
585
60
6
0
189,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role