Player Matchup

Aphrodite
Aphrodite
AGIANTJAJA99
Aphrodite
Level 115
God Stats
1W - 1L
1,379 SR
Queue Stats
10W - 17L
1,324 Elo+
Party 1
Terra
Terra
MJPike
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,290 Elo+
Party 1
Artemis
Artemis
NeonLight24
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,383 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,332 Elo+

VS

Team Averages
Level 111
1,516 SR
1,475 Elo+
Tiamat
Tiamat
Razzleera
Tiamat
Level 158
God Stats
7W - 0L
1,549 SR
Queue Stats
163W - 60L
1,713 Elo+
Party 2
Horus
Horus
corekadd
Horus
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 41L
1,352 Elo+
Party 2
Fenrir
Fenrir
l RedPhantom l
Fenrir
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 6L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AGIANTJAJA99
Aphrodite
12
0 / 4 / 0
7,795
557
7,144
14,606
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
MJPike
Terra
13
0 / 1 / 0
8,823
630
6,434
16,745
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
NeonLight24
Artemis
12
0 / 3 / 0
7,783
556
10,552
13,547
5,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Razzleera
Tiamat
17
4 / 0 / 4
10,434
745
25,045
8,680
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
corekadd
Horus
14
1 / 0 / 7
10,296
735
6,388
13,313
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 0 / 5
9,287
663
8,627
12,970
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AGIANTJAJA99
Aphrodite
0
4
0
0
L
Terra
MJPike
Terra
0
1
0
0
L
Artemis
NeonLight24
Artemis
0
3
0
0
W
Tiamat
Razzleera
Tiamat
4
0
4
6
W
Horus
corekadd
Horus
1
0
7
4.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
40,060
44,898
Taken
34,963
27,635
Mitigated
35,913
19,385
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AGIANTJAJA99
Aphrodite
7,144
127
5,525
5,620
14,606
7,271
70
8,154
6,316
26,390
0
L
Terra
MJPike
Terra
6,434
580
2,658
4,604
16,745
15,138
0
8,708
7,716
20,234
0
L
Artemis
NeonLight24
Artemis
10,552
6,130
0
978
13,547
5,226
0
8,258
5,253
0
32,992
W
Tiamat
Razzleera
Tiamat
25,045
2,021
0
2,869
8,680
8,426
916
4,380
4,300
79,504
0
W
Horus
corekadd
Horus
6,388
2,790
4,384
7,050
13,313
16,989
161
4,163
9,150
0
13,778
W
8,627
1,328
0
1,008
12,970
10,498
1,082
5,487
7,483
0
20,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
30,017
142
Minions Killed
158
2
Camps Cleared
9
747,437
Distance Traveled
760,927
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,795
557
42
3
0
232,619
0
L
Terra
8,823
630
37
3
0
296,117
0
L
Artemis
7,783
556
63
5
2
218,701
1
W
Tiamat
10,434
745
130
9
7
255,600
2
W
Horus
10,296
735
9
1
1
248,298
5
W
Fenrir
9,287
663
19
1
1
257,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role