Player Matchup

Neith
Neith
KingKilly21
Neith
Level 50
God Stats
4W - 8L
1,562 SR
Queue Stats
318W - 388L
1,360 Elo+
Party 3
Hera
Hera
UncleAntx
Hera
Level 143
God Stats
89W - 51L
1,744 SR
Queue Stats
549W - 592L
1,502 Elo+
Party 3
Achilles
Achilles
YT_VxMaxG23
Achilles
Level 118
God Stats
2W - 3L
1,512 SR
Queue Stats
51W - 48L
1,438 Elo+
Solo
Mulan
Mulan
fatsdominoo-
Mulan
Level 108
God Stats
73W - 68L
1,517 SR
Queue Stats
282W - 307L
1,444 Elo+
Party 3
Bacchus
Bacchus
iShizxy
Bacchus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,197 Elo+
Party 3
Team Averages
Level 89
1,567 SR
1,388 Elo+

VS

Team Averages
Level 94
1,587 SR
1,424 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
A Lit Night
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,342 Elo+
Party 1
Chaac
Chaac
Mr 5ync
Chaac
Level 97
God Stats
6W - 11L
1,338 SR
Queue Stats
155W - 165L
1,435 Elo+
Party 1
Mercury
Mercury
ShisuiUchiha14_
Mercury
Level 126
God Stats
0W - 1L
1,798 SR
Queue Stats
20W - 26L
1,410 Elo+
Party 2
Ra
Ra
xPBx DeaD CandY
Ra
Level 93
God Stats
2W - 1L
1,797 SR
Queue Stats
119W - 136L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,070
461
3,788
5,053
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
12
8 / 2 / 4
6,924
629
7,912
6,997
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
YT_VxMaxG23
Achilles
11
0 / 0 / 3
6,226
566
5,370
8,302
7,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
6 / 1 / 7
6,884
626
8,615
6,704
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
iShizxy
Bacchus
9
0 / 1 / 4
5,463
497
2,111
6,342
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 2 / 1
7,381
671
5,857
5,710
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
A Lit Night
Kuzenbo
7
1 / 1 / 2
5,307
482
3,054
8,673
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Mr 5ync
Chaac
11
0 / 2 / 0
6,306
573
5,709
10,117
6,720
9
0 / 5 / 3
5,748
523
3,702
10,156
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
5,270
479
2,228
8,198
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
2
1
2.25
L
Kuzenbo
A Lit Night
Kuzenbo
1
1
2
2
W
1
1
3
2.5
L
Chaac
Mr 5ync
Chaac
0
2
0
0
L
0
5
3
0.3
W
Hera
8
2
4
5
W
Achilles
YT_VxMaxG23
Achilles
0
0
3
1.5
W
6
1
7
9.5
W
Bacchus
iShizxy
Bacchus
0
1
4
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,796
Damage
20,550
33,398
Taken
42,854
19,306
Mitigated
21,722
10,102
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,857
2,396
0
1,961
5,710
2,019
50
1,076
4,634
0
37,663
L
Kuzenbo
A Lit Night
Kuzenbo
3,054
1,589
0
2,274
8,673
6,578
64
2,469
6,204
10,784
0
W
3,788
1,919
0
2,439
5,053
1,415
0
1,168
3,885
0
30,116
L
Chaac
Mr 5ync
Chaac
5,709
1,900
0
2,545
10,117
6,720
0
0
10,117
0
44,550
L
3,702
1,324
0
2,652
10,156
3,442
0
2,484
7,672
0
26,535
W
Hera
7,912
2,576
0
2,016
6,997
2,763
594
2,285
4,712
42,783
0
W
Achilles
YT_VxMaxG23
Achilles
5,370
3,131
0
2,320
8,302
7,099
0
0
8,302
0
40,424
W
8,615
2,582
0
1,381
6,704
3,566
0
500
6,204
0
41,333
W
Bacchus
iShizxy
Bacchus
2,111
505
0
1,946
6,342
4,463
0
1,329
5,013
13,592
0
L
2,228
397
315
1,720
8,198
2,963
378
3,994
4,204
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
30,012
286
Minions Killed
293
0
Camps Cleared
0
1,072,390
Distance Traveled
1,043,341
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,381
671
74
7
0
207,804
3
L
Kuzenbo
5,307
482
9
1
0
220,663
0
W
Neith
5,070
461
55
5
0
180,037
3
L
Chaac
6,306
573
95
9
0
181,809
1
L
Mercury
5,748
523
56
5
0
229,056
0
W
Hera
6,924
629
64
6
0
208,789
2
W
Achilles
6,226
566
79
7
0
195,641
4
W
Mulan
6,884
626
63
6
0
255,992
6
W
Bacchus
5,463
497
25
2
0
231,931
1
L
Ra
5,270
479
59
5
0
204,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role