Player Matchup

Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
MagicManV8
Poseidon
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,628 Elo+
Party 2
Lancelot
Lancelot
Zman3771
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,411 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,513 Elo+

VS

Team Averages
Level 96
1,375 SR
1,430 Elo+
Khepri
Khepri
Adm1ral 69spree
Khepri
Level 121
God Stats
2W - 4L
1,418 SR
Queue Stats
354W - 407L
1,459 Elo+
Solo
He Bo
He Bo
Hxmiilde
He Bo
Level 80
God Stats
0W - 1L
1,283 SR
Queue Stats
31W - 35L
1,396 Elo+
Party 1
Chaac
Chaac
xXIcebreakeXx
Chaac
Level 86
God Stats
8W - 17L
1,425 SR
Queue Stats
49W - 56L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 1 / 4
11,205
800
17,292
11,794
5,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
MagicManV8
Poseidon
15
3 / 1 / 8
10,245
732
12,400
8,009
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Zman3771
Lancelot
12
1 / 7 / 6
9,106
650
13,295
13,150
5,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
9,729
695
4,323
20,696
26,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Hxmiilde
He Bo
14
4 / 6 / 3
9,804
700
9,079
12,820
5,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 5
9,003
643
9,928
13,789
12,140
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
4
9
L
2
2
6
2.5
L
He Bo
Hxmiilde
He Bo
4
6
3
0.92
W
Poseidon
MagicManV8
Poseidon
3
1
8
7
W
Lancelot
Zman3771
Lancelot
1
7
6
0.57
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
23,330
32,953
Taken
47,305
13,934
Mitigated
44,355
5,402
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,292
10,597
745
3,319
11,794
5,415
1,679
5,171
6,623
0
53,580
L
4,323
455
15
4,771
20,696
26,275
0
5,999
14,697
20,011
0
L
He Bo
Hxmiilde
He Bo
9,079
129
0
359
12,820
5,940
0
3,001
9,819
31,370
0
W
Poseidon
MagicManV8
Poseidon
12,400
2,287
0
1,338
8,009
2,950
780
3,424
4,585
48,219
0
W
Lancelot
Zman3771
Lancelot
13,295
3,077
0
0
13,150
5,569
78
5,093
8,057
0
24,562
L
9,928
1,062
679
2,465
13,789
12,140
0
3,630
10,159
0
26,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
28,536
176
Minions Killed
136
8
Camps Cleared
4
756,697
Distance Traveled
705,592
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,205
800
79
6
5
241,886
0
L
Khepri
9,729
695
43
3
3
247,362
2
L
He Bo
9,804
700
50
4
1
222,049
0
W
Poseidon
10,245
732
75
5
1
253,170
2
W
Lancelot
9,106
650
22
2
2
261,641
0
L
Chaac
9,003
643
43
3
0
236,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role