Player Matchup

Sol
Sol
CherryPie14
Sol
Level 96
God Stats
22W - 22L
1,502 SR
Queue Stats
263W - 255L
1,333 Elo+
Solo
Thor
Thor
Dolixson
Thor
Level 48
God Stats
2W - 4L
1,548 SR
Queue Stats
49W - 59L
1,314 Elo+
Solo
Geb
Geb
Garmadon2106
Geb
Level 69
God Stats
4W - 3L
1,831 SR
Queue Stats
277W - 313L
1,356 Elo+
Solo
Hachiman
Hachiman
ImDead2
Hachiman
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,235 Elo+
Solo
Chaac
Chaac
Worzgang
Chaac
Level 86
God Stats
4W - 4L
1,564 SR
Queue Stats
390W - 389L
1,412 Elo+
Solo
Team Averages
Level 72
1,589 SR
1,330 Elo+

VS

Team Averages
Level 78
1,485 SR
1,449 Elo+
Anubis
Anubis
Nusick
Anubis
Level 46
God Stats
6W - 6L
1,435 SR
Queue Stats
14W - 16L
1,415 Elo+
Solo
Nox
Nox
PaTos0
Nox
Level 87
God Stats
96W - 100L
1,482 SR
Queue Stats
343W - 348L
1,379 Elo+
Solo
Hou Yi
Hou Yi
RReivenn
Hou Yi
Level 104
God Stats
21W - 11L
1,616 SR
Queue Stats
601W - 655L
1,402 Elo+
Solo
Cerberus
Cerberus
Saaa4
Cerberus
Level 79
God Stats
4W - 3L
1,390 SR
Queue Stats
170W - 168L
1,322 Elo+
Solo
Nemesis
Nemesis
ildevastatore
Nemesis
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
9,282
464
10,061
15,092
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
3 / 4 / 1
9,388
469
8,560
17,990
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 3 / 1
8,816
441
6,650
18,331
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
ImDead2
Hachiman
15
0 / 3 / 2
8,964
448
6,981
12,849
4,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Worzgang
Chaac
15
1 / 3 / 1
9,840
492
12,109
18,479
21,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nusick
Anubis
17
5 / 4 / 1
10,447
522
13,129
15,361
8,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
PaTos0
Nox
17
6 / 1 / 3
10,607
530
14,513
14,119
7,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
RReivenn
Hou Yi
17
2 / 1 / 3
10,120
506
8,210
11,736
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Saaa4
Cerberus
14
1 / 1 / 6
8,564
428
5,321
11,630
10,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
16
4 / 0 / 4
10,155
508
13,652
16,075
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
18
19
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Thor
3
4
1
0.88
L
1
3
1
0.5
L
Hachiman
ImDead2
Hachiman
0
3
2
0.33
W
Anubis
Nusick
Anubis
5
4
1
1.38
W
Nox
PaTos0
Nox
6
1
3
7.5
W
Hou Yi
RReivenn
Hou Yi
2
1
3
3.5
W
Cerberus
Saaa4
Cerberus
1
1
6
4
L
Chaac
Worzgang
Chaac
1
3
1
0.5
W
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,361
Damage
54,825
82,741
Taken
68,921
56,810
Mitigated
40,202
24,231
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,061
4,577
0
3,984
15,092
4,686
1,129
7,712
7,380
70,357
0
L
Thor
8,560
2,697
0
4,928
17,990
7,445
0
6,328
11,662
0
77,409
L
6,650
969
490
3,256
18,331
18,334
54
8,718
9,613
35,696
0
L
Hachiman
ImDead2
Hachiman
6,981
4,504
142
3,532
12,849
4,944
1,266
1,404
11,445
0
66,144
W
Anubis
Nusick
Anubis
13,129
1,440
0
7,284
15,361
8,880
858
7,425
7,936
79,915
0
W
Nox
PaTos0
Nox
14,513
3,083
242
6,420
14,119
7,647
73
1,408
12,711
73,458
0
W
Hou Yi
RReivenn
Hou Yi
8,210
3,259
0
3,702
11,736
4,974
1,324
1,388
10,348
0
102,466
W
Cerberus
Saaa4
Cerberus
5,321
372
495
2,189
11,630
10,892
404
3,980
7,650
26,942
0
L
Chaac
Worzgang
Chaac
12,109
2,450
0
7,899
18,479
21,401
0
8,801
9,678
666
68,803
W
Nemesis
13,652
7,025
0
2,696
16,075
7,809
270
3,091
12,984
0
89,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
49,893
499
Minions Killed
558
0
Camps Cleared
0
1,904,060
Distance Traveled
1,908,797
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,282
464
122
6
0
334,039
5
L
Thor
9,388
469
110
6
0
398,659
4
L
Geb
8,816
441
39
2
0
424,917
6
L
Hachiman
8,964
448
109
5
0
366,029
4
W
Anubis
10,447
522
118
6
0
308,324
0
W
Nox
10,607
530
122
6
0
355,007
7
W
Hou Yi
10,120
506
154
8
0
379,945
5
W
Cerberus
8,564
428
50
3
0
385,078
2
L
Chaac
9,840
492
119
6
0
380,416
3
W
Nemesis
10,155
508
114
6
0
480,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role