Player Matchup

Danzaburou
Danzaburou
C0BR4xM00S3
Danzaburou
Level 87
God Stats
2W - 5L
1,481 SR
Queue Stats
88W - 129L
1,367 Elo+
Party 2
Lancelot
Lancelot
MollysInMe
Lancelot
Level 25
God Stats
4W - 4L
1,588 SR
Queue Stats
11W - 26L
1,326 Elo+
Party 2
Atlas
Atlas
domvito1311
Atlas
Level 124
God Stats
3W - 1L
1,865 SR
Queue Stats
134W - 176L
1,407 Elo+
Party 2
Janus
Janus
elotekingzeus
Janus
Level 118
God Stats
1W - 1L
1,263 SR
Queue Stats
125W - 170L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
l1verfailur3
Baron Samedi
Level 83
God Stats
3W - 2L
1,530 SR
Queue Stats
59W - 104L
1,389 Elo+
Party 2
Team Averages
Level 87
1,545 SR
1,381 Elo+

VS

Team Averages
Level 63
1,561 SR
1,317 Elo+
Poseidon
Poseidon
Doddzie
Poseidon
Level 116
God Stats
26W - 18L
1,703 SR
Queue Stats
251W - 249L
1,518 Elo+
Solo
Rama
Rama
GODSG1FT24k
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Cthulhu
Cthulhu
SlapGod-Uprising
Cthulhu
Level 12
God Stats
0W - 3L
1,464 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Hercules
Hercules
Uzumaki-Uprising
Hercules
Level 67
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
manilugo
Morgan Le Fay
Level 109
God Stats
24W - 28L
1,505 SR
Queue Stats
114W - 140L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C0BR4xM00S3
Danzaburou
20
5 / 3 / 7
12,588
740
14,871
13,712
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
MollysInMe
Lancelot
17
2 / 1 / 13
11,001
647
11,456
15,118
16,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 3 / 11
12,494
735
13,056
32,217
40,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 1 / 9
13,238
779
15,344
11,273
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
l1verfailur3
Baron Samedi
19
2 / 2 / 14
11,570
681
16,049
15,114
9,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Doddzie
Poseidon
20
5 / 2 / 2
12,323
725
23,260
12,264
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 4
11,249
662
13,480
16,568
9,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 2
10,359
609
8,202
19,979
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 4 / 6
11,344
667
13,948
32,315
40,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
manilugo
Morgan Le Fay
13
0 / 1 / 0
9,024
531
2,055
2,747
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
17
Kills
10
10
Deaths
17
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
C0BR4xM00S3
Danzaburou
5
3
7
2.83
L
Poseidon
Doddzie
Poseidon
5
2
2
3
L
2
5
4
0.8
W
Lancelot
MollysInMe
Lancelot
2
1
13
8.5
L
0
5
2
0.2
L
3
4
6
1.5
W
3
3
11
2.83
W
5
1
9
9.5
W
Baron Samedi
l1verfailur3
Baron Samedi
2
2
14
4.5
L
Morgan Le Fay
manilugo
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,776
Damage
60,945
87,434
Taken
83,873
81,127
Mitigated
78,420
26,491
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
C0BR4xM00S3
Danzaburou
14,871
7,593
0
1,328
13,712
8,475
2,814
7,125
6,505
0
56,583
L
Poseidon
Doddzie
Poseidon
23,260
1,503
356
3,668
12,264
6,803
0
7,628
4,636
73,067
0
L
13,480
8,650
0
2,226
16,568
9,138
1,726
7,516
9,052
0
36,051
W
Lancelot
MollysInMe
Lancelot
11,456
584
0
1,520
15,118
16,293
185
7,230
7,780
0
18,257
L
8,202
246
1,499
892
19,979
20,780
105
10,385
9,594
23,869
0
L
13,948
3,294
0
5,932
32,315
40,509
533
17,122
15,193
366
32,315
W
13,056
4,542
1,339
8,943
32,217
40,666
91
9,563
22,242
31,374
0
W
15,344
996
0
2,399
11,273
5,770
1,855
4,284
6,899
76,835
0
W
Baron Samedi
l1verfailur3
Baron Samedi
16,049
1,163
4,369
6,593
15,114
9,923
1,401
5,547
9,343
57,428
0
L
Morgan Le Fay
manilugo
Morgan Le Fay
2,055
107
0
306
2,747
1,190
0
1,798
949
6,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,891
Gold Earned
54,299
326
Minions Killed
240
0
Camps Cleared
0
1,806,478
Distance Traveled
1,299,262
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,588
740
77
5
0
315,033
0
L
Poseidon
12,323
725
104
6
0
324,536
5
L
Rama
11,249
662
55
3
0
269,610
0
W
Lancelot
11,001
647
18
1
0
417,607
1
L
Cthulhu
10,359
609
32
2
0
310,869
1
L
Hercules
11,344
667
41
2
0
315,400
0
W
Atlas
12,494
735
34
2
0
355,857
2
W
Janus
13,238
779
124
7
0
370,926
2
W
Baron Samedi
11,570
681
73
4
0
347,055
1
L
Morgan Le Fay
9,024
531
8
0
0
78,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role