Player Matchup

Thanatos
Thanatos
BlindArcher8
Thanatos
Level 65
God Stats
25W - 27L
1,470 SR
Queue Stats
225W - 245L
1,527 Elo+
Solo
Sol
Sol
DuolingoOwl
Sol
Level 67
God Stats
0W - 1L
1,234 SR
Queue Stats
6W - 5L
1,584 Elo+
Party 1
Bacchus
Bacchus
ziosite
Bacchus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Team Averages
Level 62
1,401 SR
1,463 Elo+

VS

Team Averages
Level 67
1,583 SR
1,393 Elo+
Chaac
Chaac
DanKilller
Chaac
Level 76
God Stats
9W - 8L
1,765 SR
Queue Stats
116W - 194L
1,418 Elo+
Party 2
Lancelot
Lancelot
chorcho
Lancelot
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 130L
1,356 Elo+
Party 2
Anubis
Anubis
oSaar
Anubis
Level 63
God Stats
12W - 13L
1,486 SR
Queue Stats
46W - 77L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlindArcher8
Thanatos
16
4 / 10 / 3
12,085
636
15,675
24,149
7,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 2 / 4
11,561
608
14,720
14,156
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
ziosite
Bacchus
18
5 / 6 / 5
13,034
686
17,384
18,387
18,846
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 0 / 8
13,695
721
17,881
18,183
18,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
chorcho
Lancelot
18
5 / 6 / 8
12,941
681
16,275
17,527
7,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
oSaar
Anubis
19
8 / 5 / 8
14,128
744
14,603
21,140
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
18
18
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlindArcher8
Thanatos
4
10
3
0.55
W
Chaac
5
0
8
9
L
2
2
4
2
W
Lancelot
chorcho
Lancelot
5
6
8
1.5
W
Anubis
oSaar
Anubis
8
5
8
2.4
L
Bacchus
ziosite
Bacchus
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
48,759
56,692
Taken
56,850
31,812
Mitigated
33,435
14,550
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlindArcher8
Thanatos
15,675
2,208
0
9,034
24,149
7,795
0
8,218
15,378
0
33,614
W
Chaac
17,881
2,381
697
9,248
18,183
18,424
1,096
8,716
9,467
0
50,144
L
14,720
4,319
0
4,796
14,156
5,171
596
1,661
11,947
35,094
4,059
W
Lancelot
chorcho
Lancelot
16,275
3,456
0
2,174
17,527
7,264
0
10,561
6,966
0
39,752
W
Anubis
oSaar
Anubis
14,603
1,557
13
9,259
21,140
7,747
1,726
11,996
9,144
66,539
0
L
Bacchus
ziosite
Bacchus
17,384
2,700
0
720
18,387
18,846
0
5,304
12,877
54,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
40,764
174
Minions Killed
209
8
Camps Cleared
8
1,016,511
Distance Traveled
1,097,951
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,085
636
33
2
3
356,397
3
W
Chaac
13,695
721
70
4
1
418,370
2
L
Sol
11,561
608
62
3
1
351,047
3
W
Lancelot
12,941
681
43
2
1
369,714
1
W
Anubis
14,128
744
96
5
6
309,867
3
L
Bacchus
13,034
686
79
4
4
309,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role