Player Matchup

Olorun
Olorun
AngellicStar
Olorun
Level 158
God Stats
1W - 1L
1,698 SR
Queue Stats
256W - 264L
1,451 Elo+
Solo
Izanami
Izanami
Jcqt11
Izanami
Level 124
God Stats
8W - 14L
1,396 SR
Queue Stats
522W - 563L
1,459 Elo+
Solo
Achilles
Achilles
PLUSHPUPPY48
Achilles
Level 124
God Stats
10W - 9L
1,663 SR
Queue Stats
268W - 232L
1,569 Elo+
Solo
Team Averages
Level 135
1,586 SR
1,493 Elo+

VS

Team Averages
Level 93
1,531 SR
1,535 Elo+
Izanami
Izanami
CoyoteMO7
Izanami
Level 106
God Stats
14W - 17L
1,433 SR
Queue Stats
426W - 494L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
JSRxGuMx
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,629 Elo+
Solo
Chaac
Chaac
Syruki
Chaac
Level 46
God Stats
2W - 0L
1,659 SR
Queue Stats
58W - 61L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
0 / 5 / 7
12,849
559
18,622
21,775
11,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jcqt11
Izanami
20
4 / 3 / 3
14,985
652
24,776
23,134
11,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
PLUSHPUPPY48
Achilles
18
4 / 6 / 4
13,925
605
25,413
40,731
41,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoyoteMO7
Izanami
19
1 / 6 / 8
14,212
618
22,417
21,431
10,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
JSRxGuMx
Baron Samedi
20
5 / 1 / 7
15,700
683
27,575
21,197
13,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Syruki
Chaac
20
7 / 1 / 7
16,286
708
21,781
40,741
42,438
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
13
14
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
7
0.7
W
Izanami
CoyoteMO7
Izanami
1
6
8
0.83
W
Baron Samedi
JSRxGuMx
Baron Samedi
5
1
7
8.5
L
Izanami
Jcqt11
Izanami
4
3
3
1.83
L
Achilles
PLUSHPUPPY48
Achilles
4
6
4
1
W
Chaac
Syruki
Chaac
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,811
Damage
71,773
85,640
Taken
83,369
64,645
Mitigated
66,054
30,459
Healing
38,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
18,622
9,539
3,462
7,039
21,775
11,959
504
5,001
16,774
53,716
7,305
W
Izanami
CoyoteMO7
Izanami
22,417
13,865
903
2,747
21,431
10,455
881
3,950
17,124
0
81,213
W
Baron Samedi
JSRxGuMx
Baron Samedi
27,575
2,659
5,291
11,203
21,197
13,161
940
3,278
17,276
64,259
0
L
Izanami
Jcqt11
Izanami
24,776
18,953
0
5,074
23,134
11,024
732
6,171
16,963
0
97,373
L
Achilles
PLUSHPUPPY48
Achilles
25,413
6,268
1,704
13,180
40,731
41,662
48
17,107
23,624
0
55,661
W
Chaac
Syruki
Chaac
21,781
9,520
1,196
17,495
40,741
42,438
408
9,386
30,499
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
46,198
252
Minions Killed
232
10
Camps Cleared
9
1,086,898
Distance Traveled
1,152,800
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,849
559
58
3
6
323,017
1
W
Izanami
14,212
618
110
5
5
383,129
3
W
Baron Samedi
15,700
683
72
3
3
368,313
5
L
Izanami
14,985
652
146
6
2
345,449
3
L
Achilles
13,925
605
48
2
2
418,432
4
W
Chaac
16,286
708
50
2
1
401,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role