Player Matchup

Janus
Janus
Alkamize
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,573 Elo+
Solo
Mulan
Mulan
BlindingPigeon
Mulan
Level 114
God Stats
2W - 0L
1,593 SR
Queue Stats
3W - 7L
1,182 Elo+
Party 1
Khepri
Khepri
WolfLink13247
Khepri
Level 26
God Stats
3W - 5L
1,520 SR
Queue Stats
12W - 13L
1,371 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XIaMxPaiNX
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,627 SR
Queue Stats
22W - 35L
1,278 Elo+
Party 1
Ratatoskr
Ratatoskr
jerbear2020
Ratatoskr
Level 45
God Stats
4W - 1L
1,443 SR
Queue Stats
4W - 1L
1,746 Elo+
Party 1
Team Averages
Level 65
1,537 SR
1,430 Elo+

VS

Team Averages
Level 60
1,500 SR
1,416 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Gankin Geb
Geb
Level 2
God Stats
1W - 3L
1,203 SR
Queue Stats
1W - 5L
1,150 Elo+
Solo
Osiris
Osiris
Im-A-Dude-17
Osiris
Level 23
God Stats
3W - 5L
1,582 SR
Queue Stats
6W - 12L
1,435 Elo+
Party 2
Shiva
Shiva
KismeticVictory
Shiva
Level 147
God Stats
6W - 4L
1,716 SR
Queue Stats
95W - 79L
1,498 Elo+
Party 2
Izanami
Izanami
SAMRA3
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alkamize
Janus
19
5 / 1 / 5
11,151
858
14,076
9,413
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 8
10,104
777
10,512
12,656
7,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 0 / 2
9,168
705
1,447
9,381
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
XIaMxPaiNX
Ah Muzen Cab
16
2 / 2 / 6
9,709
747
8,859
14,274
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
jerbear2020
Ratatoskr
16
7 / 5 / 4
10,380
798
14,994
14,679
6,724
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 4 / 1
9,163
705
10,125
11,509
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 4
8,775
675
6,884
13,858
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
13
1 / 5 / 1
7,861
605
2,995
14,361
15,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 6 / 4
10,298
792
18,474
20,364
19,318
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SAMRA3
Izanami
11
0 / 2 / 1
7,254
558
985
2,584
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
11
11
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
1
0.63
W
Janus
Alkamize
Janus
5
1
5
7.5
W
3
3
8
2.33
L
2
0
4
4
L
Osiris
1
5
1
0.3
L
6
6
4
1.33
L
Izanami
SAMRA3
Izanami
0
2
1
0.25
W
0
0
2
1
W
Ah Muzen Cab
XIaMxPaiNX
Ah Muzen Cab
2
2
6
2.5
W
Ratatoskr
jerbear2020
Ratatoskr
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,888
Damage
39,463
60,403
Taken
62,676
34,812
Mitigated
51,964
14,952
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,125
708
0
1,061
11,509
5,033
1,478
2,693
8,776
39,653
0
W
Janus
Alkamize
Janus
14,076
824
0
2,652
9,413
4,032
423
2,194
7,162
49,843
0
W
10,512
2,178
0
1,413
12,656
7,540
3,513
4,117
8,325
0
29,244
L
6,884
849
0
2,587
13,858
11,318
0
3,691
9,938
19,658
0
L
Osiris
2,995
1,066
15
805
14,361
15,419
0
4,110
10,058
0
7,999
L
18,474
3,883
338
5,287
20,364
19,318
0
3,919
16,071
0
44,310
L
Izanami
SAMRA3
Izanami
985
894
0
32
2,584
876
0
746
1,838
0
2,903
W
1,447
216
1,430
2,263
9,381
9,185
447
2,961
6,289
7,494
0
W
Ah Muzen Cab
XIaMxPaiNX
Ah Muzen Cab
8,859
5,328
0
5,452
14,274
7,331
5,637
3,489
10,521
0
52,705
W
Ratatoskr
jerbear2020
Ratatoskr
14,994
7,999
131
1,611
14,679
6,724
0
3,503
11,097
0
23,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
43,351
229
Minions Killed
189
0
Camps Cleared
0
1,349,696
Distance Traveled
1,070,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,163
705
85
7
0
231,770
2
W
Janus
11,151
858
103
8
0
297,721
0
W
Mulan
10,104
777
28
2
0
242,993
0
L
Geb
8,775
675
27
2
0
291,020
0
L
Osiris
7,861
605
8
1
0
231,205
0
L
Shiva
10,298
792
66
5
0
255,782
1
L
Izanami
7,254
558
3
0
0
60,496
1
W
Khepri
9,168
705
6
0
0
238,075
0
W
Ah Muzen Cab
9,709
747
73
6
0
268,439
0
W
Ratatoskr
10,380
798
19
1
0
302,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role