Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Satelayza
Awilix
Level 72
God Stats
15W - 16L
1,613 SR
Queue Stats
84W - 76L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
TrAvAeD
Kuzenbo
Level 22
God Stats
22W - 16L
1,589 SR
Queue Stats
53W - 38L
1,558 Elo+
Party 2
Team Averages
Level 68
1,568 SR
1,527 Elo+

VS

Team Averages
Level 32
1,628 SR
1,512 Elo+
Chang'e
Chang'e
 
Chang'e
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DzKiomas
Sun Wukong
Level 55
God Stats
2W - 1L
1,730 SR
Queue Stats
9W - 14L
1,477 Elo+
Party 1
Susano
Susano
HitmenEvol
Susano
Level 7
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 3 / 6
12,638
743
21,583
15,403
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
Satelayza
Awilix
15
3 / 4 / 10
11,045
650
15,570
15,496
7,521
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
TrAvAeD
Kuzenbo
17
4 / 2 / 11
11,742
691
9,593
17,578
25,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 5 / 6
11,173
657
11,577
18,036
7,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DzKiomas
Sun Wukong
16
4 / 5 / 5
11,579
681
12,547
21,748
17,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
HitmenEvol
Susano
14
2 / 6 / 5
10,383
611
14,290
18,299
7,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
16
Kills
9
9
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
3
6
4
L
Chang'e
 
Chang'e
3
5
6
1.2
L
Sun Wukong
DzKiomas
Sun Wukong
4
5
5
1.3
L
Susano
HitmenEvol
Susano
2
6
5
0.75
W
Awilix
Satelayza
Awilix
3
4
10
2
W
Kuzenbo
TrAvAeD
Kuzenbo
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,746
Damage
38,414
48,477
Taken
58,083
41,450
Mitigated
31,543
11,424
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,583
1,187
2,948
5,221
15,403
8,596
995
3,719
11,684
52,245
0
L
Chang'e
 
Chang'e
11,577
1,124
3,074
5,244
18,036
7,143
519
10,424
7,216
34,874
0
L
Sun Wukong
DzKiomas
Sun Wukong
12,547
1,296
571
5,646
21,748
17,001
380
10,440
10,796
0
45,089
L
Susano
HitmenEvol
Susano
14,290
3,941
0
480
18,299
7,399
372
9,603
8,262
0
28,129
W
Awilix
Satelayza
Awilix
15,570
4,968
0
1,482
15,496
7,521
803
3,678
11,818
0
40,856
W
Kuzenbo
TrAvAeD
Kuzenbo
9,593
3,515
423
1,350
17,578
25,333
560
4,488
13,090
29,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
33,135
146
Minions Killed
150
6
Camps Cleared
7
939,474
Distance Traveled
888,644
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,638
743
70
4
2
310,084
5
L
Chang'e
11,173
657
59
3
1
301,020
4
L
Sun Wukong
11,579
681
61
4
4
305,144
3
L
Susano
10,383
611
30
2
2
282,480
1
W
Awilix
11,045
650
42
2
4
329,940
2
W
Kuzenbo
11,742
691
34
2
0
299,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role