Player Matchup

Sun Wukong
Sun Wukong
KarbosTheDeadOne
Sun Wukong
Level 69
God Stats
6W - 2L
1,432 SR
Queue Stats
147W - 135L
1,376 Elo+
Party 3
Hachiman
Hachiman
Kvitas
Hachiman
Level 59
God Stats
162W - 123L
1,503 SR
Queue Stats
416W - 385L
1,481 Elo+
Party 3
Kuzenbo
Kuzenbo
MagnusFirehammer
Kuzenbo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,546 Elo+
Party 3
Mercury
Mercury
ThyNiceGuy
Mercury
Level 28
God Stats
3W - 6L
1,285 SR
Queue Stats
421W - 389L
1,452 Elo+
Party 3
Loki
Loki
commandercz3
Loki
Level 101
God Stats
140W - 103L
1,594 SR
Queue Stats
324W - 287L
1,464 Elo+
Party 3
Team Averages
Level 68
1,463 SR
1,464 Elo+

VS

Team Averages
Level 42
1,534 SR
1,399 Elo+
Osiris
Osiris
Irrador
Osiris
Level 20
God Stats
1W - 2L
1,347 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 1
Nemesis
Nemesis
JungleKS
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Zeus
Zeus
LogisGkai
Zeus
Level 58
God Stats
10W - 5L
1,622 SR
Queue Stats
42W - 38L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MonsterMunch
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 1
Ymir
Ymir
johnthanatos
Ymir
Level 48
God Stats
1W - 1L
1,701 SR
Queue Stats
56W - 61L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KarbosTheDeadOne
Sun Wukong
17
5 / 0 / 16
11,531
1,048
14,356
18,502
19,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Kvitas
Hachiman
18
4 / 0 / 20
11,634
1,058
28,084
5,669
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 16
11,023
1,002
14,377
15,176
27,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ThyNiceGuy
Mercury
17
3 / 1 / 12
11,110
1,010
7,659
10,666
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 0 / 14
12,564
1,142
18,599
7,493
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

308

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Irrador
Osiris
15
0 / 2 / 1
9,687
881
9,384
18,702
26,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JungleKS
Nemesis
15
0 / 5 / 1
9,390
854
9,831
16,643
10,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
0 / 8 / 1
9,709
883
12,426
13,587
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MonsterMunch
Ah Muzen Cab
15
1 / 7 / 0
9,784
889
14,000
17,745
10,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 1
10,394
945
6,024
19,594
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
5
25
Kills
1
1
Deaths
25
78
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
Irrador
Osiris
0
2
1
0.25
L
Nemesis
JungleKS
Nemesis
0
5
1
0.1
W
Sun Wukong
KarbosTheDeadOne
Sun Wukong
5
0
16
13
W
Hachiman
Kvitas
Hachiman
4
0
20
14
L
Zeus
0
8
1
0.06
W
4
0
16
12
L
Ah Muzen Cab
MonsterMunch
Ah Muzen Cab
1
7
0
0.14
W
Mercury
ThyNiceGuy
Mercury
3
1
12
9
W
9
0
14
16
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,075
Damage
51,665
57,506
Taken
86,271
59,216
Mitigated
81,455
3,533
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Irrador
Osiris
9,384
2,435
0
1,200
18,702
26,593
0
3,488
15,214
0
22,854
L
Nemesis
JungleKS
Nemesis
9,831
3,036
0
1,121
16,643
10,278
0
1,892
14,751
0
21,617
W
Sun Wukong
KarbosTheDeadOne
Sun Wukong
14,356
1,812
0
3,213
18,502
19,823
0
5,337
12,921
466
24,412
W
Hachiman
Kvitas
Hachiman
28,084
12,881
0
0
5,669
3,089
0
1,236
4,320
0
45,177
L
Zeus
12,426
3,193
0
664
13,587
6,981
0
3,561
10,026
35,086
0
W
14,377
4,023
0
0
15,176
27,066
0
5,358
9,529
30,638
0
L
Ah Muzen Cab
MonsterMunch
Ah Muzen Cab
14,000
7,746
0
2,754
17,745
10,393
0
2,364
15,381
0
33,178
W
Mercury
ThyNiceGuy
Mercury
7,659
1,813
0
220
10,666
6,149
0
3,768
6,751
0
17,097
W
18,599
5,546
0
100
7,493
3,089
0
1,809
5,535
0
44,494
L
6,024
1,048
0
847
19,594
27,210
0
3,528
16,066
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,862
Gold Earned
48,964
195
Minions Killed
174
12
Camps Cleared
3
1,173,176
Distance Traveled
918,821
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,687
881
24
2
0
206,426
0
L
Nemesis
9,390
854
33
3
1
218,346
3
W
Sun Wukong
11,531
1,048
33
3
1
217,122
1
W
Hachiman
11,634
1,058
49
4
1
213,641
0
L
Zeus
9,709
883
38
3
0
148,561
0
W
Kuzenbo
11,023
1,002
26
2
0
224,160
0
L
Ah Muzen Cab
9,784
889
49
4
2
163,332
0
W
Mercury
11,110
1,010
21
2
6
259,694
3
W
Loki
12,564
1,142
66
6
4
258,559
3
L
Ymir
10,394
945
30
3
0
182,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role