Player Matchup

Medusa
Medusa
KeenHeartache33
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,294 Elo+
Solo
Da Ji
Da Ji
ZeroOneZeroOne
Da Ji
Level 86
God Stats
1W - 1L
1,046 SR
Queue Stats
49W - 52L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alavantrya
Ah Muzen Cab
Level 84
God Stats
1W - 4L
1,126 SR
Queue Stats
124W - 109L
1,395 Elo+
Party 1
He Bo
He Bo
perciouz
He Bo
Level 127
God Stats
1W - 2L
1,156 SR
Queue Stats
51W - 46L
1,433 Elo+
Party 1
Atlas
Atlas
xKneeKnockerx
Atlas
Level 27
God Stats
6W - 5L
1,724 SR
Queue Stats
114W - 109L
1,530 Elo+
Solo
Team Averages
Level 70
1,310 SR
1,403 Elo+

VS

Team Averages
Level 36
1,413 SR
1,270 Elo+
Chiron
Chiron
AG4L-_-Dylan
Chiron
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 61L
1,259 Elo+
Solo
Zeus
Zeus
AvalonBurning
Zeus
Level 59
God Stats
0W - 1L
1,317 SR
Queue Stats
53W - 62L
1,352 Elo+
Solo
Nu Wa
Nu Wa
CoolthaKid_07
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 62L
1,281 Elo+
Party 2
Charybdis
Charybdis
LaterzIKM08
Charybdis
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 59L
1,250 Elo+
Party 2
Yu Huang
Yu Huang
itzyopapi_rmi
Yu Huang
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
25W - 64L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
10,144
780
7,896
12,221
5,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 6 / 12
10,851
835
15,687
14,891
7,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
alavantrya
Ah Muzen Cab
19
8 / 2 / 23
11,459
881
17,357
13,910
7,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
perciouz
He Bo
14
6 / 5 / 8
9,803
754
8,325
11,812
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
8 / 2 / 22
12,169
936
10,414
18,050
20,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 7 / 2
8,123
625
7,631
10,802
4,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 7 / 5
9,897
761
12,760
13,319
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 12
8,870
682
11,164
12,523
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LaterzIKM08
Charybdis
12
0 / 9 / 5
7,454
573
6,500
15,905
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
itzyopapi_rmi
Yu Huang
18
6 / 6 / 4
9,593
738
9,138
11,902
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
35
Kills
14
16
Deaths
35
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
7
2
0.43
L
6
7
5
1.21
L
0
6
12
1
W
4
1
16
12
L
Charybdis
LaterzIKM08
Charybdis
0
9
5
0.28
W
9
6
12
2.5
W
Ah Muzen Cab
alavantrya
Ah Muzen Cab
8
2
23
9.75
L
Yu Huang
itzyopapi_rmi
Yu Huang
6
6
4
1.33
W
He Bo
perciouz
He Bo
6
5
8
2
W
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
47,193
70,884
Taken
64,451
44,891
Mitigated
29,268
20,652
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,631
1,645
846
1,029
10,802
4,866
0
2,565
8,217
0
12,695
L
12,760
1,529
970
1,776
13,319
5,990
0
4,067
9,252
24,775
0
L
11,164
2,494
452
1,810
12,523
5,529
343
4,136
8,387
28,355
0
W
7,896
2,243
1,534
2,749
12,221
5,687
1,806
6,202
6,019
0
38,628
L
Charybdis
LaterzIKM08
Charybdis
6,500
2,783
680
1,807
15,905
6,757
0
3,802
12,103
0
10,474
W
15,687
1,992
133
766
14,891
7,330
1,081
6,293
8,598
0
21,711
W
Ah Muzen Cab
alavantrya
Ah Muzen Cab
17,357
7,232
2,277
4,920
13,910
7,021
3,222
6,985
6,925
0
45,065
L
Yu Huang
itzyopapi_rmi
Yu Huang
9,138
847
86
646
11,902
6,126
230
4,169
7,733
18,636
0
W
He Bo
perciouz
He Bo
8,325
104
1,316
2,804
11,812
4,463
572
5,685
6,127
21,020
0
W
10,414
3,942
1,138
3,015
18,050
20,390
679
7,897
10,153
25,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
43,937
170
Minions Killed
117
0
Camps Cleared
0
1,235,236
Distance Traveled
920,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,123
625
13
1
0
127,916
1
L
Zeus
9,897
761
31
2
0
202,393
1
L
Nu Wa
8,870
682
28
2
0
215,766
0
W
Medusa
10,144
780
53
4
0
252,566
0
L
Charybdis
7,454
573
14
1
0
165,927
0
W
Da Ji
10,851
835
13
1
0
236,875
0
W
Ah Muzen Cab
11,459
881
48
4
0
254,491
0
L
Yu Huang
9,593
738
31
2
0
208,842
0
W
He Bo
9,803
754
32
2
0
267,628
0
W
Atlas
12,169
936
24
2
0
223,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role