Player Matchup

Achilles
Achilles
AndyCheech
Achilles
Level 108
God Stats
5W - 6L
1,249 SR
Queue Stats
258W - 331L
1,439 Elo+
Solo
Chaac
Chaac
Azmodei7015
Chaac
Level 143
God Stats
4W - 6L
1,324 SR
Queue Stats
119W - 110L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
DomKageUI
Baron Samedi
Level 99
God Stats
2W - 1L
1,513 SR
Queue Stats
15W - 24L
1,365 Elo+
Party 2
Janus
Janus
ImKazuya-San
Janus
Level 106
God Stats
3W - 1L
1,269 SR
Queue Stats
15W - 19L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
VoTheDeity
Danzaburou
Level 99
God Stats
11W - 5L
1,564 SR
Queue Stats
21W - 26L
1,419 Elo+
Party 2
Team Averages
Level 111
1,384 SR
1,429 Elo+

VS

Team Averages
Level 128
1,589 SR
1,487 Elo+
Thanatos
Thanatos
Estop101
Thanatos
Level 109
God Stats
16W - 9L
1,727 SR
Queue Stats
88W - 86L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
Kazuma003
Erlang Shen
Level 126
God Stats
0W - 3L
1,149 SR
Queue Stats
12W - 17L
1,506 Elo+
Party 1
Izanami
Izanami
OG_ToastedBread
Izanami
Level 127
God Stats
7W - 2L
1,820 SR
Queue Stats
240W - 259L
1,485 Elo+
Solo
Olorun
Olorun
OhNoDontShoot
Olorun
Level 159
God Stats
2W - 1L
1,747 SR
Queue Stats
140W - 144L
1,480 Elo+
Party 1
Ganesha
Ganesha
RunltsD
Ganesha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndyCheech
Achilles
16
2 / 3 / 7
9,551
531
6,401
15,809
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 6
10,995
611
19,419
17,596
9,129
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
DomKageUI
Baron Samedi
13
3 / 4 / 8
8,317
462
6,702
12,081
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 1 / 6
9,507
528
15,649
9,342
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
VoTheDeity
Danzaburou
18
4 / 2 / 2
11,093
616
11,935
13,578
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Estop101
Thanatos
12
3 / 5 / 2
7,865
437
5,632
14,115
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Kazuma003
Erlang Shen
14
2 / 6 / 2
9,407
523
11,485
19,739
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 5 / 3
9,385
521
5,739
14,344
6,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 1
9,052
503
5,952
14,648
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
RunltsD
Ganesha
12
0 / 1 / 7
8,713
484
8,381
14,387
17,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
23
Kills
9
12
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
AndyCheech
Achilles
2
3
7
1.83
W
8
2
6
5.5
W
Baron Samedi
DomKageUI
Baron Samedi
3
4
8
1.75
L
Thanatos
Estop101
Thanatos
3
5
2
0.8
W
6
1
6
9
L
Erlang Shen
Kazuma003
Erlang Shen
2
6
2
0.5
L
1
5
3
0.5
L
3
6
1
0.58
L
Ganesha
RunltsD
Ganesha
0
1
7
3.5
W
Danzaburou
VoTheDeity
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,106
Damage
37,189
68,406
Taken
77,233
33,317
Mitigated
50,770
27,720
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AndyCheech
Achilles
6,401
2,474
0
6,683
15,809
7,427
21
3,709
12,100
0
75,132
W
19,419
6,355
0
7,220
17,596
9,129
2,562
2,246
15,350
0
91,077
W
Baron Samedi
DomKageUI
Baron Samedi
6,702
1,020
701
3,737
12,081
7,674
100
3,687
8,394
38,149
0
L
Thanatos
Estop101
Thanatos
5,632
974
280
7,744
14,115
7,197
0
4,684
9,207
0
38,081
W
15,649
1,116
0
2,005
9,342
3,456
53
4,213
5,129
60,332
0
L
Erlang Shen
Kazuma003
Erlang Shen
11,485
7,160
0
7,944
19,739
12,673
1,350
1,597
18,090
0
54,042
L
5,739
4,250
0
4,452
14,344
6,132
0
2,263
12,049
0
90,888
L
5,952
3,252
314
2,391
14,648
7,269
0
7,257
6,917
59,636
0
L
Ganesha
RunltsD
Ganesha
8,381
508
0
2,258
14,387
17,499
0
5,480
8,619
31,375
0
W
Danzaburou
VoTheDeity
Danzaburou
11,935
5,848
0
7,374
13,578
5,631
3,324
478
13,100
0
96,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
44,422
594
Minions Killed
467
0
Camps Cleared
0
1,715,578
Distance Traveled
1,594,858
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,551
531
137
8
0
367,853
2
W
Chaac
10,995
611
149
8
0
362,898
2
W
Baron Samedi
8,317
462
56
3
0
284,155
2
L
Thanatos
7,865
437
61
3
0
354,992
1
W
Janus
9,507
528
97
5
0
356,000
6
L
Erlang Shen
9,407
523
101
6
0
320,788
0
L
Izanami
9,385
521
175
10
0
280,058
1
L
Olorun
9,052
503
116
6
0
291,494
3
L
Ganesha
8,713
484
14
1
0
347,526
8
W
Danzaburou
11,093
616
155
9
0
344,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role