Player Matchup

Ravana
Ravana
SephirothKefca
Ravana
Level 102
God Stats
5W - 0L
1,805 SR
Queue Stats
80W - 125L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Shootup913
Guan Yu
Level 154
God Stats
6W - 5L
1,427 SR
Queue Stats
508W - 601L
1,485 Elo+
Solo
Scylla
Scylla
bG PHANTOMHOUND
Scylla
Level 93
God Stats
10W - 10L
1,617 SR
Queue Stats
58W - 62L
1,498 Elo+
Solo
Team Averages
Level 116
1,616 SR
1,478 Elo+

VS

Team Averages
Level 54
1,480 SR
1,376 Elo+
Cupid
Cupid
Legitgamer5214
Cupid
Level 48
God Stats
4W - 6L
1,551 SR
Queue Stats
45W - 66L
1,318 Elo+
Party 1
Chaac
Chaac
ScoopityWoopWoop
Chaac
Level 45
God Stats
0W - 1L
1,390 SR
Queue Stats
63W - 86L
1,409 Elo+
Party 1
Yu Huang
Yu Huang
YepItsRapha92
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 169L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
8,638
785
10,888
10,562
7,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Shootup913
Guan Yu
13
3 / 1 / 7
8,504
773
4,995
12,343
9,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 0 / 6
9,531
866
16,541
6,743
2,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,569
688
7,373
10,903
4,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,626
602
4,957
15,751
6,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
YepItsRapha92
Yu Huang
10
1 / 5 / 2
7,116
647
6,277
10,915
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
5
2
0.2
W
3
2
11
4.25
W
Guan Yu
Shootup913
Guan Yu
3
1
7
6.5
L
Yu Huang
YepItsRapha92
Yu Huang
1
5
2
0.4
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,424
Damage
18,607
29,648
Taken
37,569
19,733
Mitigated
15,470
9,207
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,373
5,515
1,808
2,358
10,903
4,715
0
4,098
6,805
0
20,931
L
4,957
669
0
4,487
15,751
6,579
0
7,590
8,161
0
16,481
W
10,888
2,372
0
3,466
10,562
7,985
633
1,616
8,727
0
23,866
W
Guan Yu
Shootup913
Guan Yu
4,995
822
1,454
4,287
12,343
9,038
399
1,731
10,478
0
29,376
L
Yu Huang
YepItsRapha92
Yu Huang
6,277
647
0
330
10,915
4,176
0
5,075
5,840
17,521
0
W
16,541
2,249
0
0
6,743
2,710
434
3,134
3,293
41,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
21,311
133
Minions Killed
90
9
Camps Cleared
2
709,593
Distance Traveled
587,067
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,569
688
39
4
2
196,489
2
L
Chaac
6,626
602
20
2
0
201,798
1
W
Ravana
8,638
785
31
3
1
219,322
1
W
Guan Yu
8,504
773
45
4
5
260,283
4
L
Yu Huang
7,116
647
31
3
0
188,780
0
W
Scylla
9,531
866
57
5
3
229,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role