Player Matchup

Achilles
Achilles
Nigrum_Caetus
Achilles
Level 154
God Stats
10W - 7L
1,638 SR
Queue Stats
227W - 160L
1,615 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sonotanu
Tsukuyomi
Level 100
God Stats
35W - 14L
1,568 SR
Queue Stats
251W - 197L
1,628 Elo+
Party 2
Yemoja
Yemoja
TDHG
Yemoja
Level 16
God Stats
12W - 3L
1,781 SR
Queue Stats
28W - 13L
1,645 Elo+
Party 2
Team Averages
Level 90
1,662 SR
1,629 Elo+

VS

Team Averages
Level 59
1,398 SR
1,473 Elo+
Merlin
Merlin
DiabectDieu
Merlin
Level 41
God Stats
2W - 3L
1,391 SR
Queue Stats
157W - 166L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
HippieHiei
Gilgamesh
Level 27
God Stats
2W - 2L
1,301 SR
Queue Stats
26W - 27L
1,432 Elo+
Party 1
Cupid
Cupid
Jigkiro
Cupid
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 261L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nigrum_Caetus
Achilles
17
6 / 2 / 5
13,149
692
14,603
26,106
34,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Sonotanu
Tsukuyomi
19
6 / 5 / 6
14,366
756
24,761
23,992
12,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
TDHG
Yemoja
16
1 / 2 / 8
12,100
637
1,878
15,613
10,792
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 4 / 5
12,101
637
24,418
19,764
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HippieHiei
Gilgamesh
8
0 / 2 / 1
9,442
497
1,115
3,291
1,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Jigkiro
Cupid
19
5 / 7 / 3
13,382
704
13,174
25,335
10,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
7
9
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
5
1.13
L
Gilgamesh
HippieHiei
Gilgamesh
0
2
1
0.25
L
Cupid
Jigkiro
Cupid
5
7
3
0.93
W
Achilles
Nigrum_Caetus
Achilles
6
2
5
4.25
W
Tsukuyomi
Sonotanu
Tsukuyomi
6
5
6
1.8
W
Yemoja
TDHG
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
38,707
65,711
Taken
48,390
57,748
Mitigated
20,592
25,583
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
24,418
599
329
2,848
19,764
7,987
0
479
18,853
70,605
0
L
Gilgamesh
HippieHiei
Gilgamesh
1,115
268
187
285
3,291
1,907
0
279
2,936
0
2,479
L
Cupid
Jigkiro
Cupid
13,174
10,174
1,880
7,760
25,335
10,698
0
1,545
23,336
0
57,501
W
Achilles
Nigrum_Caetus
Achilles
14,603
3,694
305
9,864
26,106
34,122
1,062
8,296
17,810
0
35,297
W
Tsukuyomi
Sonotanu
Tsukuyomi
24,761
6,477
0
4,437
23,992
12,834
1,191
7,158
16,834
0
97,620
W
Yemoja
TDHG
Yemoja
1,878
467
7,207
3,770
15,613
10,792
1,114
9,421
6,192
10,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
34,925
197
Minions Killed
157
10
Camps Cleared
4
978,697
Distance Traveled
661,245
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,101
637
66
3
2
286,317
0
L
Gilgamesh
9,442
497
9
0
1
74,247
1
L
Cupid
13,382
704
82
4
1
300,681
5
W
Achilles
13,149
692
41
2
2
337,716
1
W
Tsukuyomi
14,366
756
138
7
8
322,644
2
W
Yemoja
12,100
637
18
1
0
318,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role