Player Matchup

Gilgamesh
Gilgamesh
Koie612
Gilgamesh
Level 74
God Stats
14W - 24L
1,432 SR
Queue Stats
173W - 179L
1,464 Elo+
Party 2
Janus
Janus
nails78990
Janus
Level 107
God Stats
4W - 10L
1,322 SR
Queue Stats
179W - 158L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
q-bert13
Jormungandr
Level 97
God Stats
9W - 6L
1,526 SR
Queue Stats
78W - 96L
1,344 Elo+
Party 2
Team Averages
Level 93
1,426 SR
1,434 Elo+

VS

Team Averages
Level 61
1,438 SR
1,256 Elo+
Pele
Pele
Cvck42
Pele
Level 17
God Stats
10W - 17L
1,289 SR
Queue Stats
159W - 208L
1,172 Elo+
Party 1
Anubis
Anubis
SqueegeeMe
Anubis
Level 59
God Stats
24W - 19L
1,524 SR
Queue Stats
41W - 48L
1,445 Elo+
Solo
Geb
Geb
rundatrapallday
Geb
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 129L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Koie612
Gilgamesh
14
1 / 2 / 10
9,271
662
5,882
9,228
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
17
12 / 1 / 4
11,422
816
17,518
9,231
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
q-bert13
Jormungandr
15
3 / 1 / 11
11,095
793
9,020
12,657
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cvck42
Pele
12
1 / 7 / 0
8,256
590
5,438
16,653
11,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SqueegeeMe
Anubis
13
3 / 5 / 0
8,737
624
8,765
10,244
6,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
7,955
568
5,398
12,842
13,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
4
4
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
Cvck42
Pele
1
7
0
0.14
W
Gilgamesh
Koie612
Gilgamesh
1
2
10
3
L
Anubis
SqueegeeMe
Anubis
3
5
0
0.6
W
Janus
12
1
4
14
W
Jormungandr
q-bert13
Jormungandr
3
1
11
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
19,601
31,116
Taken
39,739
27,006
Mitigated
30,830
7,394
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cvck42
Pele
5,438
678
0
499
16,653
11,365
0
11,327
4,886
0
27,207
W
Gilgamesh
Koie612
Gilgamesh
5,882
1,360
679
667
9,228
8,714
441
3,820
5,408
94
17,082
L
Anubis
SqueegeeMe
Anubis
8,765
1,013
0
2,067
10,244
6,459
0
6,350
3,708
33,840
0
W
Janus
17,518
2,655
142
3,309
9,231
3,932
1,235
3,661
5,570
61,546
0
W
Jormungandr
q-bert13
Jormungandr
9,020
3,096
161
2,436
12,657
14,360
452
7,167
5,490
29,010
0
L
5,398
925
0
0
12,842
13,006
0
8,380
4,346
15,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
24,948
165
Minions Killed
116
9
Camps Cleared
3
768,306
Distance Traveled
660,376
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,256
590
44
3
1
233,178
1
W
Gilgamesh
9,271
662
23
2
1
266,819
2
L
Anubis
8,737
624
54
4
2
204,552
3
W
Janus
11,422
816
112
8
7
254,194
1
W
Jormungandr
11,095
793
30
2
1
247,293
5
L
Geb
7,955
568
18
1
0
222,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role