Player Matchup

Fenrir
Fenrir
Silver I
BigPrice24
Fenrir
Silver I
Level 144
God Stats
0W - 1L
1,726 SR
Queue Stats
10W - 17L
1,636 MMR
Solo
Ullr
Ullr
Gold III
HavenSenpai
Ullr
Gold III
Level 145
God Stats
0W - 1L
1,601 SR
Queue Stats
8W - 6L
1,669 MMR
Party 2
Janus
Janus
Gold IV
NardoTooWicked
Janus
Gold IV
Level 132
God Stats
0W - 2L
1,546 SR
Queue Stats
10W - 14L
1,553 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,624 SR
1,619 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,433 SR
1,637 MMR
Bacchus
Bacchus
Gold IV
AlkapwnedU
Bacchus
Gold IV
Level 148
God Stats
15W - 18L
1,091 SR
Queue Stats
172W - 198L
1,465 MMR
Solo
Sol
Sol
Platinum III
Killer Hawk 88
Sol
Platinum III
Level 158
God Stats
27W - 32L
1,576 SR
Queue Stats
322W - 336L
1,696 MMR
Party 1
Achilles
Achilles
Platinum I
MRWILSON931
Achilles
Platinum I
Level 156
God Stats
133W - 108L
1,633 SR
Queue Stats
199W - 215L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigPrice24
Fenrir
9
0 / 2 / 0
7,774
518
2,298
7,954
4,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 2
9,740
649
8,288
15,083
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 0
10,095
673
14,015
11,745
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
MedusaBaron SamediThothAresAtlas

VS

Bans
Ah Muzen CabCabrakanSobekHerculesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlkapwnedU
Bacchus
16
2 / 1 / 6
11,439
763
8,263
15,493
22,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 1 / 3
9,463
631
8,463
12,250
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MRWILSON931
Achilles
16
6 / 2 / 3
11,106
740
15,653
17,810
21,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
9
9
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlkapwnedU
Bacchus
2
1
6
5
L
Fenrir
BigPrice24
Fenrir
0
2
0
0
L
1
4
2
0.5
W
1
1
3
2.5
W
Achilles
MRWILSON931
Achilles
6
2
3
3.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
32,379
34,782
Taken
45,553
18,341
Mitigated
49,911
5,574
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlkapwnedU
Bacchus
8,263
484
0
3,205
15,493
22,111
518
4,531
10,528
26,957
0
L
Fenrir
BigPrice24
Fenrir
2,298
563
0
2,368
7,954
4,449
0
4,213
3,568
0
8,450
L
8,288
3,467
0
1,960
15,083
7,194
0
5,964
8,621
0
36,504
W
8,463
2,563
0
5,665
12,250
6,066
619
3,742
8,258
47,102
5,518
W
Achilles
MRWILSON931
Achilles
15,653
3,208
0
6,882
17,810
21,734
1,224
5,095
12,313
0
40,416
L
14,015
1,434
0
1,246
11,745
6,698
0
6,129
5,374
41,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
32,008
154
Minions Killed
156
5
Camps Cleared
7
621,883
Distance Traveled
841,501
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,439
763
30
2
1
297,014
0
L
Fenrir
7,774
518
11
1
1
131,829
3
L
Ullr
9,740
649
72
5
3
226,970
1
W
Sol
9,463
631
77
5
5
260,446
0
W
Achilles
11,106
740
49
3
1
284,041
4
L
Janus
10,095
673
71
5
1
263,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role