Player Matchup

Neith
Neith
Doril75
Neith
Level 86
God Stats
2W - 2L
1,793 SR
Queue Stats
110W - 118L
1,462 Elo+
Party 1
Ganesha
Ganesha
Gothamsknight22
Ganesha
Level 53
God Stats
0W - 3L
1,274 SR
Queue Stats
11W - 13L
1,564 Elo+
Solo
Kukulkan
Kukulkan
RdmdSystem
Kukulkan
Level 48
God Stats
2W - 3L
1,475 SR
Queue Stats
9W - 15L
1,436 Elo+
Solo
Lancelot
Lancelot
andemus
Lancelot
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,216 Elo+
Party 1
Ra
Ra
darkwinx
Ra
Level 60
God Stats
2W - 3L
1,281 SR
Queue Stats
42W - 41L
1,486 Elo+
Solo
Team Averages
Level 51
1,464 SR
1,433 Elo+

VS

Team Averages
Level 70
1,542 SR
1,460 Elo+
Shiva
Shiva
BlaqueNemesis
Shiva
Level 107
God Stats
69W - 59L
1,450 SR
Queue Stats
447W - 516L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
DZAintesa
Guan Yu
Level 37
God Stats
5W - 4L
1,669 SR
Queue Stats
185W - 199L
1,397 Elo+
Solo
Hades
Hades
JamNutz14
Hades
Level 59
God Stats
12W - 4L
1,591 SR
Queue Stats
75W - 96L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
MOAKEY
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,543 Elo+
Solo
Bacchus
Bacchus
ghostkiller183
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doril75
Neith
17
1 / 2 / 3
11,574
965
16,520
17,506
8,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 4
11,083
924
8,504
29,546
32,223
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
RdmdSystem
Kukulkan
17
0 / 2 / 3
10,942
912
15,426
12,056
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
andemus
Lancelot
17
1 / 10 / 3
11,545
962
16,929
28,823
12,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 1
11,676
973
18,316
15,073
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

119

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 19
12,621
1,052
24,286
18,894
25,788
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
DZAintesa
Guan Yu
19
4 / 2 / 13
12,516
1,043
15,226
21,913
24,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
JamNutz14
Hades
19
10 / 0 / 8
13,580
1,132
23,411
13,587
8,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
MOAKEY
Hun Batz
19
4 / 1 / 13
12,474
1,040
16,978
14,314
7,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 0 / 15
12,726
1,061
19,026
16,180
27,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
93
4
Kills
25
25
Deaths
4
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
2
1
19
11.5
W
Guan Yu
DZAintesa
Guan Yu
4
2
13
5.25
L
Neith
Doril75
Neith
1
2
3
1.25
L
0
6
4
0.33
W
Hades
JamNutz14
Hades
10
0
8
14
W
Hun Batz
MOAKEY
Hun Batz
4
1
13
10.5
L
Kukulkan
RdmdSystem
Kukulkan
0
2
3
0.75
L
Lancelot
andemus
Lancelot
1
10
3
0.25
L
2
5
1
0.5
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,695
Damage
98,927
103,004
Taken
84,888
67,672
Mitigated
93,645
6,171
Healing
20,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,286
1,641
510
780
18,894
25,788
0
8,496
10,398
0
54,349
W
Guan Yu
DZAintesa
Guan Yu
15,226
1,608
3,565
6,296
21,913
24,885
0
10,404
11,509
1,180
27,302
L
Neith
Doril75
Neith
16,520
8,136
0
3,030
17,506
8,581
0
8,559
8,947
0
38,472
L
8,504
740
0
405
29,546
32,223
0
10,263
19,283
20,345
0
W
Hades
JamNutz14
Hades
23,411
1,018
2,093
4,867
13,587
8,759
0
8,646
4,941
46,287
0
W
Hun Batz
MOAKEY
Hun Batz
16,978
4,036
307
2,146
14,314
7,099
0
7,439
6,875
0
42,284
L
Kukulkan
RdmdSystem
Kukulkan
15,426
2,573
0
0
12,056
6,069
0
6,196
5,860
35,975
0
L
Lancelot
andemus
Lancelot
16,929
2,568
0
481
28,823
12,812
0
12,027
16,796
0
31,864
L
18,316
312
1,739
516
15,073
7,987
0
5,839
9,234
54,870
0
W
19,026
1,588
61
267
16,180
27,114
0
7,261
8,919
28,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
63,917
234
Minions Killed
239
7
Camps Cleared
7
1,097,030
Distance Traveled
1,229,643
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,621
1,052
48
4
2
260,951
1
W
Guan Yu
12,516
1,043
28
2
2
255,207
3
L
Neith
11,574
965
49
4
2
192,373
1
L
Ganesha
11,083
924
0
0
0
214,522
0
W
Hades
13,580
1,132
53
4
2
244,954
0
W
Hun Batz
12,474
1,040
86
7
1
242,603
0
L
Kukulkan
10,942
912
59
5
0
195,561
0
L
Lancelot
11,545
962
39
3
5
250,404
1
L
Ra
11,676
973
87
7
0
244,170
0
W
Bacchus
12,726
1,061
24
2
0
225,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role