Player Matchup

Agni
Agni
Element16
Agni
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,203 Elo+
Party 1
Nemesis
Nemesis
Estao
Nemesis
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 1
Achilles
Achilles
Falaweed
Achilles
Level 124
God Stats
11W - 17L
1,149 SR
Queue Stats
162W - 172L
1,483 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,378 Elo+

VS

Team Averages
Level 113
1,530 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iRyanB
Danzaburou
Level 91
God Stats
5W - 4L
1,587 SR
Queue Stats
371W - 435L
1,405 Elo+
Solo
Ne Zha
Ne Zha
xBeerbear
Ne Zha
Level 129
God Stats
23W - 19L
1,502 SR
Queue Stats
244W - 240L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 8 / 4
9,851
579
7,522
15,172
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Estao
Nemesis
14
1 / 9 / 5
10,573
622
8,138
20,171
13,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Falaweed
Achilles
17
6 / 1 / 0
11,188
658
15,743
25,546
41,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 1 / 12
12,571
739
18,310
12,299
10,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iRyanB
Danzaburou
16
1 / 4 / 9
11,238
661
12,247
14,054
7,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
xBeerbear
Ne Zha
19
12 / 2 / 5
14,827
872
21,879
21,787
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
18
18
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
12
11
L
Agni
0
8
4
0.25
L
Nemesis
Estao
Nemesis
1
9
5
0.39
L
Achilles
Falaweed
Achilles
6
1
0
6
W
Danzaburou
iRyanB
Danzaburou
1
4
9
1.38
W
Ne Zha
xBeerbear
Ne Zha
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,403
Damage
52,436
60,889
Taken
48,140
61,561
Mitigated
41,697
6,128
Healing
16,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,310
1,526
0
6,509
12,299
10,872
574
2,253
10,046
48,193
0
L
Agni
7,522
504
0
500
15,172
6,432
0
3,421
11,751
40,740
0
L
Nemesis
Estao
Nemesis
8,138
2,187
210
1,579
20,171
13,185
0
6,801
13,370
0
26,721
L
Achilles
Falaweed
Achilles
15,743
2,871
341
3,498
25,546
41,944
0
8,333
17,213
0
35,817
W
Danzaburou
iRyanB
Danzaburou
12,247
4,403
0
3,609
14,054
7,408
1,178
3,003
11,051
0
65,159
W
Ne Zha
xBeerbear
Ne Zha
21,879
6,171
0
6,630
21,787
23,417
407
2,774
19,013
0
47,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
38,636
158
Minions Killed
200
4
Camps Cleared
10
887,618
Distance Traveled
917,795
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,571
739
70
4
4
305,888
0
L
Agni
9,851
579
68
4
0
238,705
0
L
Nemesis
10,573
622
41
2
2
297,120
0
L
Achilles
11,188
658
49
3
2
351,793
1
W
Danzaburou
11,238
661
94
6
5
289,940
0
W
Ne Zha
14,827
872
36
2
1
321,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role