Player Matchup

Hel
Hel
Cheergirl46
Hel
Level 113
God Stats
18W - 8L
1,459 SR
Queue Stats
266W - 203L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
CloakingMocha75
Jormungandr
Level 122
God Stats
36W - 27L
1,648 SR
Queue Stats
411W - 359L
1,569 Elo+
Party 2
Nu Wa
Nu Wa
Red0ctane
Nu Wa
Level 108
God Stats
3W - 4L
1,581 SR
Queue Stats
13W - 26L
1,693 Elo+
Party 1
Heimdallr
Heimdallr
webbyninja
Heimdallr
Level 140
God Stats
2W - 1L
1,932 SR
Queue Stats
103W - 102L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
wizzywizard
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,496 Elo+
Solo
Team Averages
Level 128
1,624 SR
1,570 Elo+

VS

Team Averages
Level 108
1,535 SR
1,634 Elo+
Gilgamesh
Gilgamesh
Darkenade
Gilgamesh
Level 156
God Stats
4W - 10L
1,401 SR
Queue Stats
151W - 135L
1,586 Elo+
Party 3
Poseidon
Poseidon
Nuck Chorris
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 3
Danzaburou
Danzaburou
SaintSalient
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,626 Elo+
Party 3
Artio
Artio
connor187killer
Artio
Level 138
God Stats
5W - 3L
1,609 SR
Queue Stats
44W - 37L
1,608 Elo+
Party 3
Thanatos
Thanatos
withmyprayers69
Thanatos
Level 145
God Stats
37W - 33L
1,665 SR
Queue Stats
139W - 108L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
8,431
843
7,191
6,079
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CloakingMocha75
Jormungandr
15
4 / 0 / 12
8,329
833
13,450
10,376
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Red0ctane
Nu Wa
16
6 / 1 / 9
8,731
873
9,612
6,935
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
webbyninja
Heimdallr
15
8 / 4 / 11
9,000
900
14,567
12,759
6,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
wizzywizard
Gilgamesh
15
1 / 1 / 11
7,946
795
5,155
9,853
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkenade
Gilgamesh
14
3 / 5 / 1
7,743
774
10,217
16,013
7,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Nuck Chorris
Poseidon
12
0 / 7 / 3
6,828
683
3,832
9,198
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SaintSalient
Danzaburou
14
1 / 3 / 3
7,754
775
5,825
10,091
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 2
7,713
771
7,825
14,509
5,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
14
1 / 4 / 1
7,557
756
5,373
10,336
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
22
Kills
6
6
Deaths
22
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Jormungandr
CloakingMocha75
Jormungandr
4
0
12
10
L
Gilgamesh
Darkenade
Gilgamesh
3
5
1
0.7
L
Poseidon
Nuck Chorris
Poseidon
0
7
3
0.21
W
Nu Wa
Red0ctane
Nu Wa
6
1
9
10.5
L
Danzaburou
SaintSalient
Danzaburou
1
3
3
0.83
L
1
3
2
0.67
W
Heimdallr
webbyninja
Heimdallr
8
4
11
3.38
L
Thanatos
1
4
1
0.38
W
Gilgamesh
wizzywizard
Gilgamesh
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,975
Damage
33,072
46,002
Taken
60,147
25,550
Mitigated
27,332
14,431
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
802
5,273
3,800
6,079
2,622
169
1,811
4,233
34,505
0
W
Jormungandr
CloakingMocha75
Jormungandr
13,450
4,055
0
1,058
10,376
7,138
9
2,848
7,310
30,769
0
L
Gilgamesh
Darkenade
Gilgamesh
10,217
2,208
0
1,330
16,013
7,874
24
7,556
8,319
0
20,480
L
Poseidon
Nuck Chorris
Poseidon
3,832
391
0
0
9,198
3,497
0
4,312
4,748
15,939
0
W
Nu Wa
Red0ctane
Nu Wa
9,612
2,623
51
642
6,935
2,701
74
3,327
3,608
20,896
0
L
Danzaburou
SaintSalient
Danzaburou
5,825
1,406
0
1,459
10,091
4,715
0
3,271
6,614
0
28,145
L
7,825
412
633
4,784
14,509
5,825
0
9,004
5,387
24,356
0
W
Heimdallr
webbyninja
Heimdallr
14,567
6,288
459
1,343
12,759
6,090
32
2,631
10,019
0
27,712
L
Thanatos
5,373
1,217
0
4,602
10,336
5,421
0
5,235
4,826
0
23,459
W
Gilgamesh
wizzywizard
Gilgamesh
5,155
1,240
0
1,805
9,853
6,999
737
1,040
8,715
0
24,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
37,595
210
Minions Killed
187
0
Camps Cleared
0
1,055,530
Distance Traveled
1,149,131
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,431
843
63
6
0
206,257
1
W
Jormungandr
8,329
833
44
4
0
218,322
0
L
Gilgamesh
7,743
774
20
2
0
258,764
4
L
Poseidon
6,828
683
17
2
0
193,173
0
W
Nu Wa
8,731
873
35
4
0
213,371
0
L
Danzaburou
7,754
775
67
7
0
212,290
1
L
Artio
7,713
771
48
5
0
259,472
0
W
Heimdallr
9,000
900
27
3
0
189,169
2
L
Thanatos
7,557
756
35
4
0
225,432
1
W
Gilgamesh
7,946
795
41
4
0
228,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role