Player Matchup

Cthulhu
Cthulhu
ADELGAN_BARADACH
Cthulhu
Level 87
God Stats
3W - 4L
1,518 SR
Queue Stats
51W - 50L
1,464 Elo+
Solo
Chronos
Chronos
Bengydude
Chronos
Level 129
God Stats
2W - 2L
1,800 SR
Queue Stats
329W - 266L
1,572 Elo+
Party 2
Nike
Nike
COCOLIKISI
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,224 Elo+
Solo
Mercury
Mercury
KillKoma
Mercury
Level 129
God Stats
2W - 3L
1,337 SR
Queue Stats
230W - 191L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
MegaPegasu
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 109L
1,598 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,487 Elo+

VS

Team Averages
Level 98
1,474 SR
1,443 Elo+
Hades
Hades
Chief7Kemosabe
Hades
Level 61
God Stats
4W - 4L
1,161 SR
Queue Stats
77W - 89L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
CosmicMerkin
Cu Chulainn
Level 109
God Stats
20W - 32L
1,386 SR
Queue Stats
367W - 424L
1,420 Elo+
Solo
Xing Tian
Xing Tian
DazedReptar
Xing Tian
Level 128
God Stats
2W - 0L
1,673 SR
Queue Stats
45W - 57L
1,424 Elo+
Party 1
Cupid
Cupid
MF2Trees69
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,356 Elo+
Party 1
Loki
Loki
Monstergamer1015
Loki
Level 87
God Stats
50W - 33L
1,651 SR
Queue Stats
76W - 65L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,984
598
283
1,755
968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos
Bengydude
Chronos
16
2 / 0 / 1
8,343
834
9,997
9,058
4,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 5 / 2
6,649
665
7,322
11,085
6,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
KillKoma
Mercury
13
1 / 5 / 1
6,881
688
3,510
9,044
4,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
13
0 / 3 / 4
7,144
714
9,170
7,033
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,345
735
6,297
6,646
3,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
CosmicMerkin
Cu Chulainn
14
1 / 1 / 2
7,209
721
7,578
10,326
7,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
DazedReptar
Xing Tian
13
2 / 1 / 8
7,697
770
5,069
13,187
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
14
1 / 2 / 8
7,309
731
4,814
6,420
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 0 / 2
8,223
822
6,967
8,160
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Chronos
Bengydude
Chronos
2
0
1
2.5
L
2
5
2
0.6
W
2
1
4
4
W
Cu Chulainn
CosmicMerkin
Cu Chulainn
1
1
2
2
W
Xing Tian
DazedReptar
Xing Tian
2
1
8
6
L
Mercury
KillKoma
Mercury
1
5
1
0.3
W
Cupid
1
2
8
2.5
L
Nu Wa
0
3
4
0.67
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
30,725
37,975
Taken
44,739
19,039
Mitigated
28,038
6,121
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
283
61
96
272
1,755
968
0
438
1,317
3,316
0
L
Chronos
Bengydude
Chronos
9,997
4,392
0
4,301
9,058
4,608
0
2,093
6,965
46,162
0
L
7,322
724
163
614
11,085
6,668
60
5,124
5,961
388
10,450
W
6,297
446
608
2,131
6,646
3,760
380
2,555
3,945
22,945
0
W
Cu Chulainn
CosmicMerkin
Cu Chulainn
7,578
814
0
1,412
10,326
7,698
0
5,641
4,455
0
27,188
W
Xing Tian
DazedReptar
Xing Tian
5,069
659
0
401
13,187
10,822
72
4,513
8,450
13,250
0
L
Mercury
KillKoma
Mercury
3,510
1,135
0
350
9,044
4,028
0
2,202
6,842
0
17,133
W
Cupid
4,814
2,670
974
1,026
6,420
2,371
198
2,924
3,308
0
23,927
L
Nu Wa
9,170
2,810
0
325
7,033
2,767
135
1,509
5,524
28,261
0
W
6,967
1,468
0
3,250
8,160
3,387
320
3,236
4,818
0
29,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
37,783
188
Minions Killed
200
0
Camps Cleared
0
879,366
Distance Traveled
1,024,247
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,984
598
7
1
0
49,155
1
L
Chronos
8,343
834
95
10
0
210,748
2
L
Nike
6,649
665
9
1
0
210,381
4
W
Hades
7,345
735
39
4
0
203,025
1
W
Cu Chulainn
7,209
721
42
4
0
216,884
3
W
Xing Tian
7,697
770
11
1
0
183,543
1
L
Mercury
6,881
688
29
3
0
219,959
2
W
Cupid
7,309
731
61
6
0
194,896
0
L
Nu Wa
7,144
714
48
5
0
189,123
0
W
Loki
8,223
822
47
5
0
225,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role