Player Matchup

Ao Kuang
Ao Kuang
EduardoUB
Ao Kuang
Level 156
God Stats
18W - 19L
1,595 SR
Queue Stats
202W - 190L
1,560 Elo+
Solo
Charybdis
Charybdis
MedicalSoftlock
Charybdis
Level 153
God Stats
15W - 15L
1,490 SR
Queue Stats
203W - 168L
1,585 Elo+
Party 2
Cerberus
Cerberus
Rising Bean
Cerberus
Level 125
God Stats
22W - 14L
1,584 SR
Queue Stats
295W - 324L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
TYE IS KING
Baba Yaga
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 56L
1,472 Elo+
Solo
Heimdallr
Heimdallr
TheAbyssInASkull
Heimdallr
Level 154
God Stats
21W - 8L
1,573 SR
Queue Stats
209W - 170L
1,585 Elo+
Party 2
Team Averages
Level 145
1,549 SR
1,549 Elo+

VS

Team Averages
Level 147
1,526 SR
1,491 Elo+
Gilgamesh
Gilgamesh
DabSwagShadows
Gilgamesh
Level 159
God Stats
5W - 3L
1,670 SR
Queue Stats
49W - 39L
1,491 Elo+
Party 1
Horus
Horus
HG-Caveman
Horus
Level 108
God Stats
1W - 2L
1,243 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 1
Odin
Odin
Imoogi-
Odin
Level 160
God Stats
0W - 2L
1,343 SR
Queue Stats
26W - 22L
1,532 Elo+
Party 1
Achilles
Achilles
MizMelancholy
Achilles
Level 157
God Stats
7W - 2L
1,942 SR
Queue Stats
59W - 61L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
NightmareWolf-TD
Amaterasu
Level 149
God Stats
1W - 4L
1,434 SR
Queue Stats
29W - 25L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EduardoUB
Ao Kuang
19
12 / 1 / 12
13,560
1,130
33,262
20,726
14,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MedicalSoftlock
Charybdis
18
5 / 0 / 12
12,822
1,069
36,714
8,214
4,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Rising Bean
Cerberus
19
0 / 0 / 22
11,863
989
17,280
14,098
17,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
TYE IS KING
Baba Yaga
18
8 / 2 / 10
12,612
1,051
29,784
8,126
4,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
19
3 / 1 / 19
13,500
1,125
19,947
10,300
16,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

279

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DabSwagShadows
Gilgamesh
16
1 / 7 / 3
11,155
930
15,152
36,179
29,066
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
16
0 / 10 / 2
10,949
912
8,260
29,480
35,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
Imoogi-
Odin
16
1 / 3 / 2
10,920
910
8,278
21,843
25,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
MizMelancholy
Achilles
16
2 / 2 / 2
11,376
948
15,735
22,583
24,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
16
0 / 6 / 2
10,574
881
8,937
35,848
27,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
15
28
Kills
4
4
Deaths
28
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DabSwagShadows
Gilgamesh
1
7
3
0.36
W
Ao Kuang
EduardoUB
Ao Kuang
12
1
12
18
L
Horus
0
10
2
0.1
L
Odin
Imoogi-
Odin
1
3
2
0.67
W
Charybdis
MedicalSoftlock
Charybdis
5
0
12
11
L
Achilles
MizMelancholy
Achilles
2
2
2
1.5
L
Amaterasu
0
6
2
0.17
W
Cerberus
Rising Bean
Cerberus
0
0
22
11
W
Baba Yaga
TYE IS KING
Baba Yaga
8
2
10
6.5
W
Heimdallr
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,987
Damage
56,362
61,464
Taken
145,933
58,074
Mitigated
141,657
25,118
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DabSwagShadows
Gilgamesh
15,152
3,935
557
616
36,179
29,066
0
17,698
17,613
0
37,051
W
Ao Kuang
EduardoUB
Ao Kuang
33,262
11,658
0
11,946
20,726
14,895
0
0
20,452
49,458
5,553
L
Horus
8,260
4,714
267
1,936
29,480
35,685
0
14,985
14,321
0
37,865
L
Odin
Imoogi-
Odin
8,278
1,250
0
24
21,843
25,195
0
13,238
8,116
0
15,900
W
Charybdis
MedicalSoftlock
Charybdis
36,714
22,392
0
3,736
8,214
4,299
0
65
8,120
0
69,791
L
Achilles
MizMelancholy
Achilles
15,735
4,804
0
1,782
22,583
24,455
0
11,559
10,661
160
34,658
L
Amaterasu
8,937
4,493
881
7,674
35,848
27,256
0
19,020
16,828
0
13,743
W
Cerberus
Rising Bean
Cerberus
17,280
1,932
0
5,317
14,098
17,595
0
50
13,660
35,592
0
W
Baba Yaga
TYE IS KING
Baba Yaga
29,784
1,645
481
2,034
8,126
4,364
0
0
8,097
43,269
0
W
Heimdallr
19,947
6,293
0
1,604
10,300
16,921
0
45
10,013
0
30,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,357
Gold Earned
54,974
255
Minions Killed
179
12
Camps Cleared
4
1,096,018
Distance Traveled
1,343,055
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,155
930
54
5
0
266,937
7
W
Ao Kuang
13,560
1,130
50
4
7
221,953
1
L
Horus
10,949
912
79
7
3
221,805
0
L
Odin
10,920
910
13
1
0
246,854
1
W
Charybdis
12,822
1,069
91
8
4
210,965
2
L
Achilles
11,376
948
25
2
0
315,885
0
L
Amaterasu
10,574
881
8
1
1
291,574
0
W
Cerberus
11,863
989
54
5
0
233,866
0
W
Baba Yaga
12,612
1,051
34
3
1
211,211
4
W
Heimdallr
13,500
1,125
26
2
0
218,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role