Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Waffeltragen
Zhong Kui
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,549 Elo+
Solo
Sol
Sol
XaserCronos
Sol
Level 120
God Stats
4W - 3L
2,031 SR
Queue Stats
239W - 255L
1,482 Elo+
Solo
Chang'e
Chang'e
tom_tom0157
Chang'e
Level 142
God Stats
8W - 4L
1,944 SR
Queue Stats
322W - 321L
1,550 Elo+
Solo
Neith
Neith
Кадзуто
Neith
Level 127
God Stats
5W - 10L
1,321 SR
Queue Stats
319W - 322L
1,563 Elo+
Solo
Team Averages
Level 130
1,659 SR
1,529 Elo+

VS

Team Averages
Level 108
1,558 SR
1,606 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
C_ur_dead_2
Pele
Level 125
God Stats
2W - 2L
1,791 SR
Queue Stats
205W - 205L
1,516 Elo+
Solo
Terra
Terra
Moepegal
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,709 Elo+
Party 1
Atlas
Atlas
Piepsegal
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,597 Elo+
Party 1
Hera
Hera
schmoerlegal
Hera
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 5 / 13
12,223
643
29,515
18,597
8,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Waffeltragen
Zhong Kui
18
4 / 8 / 10
11,024
580
20,095
25,307
17,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 6 / 11
11,043
581
15,470
20,673
9,185
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
tom_tom0157
Chang'e
18
2 / 7 / 11
10,702
563
10,623
22,991
10,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 2 / 10
11,854
624
30,002
18,180
9,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
3 / 5 / 10
12,087
636
12,773
13,879
9,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 5 / 11
14,782
778
23,566
32,907
24,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
Moepegal
Terra
20
0 / 1 / 25
13,241
697
9,390
28,910
45,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Atlas
Piepsegal
Atlas
19
2 / 3 / 21
13,005
684
22,039
30,532
43,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
11 / 4 / 11
14,086
741
32,385
21,244
15,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
106
18
Kills
28
28
Deaths
18
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
13
2.1
W
Eset
 
Eset
3
5
10
1.6
W
12
5
11
3.5
W
Terra
Moepegal
Terra
0
1
25
12.5
W
Atlas
Piepsegal
Atlas
2
3
21
4.17
L
Zhong Kui
Waffeltragen
Zhong Kui
4
8
10
1.13
L
3
6
11
1.42
W
11
4
11
4.13
L
Chang'e
tom_tom0157
Chang'e
2
7
11
1.07
L
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,705
Damage
100,153
105,748
Taken
127,472
54,830
Mitigated
139,079
44,720
Healing
64,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
29,515
6,132
1,291
2,221
18,597
8,401
330
13,464
5,133
0
63,580
W
Eset
 
Eset
12,773
552
5,120
1,659
13,879
9,539
2,732
6,105
7,774
29,883
0
W
23,566
2,488
1,727
10,223
32,907
24,426
1,093
12,095
20,812
0
64,450
W
Terra
Moepegal
Terra
9,390
903
22,742
14,392
28,910
45,782
893
10,989
17,921
17,229
0
W
Atlas
Piepsegal
Atlas
22,039
7,187
986
3,153
30,532
43,627
939
9,798
20,734
34,569
0
L
Zhong Kui
Waffeltragen
Zhong Kui
20,095
424
333
4,766
25,307
17,982
22
16,937
8,370
35,641
0
L
15,470
2,809
1,735
5,266
20,673
9,185
430
16,357
4,316
31,858
0
W
32,385
5,212
2,955
1,563
21,244
15,705
2,486
7,201
14,043
60,839
0
L
Chang'e
tom_tom0157
Chang'e
10,623
285
11,774
6,089
22,991
10,106
38
18,670
4,321
21,006
0
L
30,002
7,235
3,072
8,173
18,180
9,156
0
11,159
7,021
0
53,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
67,201
189
Minions Killed
206
0
Camps Cleared
0
1,527,367
Distance Traveled
1,742,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,223
643
63
3
0
312,343
3
W
Eset
12,087
636
37
2
0
322,278
0
W
Pele
14,782
778
77
4
0
329,127
2
W
Terra
13,241
697
13
1
0
395,090
0
W
Atlas
13,005
684
11
1
0
345,659
0
L
Zhong Kui
11,024
580
28
1
0
277,150
0
L
Sol
11,043
581
22
1
0
305,170
0
W
Hera
14,086
741
68
4
0
349,890
0
L
Chang'e
10,702
563
23
1
0
295,955
0
L
Neith
11,854
624
53
3
0
336,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role