Player Matchup

Sobek
Sobek
AMZPlays
Sobek
Level 48
God Stats
1W - 0L
1,784 SR
Queue Stats
30W - 22L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
JimyMasy
Baron Samedi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MORRISMITHS
Ah Muzen Cab
Level 111
God Stats
5W - 3L
1,734 SR
Queue Stats
23W - 12L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
MiltoniusLord
Zhong Kui
Level 144
God Stats
2W - 2L
1,696 SR
Queue Stats
74W - 89L
1,485 Elo+
Party 1
Vamana
Vamana
roy2004
Vamana
Level 121
God Stats
3W - 1L
1,705 SR
Queue Stats
13W - 10L
1,608 Elo+
Party 1
Team Averages
Level 117
1,684 SR
1,590 Elo+

VS

Team Averages
Level 76
1,334 SR
1,466 Elo+
Janus
Janus
AngelHealer92
Janus
Level 107
God Stats
1W - 9L
1,101 SR
Queue Stats
244W - 272L
1,456 Elo+
Solo
Cabrakan
Cabrakan
James RJB
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
Maximumnickle75
Ratatoskr
Level 63
God Stats
0W - 1L
987 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
chofarenault
Gilgamesh
Level 121
God Stats
8W - 5L
1,584 SR
Queue Stats
124W - 123L
1,504 Elo+
Solo
Freya
Freya
hyperxD022400
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AMZPlays
Sobek
18
4 / 0 / 34
12,533
1,253
9,653
14,158
20,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
JimyMasy
Baron Samedi
18
6 / 0 / 31
11,307
1,131
24,758
10,247
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MORRISMITHS
Ah Muzen Cab
19
19 / 2 / 22
13,934
1,393
36,651
9,822
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MiltoniusLord
Zhong Kui
18
6 / 2 / 23
11,898
1,190
22,837
11,771
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
roy2004
Vamana
18
9 / 3 / 26
11,872
1,187
17,698
20,322
21,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,521
1,052
14,506
14,570
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
James RJB
Cabrakan
16
0 / 5 / 5
9,987
999
8,492
22,973
40,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Maximumnickle75
Ratatoskr
15
2 / 12 / 4
10,089
1,009
13,810
25,767
12,758
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
chofarenault
Gilgamesh
15
3 / 6 / 2
10,872
1,087
13,140
30,429
31,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 17 / 4
9,283
928
6,106
26,600
13,915
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
25
44
Kills
7
7
Deaths
44
136
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
AMZPlays
Sobek
4
0
34
21
L
2
4
3
0.88
L
Cabrakan
James RJB
Cabrakan
0
5
5
0.5
W
Baron Samedi
JimyMasy
Baron Samedi
6
0
31
21.5
W
Ah Muzen Cab
MORRISMITHS
Ah Muzen Cab
19
2
22
15
L
Ratatoskr
Maximumnickle75
Ratatoskr
2
12
4
0.33
W
Zhong Kui
MiltoniusLord
Zhong Kui
6
2
23
8.75
L
Gilgamesh
chofarenault
Gilgamesh
3
6
2
0.67
L
0
17
4
0.12
W
Vamana
roy2004
Vamana
9
3
26
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,597
Damage
56,054
66,320
Taken
120,339
65,497
Mitigated
105,167
33,799
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AMZPlays
Sobek
9,653
1,298
473
3,940
14,158
20,583
0
7,436
6,522
15,028
0
L
14,506
550
0
0
14,570
6,094
0
10,512
4,058
32,840
0
L
Cabrakan
James RJB
Cabrakan
8,492
804
100
762
22,973
40,571
0
11,412
11,561
19,517
0
W
Baron Samedi
JimyMasy
Baron Samedi
24,758
2,870
11,164
7,163
10,247
6,350
0
5,052
5,195
34,636
0
W
Ah Muzen Cab
MORRISMITHS
Ah Muzen Cab
36,651
13,636
0
1,831
9,822
5,611
0
5,292
4,530
0
58,798
L
Ratatoskr
Maximumnickle75
Ratatoskr
13,810
7,663
88
2,809
25,767
12,758
0
12,575
13,192
0
30,510
W
Zhong Kui
MiltoniusLord
Zhong Kui
22,837
3,579
0
4,188
11,771
11,022
0
6,128
5,643
47,982
0
L
Gilgamesh
chofarenault
Gilgamesh
13,140
2,025
878
1,539
30,429
31,829
0
10,021
20,408
5,516
27,159
L
6,106
3,135
139
1,343
26,600
13,915
0
12,728
13,872
13,214
0
W
Vamana
roy2004
Vamana
17,698
10,478
0
5,040
20,322
21,931
0
7,596
12,726
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,544
Gold Earned
50,752
189
Minions Killed
164
6
Camps Cleared
6
930,558
Distance Traveled
829,761
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,533
1,253
16
2
0
215,347
1
L
Janus
10,521
1,052
45
5
1
176,981
0
L
Cabrakan
9,987
999
25
3
0
147,793
0
W
Baron Samedi
11,307
1,131
30
3
1
186,406
3
W
Ah Muzen Cab
13,934
1,393
60
6
2
189,673
0
L
Ratatoskr
10,089
1,009
46
5
4
172,327
1
W
Zhong Kui
11,898
1,190
68
7
0
167,425
0
L
Gilgamesh
10,872
1,087
35
4
0
188,092
0
L
Freya
9,283
928
13
1
1
144,568
0
W
Vamana
11,872
1,187
15
2
3
171,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role