Player Matchup

Mercury
Mercury
Platinum V
BacchusUp
Mercury
Platinum V
Level 89
God Stats
1W - 1L
1,489 SR
Queue Stats
23W - 20L
1,833 MMR
Solo
Pele
Pele
Platinum III
Player398044
Pele
Platinum III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,904 MMR
Solo
Ymir
Ymir
Platinum I
Robo124
Ymir
Platinum I
Level 132
God Stats
3W - 5L
1,541 SR
Queue Stats
243W - 237L
1,929 MMR
Solo
Skadi
Skadi
Platinum III
Zer0riends
Skadi
Platinum III
Level 83
God Stats
4W - 1L
2,064 SR
Queue Stats
43W - 40L
1,882 MMR
Solo
Yu Huang
Yu Huang
Diamond V
ºKagué
Yu Huang
Diamond V
Level 137
God Stats
1W - 3L
1,532 SR
Queue Stats
65W - 48L
1,906 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,625 SR
1,891 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,571 SR
1,881 MMR
Artio
Artio
Platinum IV
Baldoras
Artio
Platinum IV
Level 134
God Stats
4W - 4L
1,657 SR
Queue Stats
93W - 74L
1,856 MMR
Solo
Poseidon
Poseidon
Gold II
Bronzinforlife
Poseidon
Gold II
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 51L
1,815 MMR
Solo
Izanami
Izanami
Platinum I
HunterMi6
Izanami
Platinum I
Level 159
God Stats
12W - 10L
1,667 SR
Queue Stats
174W - 166L
1,938 MMR
Party 1
Ullr
Ullr
Platinum II
K4iHav3rtz
Ullr
Platinum II
Level 67
God Stats
94W - 109L
1,618 SR
Queue Stats
575W - 572L
1,913 MMR
Solo
Osiris
Osiris
Diamond V
potatoeinabox
Osiris
Diamond V
Level 160
God Stats
2W - 0L
1,414 SR
Queue Stats
166W - 152L
1,881 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BacchusUp
Mercury
20
4 / 9 / 5
13,389
478
12,911
28,956
13,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 7 / 1
15,871
567
24,473
35,500
36,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Robo124
Ymir
15
0 / 8 / 6
11,279
403
6,462
35,478
45,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
20
7 / 4 / 3
15,072
538
29,867
30,235
13,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
ºKagué
Yu Huang
19
3 / 4 / 6
12,819
458
24,760
27,356
13,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetBakasuraNemesis

VS

Bans
AtlasLancelotThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Baldoras
Artio
20
3 / 2 / 17
15,866
567
15,438
33,642
51,162
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
20
5 / 6 / 9
15,872
567
17,873
23,938
11,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
HunterMi6
Izanami
20
8 / 2 / 5
18,539
662
33,240
27,181
14,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 3 / 5
17,071
610
45,382
30,883
18,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
2 / 5 / 12
14,774
528
18,707
34,632
38,322
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
18
Kills
31
32
Deaths
18
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
BacchusUp
Mercury
4
9
5
0.72
W
Artio
Baldoras
Artio
3
2
17
5.75
W
Poseidon
5
6
9
1.58
W
Izanami
HunterMi6
Izanami
8
2
5
5.25
W
13
3
5
5.17
L
4
7
1
0.64
L
Ymir
Robo124
Ymir
0
8
6
0.38
L
Skadi
7
4
3
2.13
W
2
5
12
1.6
L
Yu Huang
ºKagué
Yu Huang
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,473
Damage
130,640
157,525
Taken
150,276
122,794
Mitigated
133,076
23,716
Healing
52,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BacchusUp
Mercury
12,911
3,956
0
2,424
28,956
13,728
0
4,614
24,226
0
124,367
W
Artio
Baldoras
Artio
15,438
2,206
2,529
14,206
33,642
51,162
230
11,469
21,914
65,467
0
W
Poseidon
17,873
3,055
0
8,524
23,938
11,046
2,706
9,826
14,112
151,576
0
W
Izanami
HunterMi6
Izanami
33,240
18,704
0
9,350
27,181
14,298
6,763
3,370
23,811
12,877
208,360
W
45,382
20,221
0
8,234
30,883
18,248
2,777
3,494
27,389
0
159,282
L
24,473
3,560
0
14,823
35,500
36,149
67
5,379
29,623
0
154,749
L
Ymir
Robo124
Ymir
6,462
2,028
0
2,987
35,478
45,592
0
11,751
23,179
19,954
0
L
Skadi
29,867
15,744
0
921
30,235
13,886
0
4,659
25,450
0
161,990
W
18,707
5,683
0
9,574
34,632
38,322
975
5,585
29,047
0
136,439
L
Yu Huang
ºKagué
Yu Huang
24,760
2,047
140
2,421
27,356
13,439
0
8,896
18,234
114,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,430
Gold Earned
82,122
815
Minions Killed
947
0
Camps Cleared
0
2,524,323
Distance Traveled
2,785,660
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,389
478
153
5
0
538,194
4
W
Artio
15,866
567
55
2
0
581,845
8
W
Poseidon
15,872
567
235
8
0
565,082
17
W
Izanami
18,539
662
287
10
0
522,013
1
W
Ullr
17,071
610
193
7
0
545,513
9
L
Pele
15,871
567
246
9
0
524,621
3
L
Ymir
11,279
403
17
1
0
458,288
9
L
Skadi
15,072
538
240
9
0
512,425
2
W
Osiris
14,774
528
177
6
0
571,207
3
L
Yu Huang
12,819
458
159
6
0
490,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role