Player Matchup

Rama
Rama
Aurorable
Rama
Level 88
God Stats
2W - 0L
1,959 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 1
Serqet
Serqet
Descendophobia
Serqet
Level 43
God Stats
2W - 0L
1,784 SR
Queue Stats
144W - 84L
1,779 Elo+
Party 1
Gilgamesh
Gilgamesh
Masternekokawai7
Gilgamesh
Level 83
God Stats
11W - 11L
1,627 SR
Queue Stats
149W - 125L
1,406 Elo+
Solo
Nemesis
Nemesis
NggaWeGassing
Nemesis
Level 102
God Stats
2W - 1L
1,686 SR
Queue Stats
158W - 165L
1,441 Elo+
Solo
Poseidon
Poseidon
kakita39
Poseidon
Level 86
God Stats
2W - 0L
1,550 SR
Queue Stats
39W - 46L
1,380 Elo+
Solo
Team Averages
Level 80
1,721 SR
1,477 Elo+

VS

Team Averages
Level 106
1,449 SR
1,465 Elo+
Hades
Hades
Dethrone_Dabs
Hades
Level 126
God Stats
1W - 1L
1,318 SR
Queue Stats
149W - 166L
1,411 Elo+
Solo
Nu Wa
Nu Wa
NIGHTFURY301
Nu Wa
Level 115
God Stats
0W - 2L
1,271 SR
Queue Stats
170W - 199L
1,456 Elo+
Solo
Bastet
Bastet
Reptiliouse
Bastet
Level 82
God Stats
8W - 8L
1,507 SR
Queue Stats
166W - 147L
1,424 Elo+
Solo
Izanami
Izanami
Stoneszy
Izanami
Level 101
God Stats
11W - 12L
1,441 SR
Queue Stats
174W - 202L
1,447 Elo+
Solo
Terra
Terra
TasteThePudd1ng
Terra
Level 108
God Stats
5W - 7L
1,707 SR
Queue Stats
41W - 47L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
12 / 1 / 6
11,902
661
23,943
15,002
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 12
9,920
551
10,657
13,534
15,586
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
16
1 / 1 / 1
10,432
580
12,349
12,052
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
16
4 / 2 / 6
9,987
555
4,649
13,946
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
kakita39
Poseidon
17
5 / 3 / 3
10,233
569
12,199
10,964
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
9,583
532
9,125
17,496
13,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 6 / 3
8,507
473
11,363
14,472
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
2 / 6 / 1
7,881
438
4,553
19,224
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Stoneszy
Izanami
12
0 / 7 / 1
7,317
407
6,677
14,903
5,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 0
6,541
363
6,411
17,867
14,321
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
27
Kills
6
7
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
12
1
6
15
W
5
0
12
11
L
2
1
0
2
W
Gilgamesh
1
1
1
1.5
L
2
6
3
0.58
W
Nemesis
4
2
6
3.5
L
Bastet
2
6
1
0.42
L
Izanami
Stoneszy
Izanami
0
7
1
0.07
L
0
7
0
0
W
Poseidon
kakita39
Poseidon
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,797
Damage
38,129
65,498
Taken
83,962
39,096
Mitigated
45,673
17,374
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
23,943
19,725
0
7,280
15,002
6,910
4,505
5,544
9,368
0
130,842
W
10,657
1,814
0
3,095
13,534
15,586
0
3,847
9,456
0
29,439
L
9,125
1,623
144
8,988
17,496
13,016
210
1,219
16,266
75,006
0
W
Gilgamesh
12,349
5,707
0
3,555
12,052
6,357
1,315
8,151
3,805
0
84,648
L
11,363
2,189
0
1,474
14,472
5,594
0
5,320
8,331
57,002
0
W
Nemesis
4,649
929
0
2,694
13,946
6,266
0
3,498
10,242
0
78,879
L
Bastet
4,553
1,866
0
4,609
19,224
7,476
0
1,877
16,831
0
43,226
L
Izanami
Stoneszy
Izanami
6,677
4,564
0
2,384
14,903
5,266
291
947
13,685
0
51,078
L
6,411
891
1,290
3,910
17,867
14,321
0
2,102
15,701
37,361
0
W
Poseidon
kakita39
Poseidon
12,199
1,375
0
750
10,964
3,977
168
4,986
5,728
93,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
39,829
668
Minions Killed
444
0
Camps Cleared
0
1,863,554
Distance Traveled
1,532,147
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,902
661
191
11
0
331,094
5
W
Serqet
9,920
551
27
2
0
374,527
3
L
Hades
9,583
532
126
7
0
305,078
5
W
Gilgamesh
10,432
580
167
9
0
375,603
1
L
Nu Wa
8,507
473
94
5
0
275,048
1
W
Nemesis
9,987
555
122
7
0
456,444
6
L
Bastet
7,881
438
73
4
0
328,134
0
L
Izanami
7,317
407
106
6
0
303,891
1
L
Terra
6,541
363
45
3
0
319,996
0
W
Poseidon
10,233
569
161
9
0
325,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role