Player Matchup

Ah Puch
Ah Puch
Luwes1087
Ah Puch
Level 157
God Stats
7W - 4L
1,532 SR
Queue Stats
231W - 240L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PonyoMIyazaki
Ah Muzen Cab
Level 86
God Stats
5W - 6L
1,468 SR
Queue Stats
188W - 205L
1,442 Elo+
Solo
Ymir
Ymir
Sacapa420
Ymir
Level 38
God Stats
3W - 1L
1,824 SR
Queue Stats
130W - 158L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
crazycolt29
Baron Samedi
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
171W - 173L
1,396 Elo+
Solo
Hades
Hades
jsjohnstine
Hades
Level 154
God Stats
4W - 4L
1,501 SR
Queue Stats
777W - 817L
1,416 Elo+
Solo
Team Averages
Level 112
1,608 SR
1,440 Elo+

VS

Team Averages
Level 114
1,496 SR
1,459 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AstrelVasius
Cthulhu
Level 110
God Stats
5W - 3L
1,571 SR
Queue Stats
165W - 172L
1,425 Elo+
Solo
Medusa
Medusa
Gnomemeat
Medusa
Level 38
God Stats
1W - 3L
1,396 SR
Queue Stats
111W - 132L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
ORASMASH666
Baron Samedi
Level 124
God Stats
4W - 5L
1,511 SR
Queue Stats
540W - 619L
1,491 Elo+
Solo
Hades
Hades
SquirtinTurtles
Hades
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Luwes1087
Ah Puch
20
10 / 1 / 16
12,188
813
20,320
15,016
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
PonyoMIyazaki
Ah Muzen Cab
19
4 / 2 / 15
11,343
756
19,802
11,100
5,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
18
2 / 3 / 21
11,709
781
7,594
31,331
28,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
crazycolt29
Baron Samedi
17
6 / 4 / 17
10,940
729
15,516
16,412
10,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 8 / 11
10,847
723
13,076
19,408
13,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
5 / 2 / 9
10,994
733
10,916
10,318
6,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
AstrelVasius
Cthulhu
16
2 / 8 / 10
9,967
664
14,729
24,903
37,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Gnomemeat
Medusa
17
5 / 8 / 9
10,463
698
17,499
16,931
9,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ORASMASH666
Baron Samedi
16
5 / 7 / 8
10,079
672
13,888
15,528
10,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 9
9,240
616
6,460
13,206
9,193
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
63
27
Kills
18
18
Deaths
29
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
2
9
4.75
L
Cthulhu
AstrelVasius
Cthulhu
2
8
10
0.88
L
Medusa
Gnomemeat
Medusa
5
8
9
1.19
W
Ah Puch
Luwes1087
Ah Puch
10
1
16
18
L
Baron Samedi
ORASMASH666
Baron Samedi
5
7
8
1.29
W
Ah Muzen Cab
PonyoMIyazaki
Ah Muzen Cab
4
2
15
5.75
W
Ymir
2
3
21
4.17
L
1
4
9
1.38
W
Baron Samedi
crazycolt29
Baron Samedi
6
4
17
3.63
W
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,308
Damage
63,492
93,267
Taken
80,886
66,135
Mitigated
71,902
47,608
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,916
3,355
875
1,705
10,318
6,050
418
8,206
2,112
0
35,485
L
Cthulhu
AstrelVasius
Cthulhu
14,729
277
867
1,864
24,903
37,173
110
14,608
10,295
25,611
0
L
Medusa
Gnomemeat
Medusa
17,499
8,200
274
1,394
16,931
9,323
637
11,517
5,414
0
28,776
W
Ah Puch
Luwes1087
Ah Puch
20,320
369
3,125
8,526
15,016
7,733
1,534
6,573
8,443
34,859
0
L
Baron Samedi
ORASMASH666
Baron Samedi
13,888
113
1,946
2,687
15,528
10,163
351
12,268
3,260
22,172
0
W
Ah Muzen Cab
PonyoMIyazaki
Ah Muzen Cab
19,802
4,113
1,825
3,457
11,100
5,922
4,184
5,236
5,864
0
47,869
W
Ymir
7,594
1,287
1,122
12,401
31,331
28,895
415
11,175
20,156
17,063
0
L
6,460
303
2,524
3,864
13,206
9,193
315
9,907
3,299
13,772
0
W
Baron Samedi
crazycolt29
Baron Samedi
15,516
453
6,301
5,241
16,412
10,206
866
6,785
9,627
31,800
0
W
13,076
935
1,142
4,468
19,408
13,379
1,222
5,308
14,100
23,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
50,743
154
Minions Killed
199
0
Camps Cleared
0
1,371,599
Distance Traveled
1,136,831
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,994
733
69
5
0
273,716
2
L
Cthulhu
9,967
664
31
2
0
239,529
0
L
Medusa
10,463
698
38
3
0
205,380
1
W
Ah Puch
12,188
813
26
2
0
300,909
1
L
Baron Samedi
10,079
672
31
2
0
220,077
0
W
Ah Muzen Cab
11,343
756
58
4
0
304,094
0
W
Ymir
11,709
781
14
1
0
284,099
0
L
Hades
9,240
616
30
2
0
198,129
3
W
Baron Samedi
10,940
729
34
2
0
267,457
0
W
Hades
10,847
723
22
1
0
215,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role