Player Matchup

Cthulhu
Cthulhu
AgossyV2
Cthulhu
Level 110
God Stats
8W - 13L
1,522 SR
Queue Stats
651W - 671L
1,459 Elo+
Party 1
Discordia
Discordia
BobyGunner
Discordia
Level 24
God Stats
2W - 0L
1,545 SR
Queue Stats
147W - 113L
1,373 Elo+
Solo
Chaac
Chaac
DrSoftTouch
Chaac
Level 18
God Stats
6W - 3L
1,732 SR
Queue Stats
182W - 203L
1,461 Elo+
Party 1
Shiva
Shiva
chazlauth
Shiva
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 163L
1,391 Elo+
Solo
Apollo
Apollo
iSnipeBoogz420
Apollo
Level 137
God Stats
5W - 5L
1,257 SR
Queue Stats
596W - 629L
1,457 Elo+
Party 1
Team Averages
Level 63
1,511 SR
1,428 Elo+

VS

Team Averages
Level 35
1,349 SR
1,466 Elo+
Hachiman
Hachiman
AngelofDeath626
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Solo
Shiva
Shiva
BobbyMfFlay
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 281L
1,546 Elo+
Solo
Bastet
Bastet
Sabr1naCH624
Bastet
Level 28
God Stats
0W - 1L
1,303 SR
Queue Stats
13W - 32L
1,315 Elo+
Solo
Freya
Freya
WeakFists
Freya
Level 17
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 6L
1,468 Elo+
Solo
Ah Puch
Ah Puch
stinxmeaner
Ah Puch
Level 18
God Stats
0W - 2L
1,205 SR
Queue Stats
16W - 38L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgossyV2
Cthulhu
20
12 / 3 / 14
13,196
825
15,472
22,712
31,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
BobyGunner
Discordia
20
7 / 4 / 14
12,968
811
24,202
12,119
6,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 6 / 12
12,480
780
17,066
20,525
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shiva
chazlauth
Shiva
19
6 / 4 / 22
13,058
816
12,125
23,867
31,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 3 / 15
11,452
716
14,447
16,485
9,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 9 / 6
9,390
587
6,304
15,565
7,055
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 7 / 10
10,150
634
13,827
24,114
33,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
15
0 / 5 / 11
9,516
595
9,493
15,058
9,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
WeakFists
Freya
20
9 / 8 / 5
13,204
825
27,131
26,230
14,088
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
stinxmeaner
Ah Puch
19
6 / 5 / 4
11,993
750
13,609
13,222
7,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
34
Kills
18
20
Deaths
34
77
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AgossyV2
Cthulhu
12
3
14
6.33
L
Hachiman
1
9
6
0.44
L
2
7
10
1
W
Discordia
BobyGunner
Discordia
7
4
14
3.5
W
6
6
12
2
L
Bastet
0
5
11
1.1
L
Freya
WeakFists
Freya
9
8
5
1.44
W
Shiva
chazlauth
Shiva
6
4
22
4.25
W
3
3
15
3.5
L
Ah Puch
stinxmeaner
Ah Puch
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,312
Damage
70,364
95,708
Taken
94,189
101,544
Mitigated
71,177
27,618
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AgossyV2
Cthulhu
15,472
564
5,674
4,099
22,712
31,575
987
8,193
14,519
37,835
0
L
Hachiman
6,304
4,086
0
0
15,565
7,055
0
7,156
8,212
0
14,659
L
13,827
3,342
1,373
4,355
24,114
33,403
0
8,215
15,400
0
26,539
W
Discordia
BobyGunner
Discordia
24,202
1,377
143
907
12,119
6,714
1,629
4,788
7,331
40,905
0
W
17,066
3,521
0
3,327
20,525
22,415
742
9,709
10,816
0
35,639
L
Bastet
9,493
2,681
1,502
3,538
15,058
9,527
0
5,247
9,711
0
15,343
L
Freya
WeakFists
Freya
27,131
9,330
1,849
11,346
26,230
14,088
0
13,192
12,868
56,658
0
W
Shiva
chazlauth
Shiva
12,125
1,451
2,670
4,610
23,867
31,272
1,201
10,074
13,793
0
21,120
W
14,447
8,709
2,517
3,671
16,485
9,568
4,079
7,976
8,509
0
34,817
L
Ah Puch
stinxmeaner
Ah Puch
13,609
956
773
1,815
13,222
7,104
0
5,864
7,266
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,154
Gold Earned
54,253
197
Minions Killed
128
0
Camps Cleared
0
1,432,244
Distance Traveled
1,279,442
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,196
825
38
2
0
307,377
0
L
Hachiman
9,390
587
13
1
0
199,158
0
L
Shiva
10,150
634
7
0
0
285,050
0
W
Discordia
12,968
811
55
3
0
285,933
3
W
Chaac
12,480
780
38
2
0
251,276
0
L
Bastet
9,516
595
13
1
0
305,561
0
L
Freya
13,204
825
61
4
0
243,823
1
W
Shiva
13,058
816
18
1
0
288,141
0
W
Apollo
11,452
716
48
3
0
299,517
1
L
Ah Puch
11,993
750
34
2
0
245,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role