Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LadyKnifePlay
Aphrodite
Level 108
God Stats
18W - 6L
1,537 SR
Queue Stats
70W - 65L
1,350 Elo+
Solo
Izanami
Izanami
Munchkinn0903
Izanami
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 57L
1,294 Elo+
Party 1
Atlas
Atlas
XenozillaLV426
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,294 Elo+
Party 1
Loki
Loki
manuel_serfeliz
Loki
Level 123
God Stats
8W - 12L
1,482 SR
Queue Stats
100W - 104L
1,310 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,350 Elo+

VS

Team Averages
Level 63
1,424 SR
1,332 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
D-wreck00
Bacchus
Level 47
God Stats
25W - 15L
1,500 SR
Queue Stats
223W - 238L
1,265 Elo+
Solo
Odin
Odin
DoCowsFlyy
Odin
Level 54
God Stats
1W - 6L
1,349 SR
Queue Stats
42W - 37L
1,271 Elo+
Party 2
Hun Batz
Hun Batz
OG Mudbone3301
Hun Batz
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 86L
1,314 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
spartano1411
Morgan Le Fay
Level 45
God Stats
1W - 4L
1,272 SR
Queue Stats
29W - 53L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 1 / 2
8,117
541
10,819
13,801
12,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
LadyKnifePlay
Aphrodite
13
3 / 1 / 2
7,833
522
6,873
11,664
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
3 / 0 / 1
7,574
505
8,449
8,529
3,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 0 / 7
8,333
556
6,226
15,124
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 0 / 2
7,547
503
3,349
10,999
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 5 / 0
5,841
389
5,915
11,370
2,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
D-wreck00
Bacchus
10
0 / 0 / 0
6,499
433
3,587
8,407
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 1
6,262
417
7,684
13,426
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
12
2 / 2 / 0
7,194
480
7,715
12,982
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
spartano1411
Morgan Le Fay
10
0 / 3 / 0
6,298
420
5,535
7,775
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
2
6
L
Apollo
 
Apollo
0
5
0
0
L
Bacchus
D-wreck00
Bacchus
0
0
0
0
L
0
5
1
0.1
W
Aphrodite
LadyKnifePlay
Aphrodite
3
1
2
4
W
Izanami
3
0
1
3.5
L
Hun Batz
2
2
0
1
W
3
0
7
6.5
W
1
0
2
2
L
Morgan Le Fay
spartano1411
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
30,436
60,117
Taken
53,960
40,952
Mitigated
28,144
27,071
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,819
2,671
0
5,075
13,801
12,042
1,468
533
13,214
0
48,629
L
Apollo
 
Apollo
5,915
3,359
337
2,012
11,370
2,957
980
2,195
9,175
0
46,190
L
Bacchus
D-wreck00
Bacchus
3,587
469
0
3,408
8,407
6,115
196
1,884
6,523
15,194
0
L
7,684
2,563
213
1,279
13,426
10,630
0
2,037
11,389
0
32,138
W
Aphrodite
LadyKnifePlay
Aphrodite
6,873
389
3,765
6,776
11,664
5,934
2,180
2,330
8,900
46,220
0
W
Izanami
8,449
6,518
0
1,944
8,529
3,494
872
1,740
6,789
0
56,443
L
Hun Batz
7,715
2,271
0
2,976
12,982
5,125
0
3,267
9,715
0
54,629
W
6,226
2,803
0
2,513
15,124
14,999
252
3,238
11,698
25,825
0
W
3,349
355
0
6,998
10,999
4,483
592
551
10,394
0
53,632
L
Morgan Le Fay
spartano1411
Morgan Le Fay
5,535
117
0
1,612
7,775
3,317
252
3,716
4,059
32,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
32,094
358
Minions Killed
315
0
Camps Cleared
0
1,360,286
Distance Traveled
1,347,452
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,117
541
79
5
0
266,039
3
L
Apollo
5,841
389
80
5
0
270,174
0
L
Bacchus
6,499
433
22
1
0
248,548
1
L
Odin
6,262
417
45
3
0
287,887
5
W
Aphrodite
7,833
522
76
5
0
252,215
2
W
Izanami
7,574
505
82
5
0
260,491
6
L
Hun Batz
7,194
480
101
7
0
295,678
6
W
Atlas
8,333
556
34
2
0
271,997
2
W
Loki
7,547
503
87
6
0
309,544
2
L
Morgan Le Fay
6,298
420
67
4
0
245,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role