Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kraggy
Ra
Level 36
God Stats
3W - 0L
1,729 SR
Queue Stats
31W - 24L
1,604 Elo+
Party 2
Olorun
Olorun
ZzzLegenDzzZ
Olorun
Level 48
God Stats
1W - 0L
1,217 SR
Queue Stats
17W - 16L
1,490 Elo+
Solo
Nemesis
Nemesis
gynnen
Nemesis
Level 8
God Stats
2W - 1L
1,677 SR
Queue Stats
17W - 10L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
x_Arrakis_x
Cliodhna
Level 24
God Stats
8W - 7L
1,348 SR
Queue Stats
30W - 41L
1,342 Elo+
Party 1
Team Averages
Level 39
1,494 SR
1,495 Elo+

VS

Team Averages
Level 45
1,481 SR
1,457 Elo+
Ymir
Ymir
Bosso127
Ymir
Level 85
God Stats
0W - 1L
1,344 SR
Queue Stats
151W - 145L
1,362 Elo+
Party 3
Olorun
Olorun
HellDog04
Olorun
Level 30
God Stats
10W - 11L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Miyamoto0203
Jing Wei
Level 45
God Stats
9W - 3L
1,563 SR
Queue Stats
126W - 130L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
Totaku18
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 4
Mercury
Mercury
zCronnosTm
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 0 / 10
10,677
593
12,240
11,852
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
18
5 / 0 / 10
11,597
644
11,287
12,701
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
17
10 / 2 / 6
11,375
632
19,480
17,708
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
gynnen
Nemesis
17
13 / 3 / 5
11,115
618
16,301
14,794
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
x_Arrakis_x
Cliodhna
14
0 / 4 / 4
9,009
501
9,345
14,331
10,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 7 / 0
7,625
424
6,487
21,824
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
HellDog04
Olorun
7
1 / 8 / 1
6,448
358
5,345
11,189
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Miyamoto0203
Jing Wei
10
0 / 10 / 1
6,705
373
4,715
13,917
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Totaku18
Sun Wukong
14
3 / 3 / 1
8,498
472
14,549
24,481
19,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
zCronnosTm
Mercury
13
3 / 7 / 3
8,694
483
8,551
15,092
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
35
Kills
8
9
Deaths
35
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
10
12
L
Ymir
1
7
0
0.14
L
Olorun
HellDog04
Olorun
1
8
1
0.19
W
Ra
5
0
10
10
L
Jing Wei
Miyamoto0203
Jing Wei
0
10
1
0.05
L
Sun Wukong
Totaku18
Sun Wukong
3
3
1
1.17
W
Olorun
10
2
6
6.5
W
Nemesis
gynnen
Nemesis
13
3
5
5.17
W
Cliodhna
x_Arrakis_x
Cliodhna
0
4
4
0.5
L
Mercury
zCronnosTm
Mercury
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,653
Damage
39,647
71,386
Taken
86,503
41,802
Mitigated
56,886
33,012
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,240
1,256
2,780
5,477
11,852
8,843
804
1,573
10,084
41,321
0
L
Ymir
6,487
2,037
235
2,315
21,824
23,005
0
13,762
8,062
36,444
0
L
Olorun
HellDog04
Olorun
5,345
3,293
0
1,983
11,189
3,893
0
5,666
5,523
26,504
0
W
Ra
11,287
2,748
674
6,345
12,701
6,434
2,608
3,841
8,828
92,038
0
L
Jing Wei
Miyamoto0203
Jing Wei
4,715
3,724
0
1,379
13,917
4,765
1,272
10,385
3,532
0
31,056
L
Sun Wukong
Totaku18
Sun Wukong
14,549
3,148
179
13,429
24,481
19,207
149
7,414
17,067
5,490
58,740
W
Olorun
19,480
10,902
140
12,087
17,708
8,881
7,896
4,283
13,384
96,256
0
W
Nemesis
gynnen
Nemesis
16,301
10,451
0
1,445
14,794
7,622
0
2,874
11,842
0
96,865
W
Cliodhna
x_Arrakis_x
Cliodhna
9,345
1,026
0
4,064
14,331
10,022
41
1,474
12,118
0
57,055
L
Mercury
zCronnosTm
Mercury
8,551
2,921
0
215
15,092
6,016
0
5,780
9,312
0
52,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
37,970
535
Minions Killed
300
0
Camps Cleared
0
1,650,546
Distance Traveled
1,403,866
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,677
593
39
2
0
319,670
2
L
Ymir
7,625
424
41
2
0
290,393
1
L
Olorun
6,448
358
40
2
0
177,150
0
W
Ra
11,597
644
158
9
0
363,256
0
L
Jing Wei
6,705
373
46
3
0
242,399
0
L
Sun Wukong
8,498
472
89
5
0
330,337
3
W
Olorun
11,375
632
142
8
0
267,665
6
W
Nemesis
11,115
618
104
6
0
395,788
4
W
Cliodhna
9,009
501
92
5
0
304,167
5
L
Mercury
8,694
483
84
5
0
363,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role