Player Matchup

Hachiman
Hachiman
DeCo_27_
Hachiman
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 252L
1,619 Elo+
Party 1
Vamana
Vamana
ThreeMagesOrFeed
Vamana
Level 80
God Stats
1W - 4L
1,178 SR
Queue Stats
290W - 188L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
trashman69-brent
Kukulkan
Level 125
God Stats
6W - 3L
1,523 SR
Queue Stats
270W - 201L
1,543 Elo+
Party 1
Team Averages
Level 114
1,400 SR
1,599 Elo+

VS

Team Averages
Level 43
1,403 SR
1,426 Elo+
Izanami
Izanami
Showtime_Dam
Izanami
Level 65
God Stats
3W - 12L
1,362 SR
Queue Stats
116W - 140L
1,406 Elo+
Solo
Guan Yu
Guan Yu
cowboycory35
Guan Yu
Level 59
God Stats
2W - 5L
1,349 SR
Queue Stats
79W - 111L
1,371 Elo+
Party 2
Ares
Ares
shwisgar
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeCo_27_
Hachiman
18
4 / 1 / 6
12,245
720
23,772
11,562
4,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 6
12,838
755
13,651
19,400
15,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 1
11,397
670
21,837
10,550
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Showtime_Dam
Izanami
15
3 / 4 / 1
10,975
646
17,854
21,283
12,313
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
cowboycory35
Guan Yu
15
2 / 2 / 2
11,618
683
8,872
26,242
39,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
0 / 4 / 4
11,207
659
3,859
22,777
33,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
5
5
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DeCo_27_
Hachiman
4
1
6
7
L
Izanami
Showtime_Dam
Izanami
3
4
1
0.88
W
3
2
6
3
L
Guan Yu
cowboycory35
Guan Yu
2
2
2
1.5
L
Ares
0
4
4
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,260
Damage
30,585
41,512
Taken
70,302
23,653
Mitigated
84,816
13,613
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DeCo_27_
Hachiman
23,772
15,632
0
4,278
11,562
4,269
868
1,100
10,462
0
64,255
L
Izanami
Showtime_Dam
Izanami
17,854
11,698
0
3,416
21,283
12,313
1,420
6,402
14,881
0
73,615
W
13,651
6,363
1,198
7,168
19,400
15,422
1,033
3,261
16,139
0
45,734
L
Guan Yu
cowboycory35
Guan Yu
8,872
960
4,510
8,213
26,242
39,473
26
8,550
17,692
0
20,292
L
Ares
3,859
169
0
1,458
22,777
33,030
286
7,160
15,617
17,077
0
W
21,837
2,166
0
969
10,550
3,962
571
347
10,203
57,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
33,800
194
Minions Killed
150
11
Camps Cleared
5
957,138
Distance Traveled
960,257
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,245
720
64
4
5
303,519
7
L
Izanami
10,975
646
100
6
2
281,978
0
W
Vamana
12,838
755
49
3
4
361,924
6
L
Guan Yu
11,618
683
21
1
1
374,493
3
L
Ares
11,207
659
29
2
2
303,786
0
W
Kukulkan
11,397
670
81
5
2
291,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role