Player Matchup

Guan Yu
Guan Yu
ByJokerX
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,342 Elo+
Solo
Ra
Ra
El1oTTi
Ra
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
699W - 706L
1,442 Elo+
Solo
Khepri
Khepri
Shaman45
Khepri
Level 158
God Stats
5W - 5L
1,251 SR
Queue Stats
13W - 28L
1,219 Elo+
Solo
Fenrir
Fenrir
myszqa
Fenrir
Level 49
God Stats
2W - 0L
1,517 SR
Queue Stats
25W - 25L
1,424 Elo+
Solo
Cernunnos
Cernunnos
ЛетнийЧесночек
Cernunnos
Level 61
God Stats
13W - 21L
1,448 SR
Queue Stats
194W - 214L
1,397 Elo+
Solo
Team Averages
Level 87
1,443 SR
1,365 Elo+

VS

Team Averages
Level 69
1,342 SR
1,259 Elo+
Izanami
Izanami
KZUx
Izanami
Level 25
God Stats
3W - 6L
1,158 SR
Queue Stats
10W - 28L
1,200 Elo+
Party 1
Awilix
Awilix
KalliKaramba
Awilix
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,381 Elo+
Solo
Chaac
Chaac
LeGrandRadin
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Kuzenbo
Kuzenbo
MagickLc
Kuzenbo
Level 25
God Stats
2W - 7L
1,158 SR
Queue Stats
8W - 30L
1,119 Elo+
Party 1
Tiamat
Tiamat
saaarky
Tiamat
Level 105
God Stats
12W - 24L
1,394 SR
Queue Stats
411W - 447L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ByJokerX
Guan Yu
16
1 / 0 / 6
10,478
476
11,843
18,256
25,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 0 / 2
11,406
518
11,813
11,881
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Shaman45
Khepri
15
2 / 0 / 7
10,538
479
6,394
12,812
16,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
myszqa
Fenrir
16
2 / 2 / 4
10,018
455
4,271
20,725
14,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 4
11,015
501
11,764
14,157
7,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KZUx
Izanami
16
1 / 3 / 0
9,758
444
10,472
12,854
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
14
1 / 4 / 0
8,760
398
5,862
16,933
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
8,636
393
10,746
15,350
15,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
MagickLc
Kuzenbo
13
0 / 3 / 1
8,830
401
5,048
18,500
27,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
saaarky
Tiamat
18
1 / 0 / 1
10,885
495
13,668
8,171
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
4
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ByJokerX
Guan Yu
1
0
6
4
W
5
0
2
6
L
Izanami
KZUx
Izanami
1
3
0
0.33
L
Awilix
1
4
0
0.25
L
0
2
1
0.25
L
Kuzenbo
MagickLc
Kuzenbo
0
3
1
0.17
W
Khepri
Shaman45
Khepri
2
0
7
5.5
W
Fenrir
myszqa
Fenrir
2
2
4
2
L
Tiamat
saaarky
Tiamat
1
0
1
1.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,085
Damage
45,796
77,831
Taken
71,808
70,925
Mitigated
60,537
37,835
Healing
23,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ByJokerX
Guan Yu
11,843
2,865
4,161
6,926
18,256
25,679
0
3,739
14,517
0
70,486
W
11,813
1,575
3,625
3,969
11,881
6,372
0
5,414
6,467
109,788
0
L
Izanami
KZUx
Izanami
10,472
6,133
0
3,383
12,854
4,980
1,211
3,254
9,600
0
94,679
L
Awilix
5,862
1,766
0
5,718
16,933
7,253
0
3,125
13,808
0
70,649
L
10,746
2,158
0
7,827
15,350
15,457
0
3,054
12,296
0
50,734
L
Kuzenbo
MagickLc
Kuzenbo
5,048
2,081
103
2,112
18,500
27,043
138
6,297
12,203
26,478
0
W
Khepri
Shaman45
Khepri
6,394
826
0
3,479
12,812
16,448
0
5,628
7,184
32,180
0
W
Fenrir
myszqa
Fenrir
4,271
1,363
0
8,130
20,725
14,790
0
3,137
17,588
0
89,004
L
Tiamat
saaarky
Tiamat
13,668
1,302
493
4,246
8,171
5,804
298
2,580
5,591
114,563
0
W
11,764
5,984
0
7,545
14,157
7,636
2,847
1,350
12,807
0
112,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,455
Gold Earned
46,869
646
Minions Killed
573
0
Camps Cleared
0
2,094,408
Distance Traveled
2,061,106
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,478
476
118
5
0
397,449
0
W
Ra
11,406
518
187
9
0
448,073
9
L
Izanami
9,758
444
168
8
0
378,819
4
L
Awilix
8,760
398
100
5
0
425,574
7
L
Chaac
8,636
393
79
4
0
426,176
10
L
Kuzenbo
8,830
401
35
2
0
392,921
1
W
Khepri
10,538
479
26
1
0
421,563
14
W
Fenrir
10,018
455
123
6
0
468,011
0
L
Tiamat
10,885
495
191
9
0
437,616
1
W
Cernunnos
11,015
501
192
9
0
359,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role