Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LikexWater
Camazotz
Level 160
God Stats
8W - 8L
1,603 SR
Queue Stats
259W - 282L
1,482 Elo+
Solo
Atlas
Atlas
NecoTheGoat
Atlas
Level 65
God Stats
3W - 2L
1,501 SR
Queue Stats
27W - 17L
1,477 Elo+
Solo
Mulan
Mulan
ToXiC-_-FuRaX
Mulan
Level 69
God Stats
9W - 11L
1,532 SR
Queue Stats
54W - 49L
1,473 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,486 Elo+

VS

Team Averages
Level 109
1,449 SR
1,447 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HammeredElmo420
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 122L
1,382 Elo+
Solo
Tyr
Tyr
S2o1ar_B3ar
Tyr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 175L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
arrow1324
Tsukuyomi
Level 69
God Stats
4W - 6L
1,399 SR
Queue Stats
308W - 360L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xJxdye
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,346 SR
Queue Stats
82W - 90L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 0
6,382
580
3,820
6,423
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
10
0 / 1 / 3
5,384
489
4,717
7,358
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
LikexWater
Camazotz
10
2 / 0 / 2
6,072
552
3,860
9,070
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 2
5,539
504
4,232
6,482
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 0
6,200
564
4,876
5,374
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 1
6,091
554
3,313
6,783
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 0
5,765
524
4,607
5,660
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 0
6,928
630
4,013
9,019
6,130
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
arrow1324
Tsukuyomi
9
0 / 2 / 0
5,349
486
2,573
9,466
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
xJxdye
Ah Muzen Cab
10
1 / 3 / 0
6,106
555
5,023
6,732
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
5
5
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
L
Medusa
 
Medusa
0
1
3
1.5
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
2
1
0
2
L
Camazotz
LikexWater
Camazotz
2
0
2
3
L
2
1
2
3
W
1
1
0
1
L
1
1
0
1
W
Tsukuyomi
arrow1324
Tsukuyomi
0
2
0
0
W
Ah Muzen Cab
xJxdye
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,505
Damage
19,529
34,707
Taken
37,660
15,960
Mitigated
18,192
15,211
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,820
90
0
1,375
6,423
2,640
0
4,451
1,972
39,675
0
L
Medusa
 
Medusa
4,717
1,904
0
3,191
7,358
2,295
350
623
6,735
0
33,821
W
Kuzenbo
 
Kuzenbo
3,313
1,189
451
3,331
6,783
5,142
135
1,995
4,431
18,596
0
W
4,607
205
0
1,580
5,660
1,825
429
1,827
3,659
40,930
0
L
Camazotz
LikexWater
Camazotz
3,860
1,761
0
6,551
9,070
4,014
0
1,610
7,460
0
45,763
L
4,232
1,192
177
1,350
6,482
2,655
104
1,236
5,246
22,251
0
W
4,013
1,021
0
3,705
9,019
6,130
0
993
7,473
0
51,645
L
4,876
1,082
0
2,567
5,374
4,356
0
0
5,374
0
38,580
W
Tsukuyomi
arrow1324
Tsukuyomi
2,573
555
0
4,573
9,466
3,013
0
863
8,414
0
34,167
W
Ah Muzen Cab
xJxdye
Ah Muzen Cab
5,023
2,473
0
1,272
6,732
2,082
0
1,303
5,131
0
46,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
30,239
369
Minions Killed
349
0
Camps Cleared
0
1,097,292
Distance Traveled
1,077,575
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,382
580
79
7
0
231,267
4
L
Medusa
5,384
489
84
8
0
218,788
4
W
Kuzenbo
6,091
554
22
2
0
241,979
1
W
Janus
5,765
524
61
6
0
210,966
2
L
Camazotz
6,072
552
81
7
0
260,979
6
L
Atlas
5,539
504
34
3
0
226,442
0
W
Tyr
6,928
630
109
10
0
202,525
0
L
Mulan
6,200
564
91
8
0
159,816
1
W
Tsukuyomi
5,349
486
63
6
0
227,893
2
W
Ah Muzen Cab
6,106
555
94
9
0
194,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role