Player Matchup

Bastet
Bastet
JangusNabroc666
Bastet
Level 46
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Arachne
Arachne
Legiit Kush
Arachne
Level 29
God Stats
10W - 8L
1,456 SR
Queue Stats
112W - 125L
1,359 Elo+
Party 1
Eset
Eset
MikeJohsons
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Ymir
Ymir
RagingNightman
Ymir
Level 64
God Stats
9W - 5L
1,417 SR
Queue Stats
211W - 241L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
cheeseman311
Amaterasu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,374 Elo+
Solo
Team Averages
Level 44
1,449 SR
1,332 Elo+

VS

Team Averages
Level 50
1,427 SR
1,412 Elo+
Freya
Freya
Goodah226
Freya
Level 35
God Stats
1W - 2L
1,307 SR
Queue Stats
85W - 91L
1,464 Elo+
Solo
Scylla
Scylla
JLucrazy16
Scylla
Level 46
God Stats
12W - 13L
1,449 SR
Queue Stats
92W - 96L
1,413 Elo+
Solo
Cabrakan
Cabrakan
SavageWraith--
Cabrakan
Level 33
God Stats
0W - 8L
1,500 SR
Queue Stats
197W - 211L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
ZxzAkazazxZ
Gilgamesh
Level 33
God Stats
2W - 10L
1,332 SR
Queue Stats
6W - 17L
1,451 Elo+
Solo
Horus
Horus
maadivr
Horus
Level 103
God Stats
6W - 4L
1,546 SR
Queue Stats
320W - 324L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,993
473
2,602
12,448
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Legiit Kush
Arachne
16
5 / 2 / 7
10,502
553
11,406
18,244
8,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 4
10,292
542
13,512
10,336
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 0 / 5
11,385
599
11,420
8,282
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
cheeseman311
Amaterasu
16
2 / 2 / 8
10,798
568
17,118
18,019
14,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Goodah226
Freya
14
1 / 4 / 2
8,687
457
5,402
14,263
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
JLucrazy16
Scylla
13
2 / 4 / 1
7,917
417
4,214
11,175
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
11
1 / 6 / 1
7,807
411
5,394
18,622
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ZxzAkazazxZ
Gilgamesh
12
1 / 4 / 0
7,580
399
6,558
20,048
11,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
maadivr
Horus
14
4 / 4 / 3
9,004
474
9,257
14,931
10,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
9
9
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
Goodah226
Freya
1
4
2
0.5
L
Scylla
JLucrazy16
Scylla
2
4
1
0.63
W
1
2
1
0.75
W
Arachne
Legiit Kush
Arachne
5
2
7
4.25
W
7
3
4
3
W
7
0
5
9.5
L
Cabrakan
1
6
1
0.25
L
Gilgamesh
ZxzAkazazxZ
Gilgamesh
1
4
0
0.25
W
Amaterasu
cheeseman311
Amaterasu
2
2
8
3
L
Horus
maadivr
Horus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,058
Damage
30,825
67,329
Taken
79,039
35,534
Mitigated
57,130
24,180
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Goodah226
Freya
5,402
1,738
0
7,089
14,263
6,350
0
4,012
10,251
79,169
0
L
Scylla
JLucrazy16
Scylla
4,214
1,065
0
1,000
11,175
4,718
0
3,688
7,487
37,459
0
W
2,602
907
0
6,198
12,448
4,523
1,355
1,503
10,809
0
57,942
W
Arachne
Legiit Kush
Arachne
11,406
9,041
0
6,090
18,244
8,169
885
5,117
13,093
0
83,890
W
13,512
1,046
115
2,016
10,336
4,071
1,109
1,851
8,269
65,411
0
W
11,420
2,215
0
1,935
8,282
4,425
68
3,922
4,360
89,563
0
L
Cabrakan
5,394
1,284
0
2,107
18,622
23,485
0
7,403
11,219
19,618
0
L
Gilgamesh
ZxzAkazazxZ
Gilgamesh
6,558
1,816
244
6,557
20,048
11,804
160
4,884
15,164
0
37,837
W
Amaterasu
cheeseman311
Amaterasu
17,118
8,745
0
7,826
18,019
14,346
2,070
2,621
15,354
0
87,896
L
Horus
maadivr
Horus
9,257
4,563
267
1,454
14,931
10,773
513
4,945
9,986
0
62,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
40,995
579
Minions Killed
388
0
Camps Cleared
0
1,784,877
Distance Traveled
1,643,734
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,687
457
138
7
0
321,049
5
L
Scylla
7,917
417
69
4
0
308,608
3
W
Bastet
8,993
473
82
4
0
358,691
0
W
Arachne
10,502
553
124
7
0
413,327
0
W
Eset
10,292
542
93
5
0
341,355
4
W
Ymir
11,385
599
134
7
0
357,169
0
L
Cabrakan
7,807
411
20
1
0
297,467
1
L
Gilgamesh
7,580
399
51
3
0
327,032
0
W
Amaterasu
10,798
568
146
8
0
314,335
4
L
Horus
9,004
474
110
6
0
389,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role